diff options
Diffstat (limited to 'src/server/scripts')
-rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp index 6017fc7c126..377c7b4f6b3 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp @@ -848,7 +848,7 @@ class npc_high_overlord_saurfang_igb : public CreatureScript _controller.SetTransport(creature->GetTransport()); me->SetRegenerateHealth(false); me->m_CombatDistance = 70.0f; - _firstMageCooldown = GameTime::GetGameTimeSteadyPoint() + 60s; + _firstMageCooldown = GameTime::Now() + 60s; _axethrowersYellCooldown = time_t(0); _rocketeersYellCooldown = time_t(0); } @@ -858,7 +858,7 @@ class npc_high_overlord_saurfang_igb : public CreatureScript ScriptedAI::InitializeAI(); _events.Reset(); - _firstMageCooldown = GameTime::GetGameTimeSteadyPoint() + 60s; + _firstMageCooldown = GameTime::Now() + 60s; _axethrowersYellCooldown = time_t(0); _rocketeersYellCooldown = time_t(0); } @@ -910,7 +910,7 @@ class npc_high_overlord_saurfang_igb : public CreatureScript } else if (action == ACTION_SPAWN_MAGE) { - std::chrono::steady_clock::time_point now = GameTime::GetGameTimeSteadyPoint(); + TimePoint now