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-rw-r--r--src/server/scripts/Spells/spell_dk.cpp273
1 files changed, 258 insertions, 15 deletions
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index e2e4d30541c..e8108f03e7d 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -25,6 +25,7 @@
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
+#include "Containers.h"
enum DeathKnightSpells
{
@@ -49,6 +50,8 @@ enum DeathKnightSpells
SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED = 63622,
SPELL_DK_ITEM_SIGIL_VENGEFUL_HEART = 64962,
SPELL_DK_ITEM_T8_MELEE_4P_BONUS = 64736,
+ SPELL_DK_MASTER_OF_GHOULS = 52143,
+ SPELL_DK_RAISE_DEAD_USE_REAGENT = 48289,
SPELL_DK_RUNIC_POWER_ENERGIZE = 49088,
SPELL_DK_SCENT_OF_BLOOD = 50422,
SPELL_DK_SCOURGE_STRIKE_TRIGGERED = 70890,
@@ -63,6 +66,11 @@ enum DeathKnightSpellIcons
DK_ICON_ID_IMPROVED_DEATH_STRIKE = 2751
};
+enum Misc
+{
+ NPC_DK_GHOUL = 26125
+};
+
// 50462 - Anti-Magic Shell (on raid member)
class spell_dk_anti_magic_shell_raid : public SpellScriptLoader
{
@@ -311,6 +319,28 @@ class spell_dk_blood_gorged : public SpellScriptLoader
}
};
+class CorpseExplosionCheck
+{
+public:
+ explicit CorpseExplosionCheck(uint64 casterGUID) : _casterGUID(casterGUID) { }
+
+ bool operator()(WorldObject* obj) const
+ {
+ if (Unit* target = obj->ToUnit())
+ {
+ if ((target->isDead() || (target->GetEntry() == NPC_DK_GHOUL && target->GetOwnerGUID() == _casterGUID))
+ && !(target->GetCreatureTypeMask() & CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL)
+ && target->GetDisplayId() == target->GetNativeDisplayId())
+ return false;
+ }
+
+ return true;
+ }
+
+private:
+ uint64 _casterGUID;
+};
+
// 49158 - Corpse Explosion (51325, 51326, 51327, 51328)
class spell_dk_corpse_explosion : public SpellScriptLoader
{
@@ -321,41 +351,87 @@ class spell_dk_corpse_explosion : public SpellScriptLoader
{
PrepareSpellScript(spell_dk_corpse_explosion_SpellScript);
- bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
+ bool Validate(SpellInfo const* spellInfo) OVERRIDE
{
- if (!sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_TRIGGERED) || !sSpellMgr->GetSpellInfo(SPELL_DK_GHOUL_EXPLODE))
- return false;
- if (!sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_VISUAL))
+ if (!sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_TRIGGERED)
+ || !sSpellMgr->GetSpellInfo(SPELL_DK_GHOUL_EXPLODE)
+ || !sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_VISUAL)
+ || !sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_1].CalcValue()))
return false;
return true;
}
- void HandleDummy(SpellEffIndex /*effIndex*/)
+ bool Load() OVERRIDE
+ {
+ _target = NULL;
+ return true;
+ }
+
+ void CheckTarget(WorldObject*& target)
+ {
+ if (CorpseExplosionCheck(GetCaster()->GetGUID())(target))
+ target = NULL;
+
+ _target = target;
+ }
+
+ void CheckTargets(std::list<WorldObject*>& targets)
+ {
+ WorldObject* target = _target;
+ if (!target)
+ {
+ targets.remove_if(CorpseExplosionCheck(GetCaster()->GetGUID()));
+ if (targets.empty())
+ {
+ FinishCast(SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW);
+ return;
+ }
+ target = Trinity::Containers::SelectRandomContainerElement(targets);
+ targets.clear();
+ targets.push_back(target);
+ }
+ else
+ targets.clear();
+ }
+
+ void HandleDamage(SpellEffIndex effIndex, Unit* target)
+ {
+ if (effIndex == EFFECT_0)
+ GetCaster()->CastCustomSpell(GetSpellInfo()->Effects[EFFECT_1].CalcValue(), SPELLVALUE_BASE_POINT0, GetEffectValue(), target, true);
+ else if (effIndex == EFFECT_1)
+ GetCaster()->CastCustomSpell(GetEffectValue(), SPELLVALUE_BASE_POINT0, GetSpell()->CalculateDamage(EFFECT_0, NULL), target, true);
+ }
+
+ void HandleCorpseExplosion(SpellEffIndex effIndex)
{
if (Unit* unitTarget = GetHitUnit())
{
- int32 bp = 0;
if (unitTarget->IsAlive()) // Living ghoul as a target
{
- bp = int32(unitTarget->CountPctFromMaxHealth(25));
- unitTarget->CastCustomSpell(unitTarget, SPELL_DK_GHOUL_EXPLODE, &bp, NULL, NULL, false);
+ unitTarget->CastSpell(unitTarget, SPELL_DK_GHOUL_EXPLODE, false);
+ // Corpse Explosion (Suicide) and Set corpse look handled in SpellScript of SPELL_DK_GHOUL_EXPLODE
}
else // Some corpse
{
- bp = GetEffectValue();
- GetCaster()->CastCustomSpell(unitTarget, GetSpellInfo()->Effects[EFFECT_1].CalcValue(), &bp, NULL, NULL, true);
+ HandleDamage(effIndex, unitTarget);
// Corpse Explosion (Suicide)
unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true);
+ // Set corpse look
+ GetCaster()->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_VISUAL, true);
}
- // Set corpse look
- GetCaster()->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_VISUAL, true);
}
}
void Register() OVERRIDE
{
- OnEffectHitTarget += SpellEffectFn(spell_dk_corpse_explosion_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ OnObjectTargetSelect += SpellObjectTargetSelectFn(spell_dk_corpse_explosion_SpellScript::CheckTarget, EFFECT_0, TARGET_UNIT_TARGET_ANY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dk_corpse_explosion_SpellScript::CheckTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY);
+ OnEffectHitTarget += SpellEffectFn(spell_dk_corpse_explosion_SpellScript::HandleCorpseExplosion, EFFECT_0, SPELL_EFFECT_DUMMY);
+ OnEffectHitTarget += SpellEffectFn(spell_dk_corpse_explosion_SpellScript::HandleCorpseExplosion, EFFECT_1, SPELL_EFFECT_DUMMY);
}
+
+ private:
+ WorldObject* _target;
};
SpellScript* GetSpellScript() const OVERRIDE
@@ -616,24 +692,34 @@ class spell_dk_ghoul_explode : public SpellScriptLoader
{
PrepareSpellScript(spell_dk_ghoul_explode_SpellScript);
- bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
+ bool Validate(SpellInfo const* spellInfo) OVERRIDE
{
- if (!sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_TRIGGERED))
+ if (!sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_TRIGGERED)
+ || spellInfo->Effects[EFFECT_2].CalcValue() <= 0)
return false;
return true;
}
+ void HandleDamage(SpellEffIndex /*effIndex*/)
+ {
+ int32 value = int32(GetCaster()->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue(GetCaster())));
+ SetEffectValue(value);
+ }
+
void Suicide(SpellEffIndex /*effIndex*/)
{
if (Unit* unitTarget = GetHitUnit())
{
// Corpse Explosion (Suicide)
unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true);
+ // Set corpse look
+ GetCaster()->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_VISUAL, true);
}
}
void Register() OVERRIDE
{
+ OnEffectLaunchTarget += SpellEffectFn(spell_dk_ghoul_explode_SpellScript::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
OnEffectHitTarget += SpellEffectFn(spell_dk_ghoul_explode_SpellScript::Suicide, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
@@ -940,6 +1026,162 @@ class spell_dk_presence : public SpellScriptLoader
}
};
+class RaiseDeadCheck
+{
+ public:
+ explicit RaiseDeadCheck(Player const* caster) : _caster(caster) { }
+
+ bool operator()(WorldObject* obj) const
+ {
+ if (Unit* target = obj->ToUnit())
+ {
+ if (!target->IsAlive()
+ && _caster->isHonorOrXPTarget(target)
+ && target->GetCreatureType() == CREATURE_TYPE_HUMANOID
+ && target->GetDisplayId() == target->GetNativeDisplayId())
+ return false;
+ }
+
+ return true;
+ }
+
+ private:
+ Player const* _caster;
+};
+
+// 46584 - Raise Dead
+class spell_dk_raise_dead : public SpellScriptLoader
+{
+ public:
+ spell_dk_raise_dead() : SpellScriptLoader("spell_dk_raise_dead") { }
+
+ class spell_dk_raise_dead_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_dk_raise_dead_SpellScript);
+
+ bool Validate(SpellInfo const* spellInfo) OVERRIDE
+ {
+ if (!sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_1].CalcValue())
+ || !sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_2].CalcValue())
+ || !sSpellMgr->GetSpellInfo(SPELL_DK_RAISE_DEAD_USE_REAGENT)
+ || !sSpellMgr->GetSpellInfo(SPELL_DK_MASTER_OF_GHOULS))
+ return false;
+ return true;
+ }
+
+ bool Load() OVERRIDE
+ {
+ _result = SPELL_CAST_OK;
+ _corpse = false;
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ SpellCastResult CheckCast()
+ {
+ /// process spell target selection before cast starts
+ /// targets of effect_1 are used to check cast
+ GetSpell()->SelectSpellTargets();
+ /// cleanup spell target map, and fill it again on normal way
+ GetSpell()->CleanupTargetList();
+ /// _result is set in spell target selection
+ return _result;
+ }
+
+ SpellCastResult CheckReagents()
+ {
+ /// @workaround: there is no access to castresult of other spells, check it manually
+ SpellInfo const* reagentSpell = sSpellMgr->GetSpellInfo(SPELL_DK_RAISE_DEAD_USE_REAGENT);
+ Player* player = GetCaster()->ToPlayer();
+ if (!player->CanNoReagentCast(reagentSpell))
+ {
+ for (uint32 i = 0; i < MAX_SPELL_REAGENTS; i++)
+ {
+ if (reagentSpell->Reagent[i] <= 0)
+ continue;
+
+ if (!player->HasItemCount(reagentSpell->Reagent[i], reagentSpell->ReagentCount[i]))
+ {
+ Spell::SendCastResult(player, reagentSpell, 0, SPELL_FAILED_REAGENTS);
+ return SPELL_FAILED_DONT_REPORT;
+ }
+ }
+ }
+ return SPELL_CAST_OK;
+ }
+
+ void CheckTargets(std::list<WorldObject*>& targets)
+ {
+ targets.remove_if(RaiseDeadCheck(GetCaster()->ToPlayer()));
+
+ if (targets.empty())
+ {
+ if (GetSpell()->getState() == SPELL_STATE_PREPARING)
+ _result = CheckReagents();
+
+ return;
+ }
+
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ targets.clear();
+ targets.push_back(target);
+ _corpse = true;
+ }
+
+ void CheckTarget(WorldObject*& target)
+ {
+ // Don't add caster to target map, if we found a corpse to raise dead
+ if (_corpse)
+ target = NULL;
+ }
+
+ void ConsumeReagents()
+ {
+ // No corpse found, take reagents
+ if (!_corpse)
+ GetCaster()->CastSpell(GetCaster(), SPELL_DK_RAISE_DEAD_USE_REAGENT, TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_POWER_AND_REAGENT_COST));
+ }
+
+ uint32 GetGhoulSpellId()
+ {
+ // Do we have talent Master of Ghouls?
+ if (GetCaster()->HasAura(SPELL_DK_MASTER_OF_GHOULS))
+ // summon as pet
+ return GetSpellInfo()->Effects[EFFECT_2].CalcValue();
+
+ // or guardian
+ return GetSpellInfo()->Effects[EFFECT_1].CalcValue();
+ }
+
+ void HandleRaiseDead(SpellEffIndex /*effIndex*/)
+ {
+ SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(GetGhoulSpellId());
+ SpellCastTargets targets;
+ targets.SetDst(*GetHitUnit());
+
+ GetCaster()->CastSpell(targets, spellInfo, NULL, TRIGGERED_FULL_MASK);
+ }
+
+ void Register() OVERRIDE
+ {
+ OnCheckCast += SpellCheckCastFn(spell_dk_raise_dead_SpellScript::CheckCast);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dk_raise_dead_SpellScript::CheckTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY);
+ OnObjectTargetSelect += SpellObjectTargetSelectFn(spell_dk_raise_dead_SpellScript::CheckTarget, EFFECT_2, TARGET_UNIT_CASTER);
+ OnCast += SpellCastFn(spell_dk_raise_dead_SpellScript::ConsumeReagents);
+ OnEffectHitTarget += SpellEffectFn(spell_dk_raise_dead_SpellScript::HandleRaiseDead, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
+ OnEffectHitTarget += SpellEffectFn(spell_dk_raise_dead_SpellScript::HandleRaiseDead, EFFECT_2, SPELL_EFFECT_DUMMY);
+ }
+
+ private:
+ SpellCastResult _result;
+ bool _corpse;
+ };
+
+ SpellScript* GetSpellScript() const OVERRIDE
+ {
+ return new spell_dk_raise_dead_SpellScript();
+ }
+};
+
// 59754 Rune Tap - Party
class spell_dk_rune_tap_party : public SpellScriptLoader
{
@@ -1224,6 +1466,7 @@ void AddSC_deathknight_spell_scripts()
new spell_dk_improved_frost_presence();
new spell_dk_improved_unholy_presence();
new spell_dk_presence();
+ new spell_dk_raise_dead();
new spell_dk_rune_tap_party();
new spell_dk_scent_of_blood();
new spell_dk_scourge_strike();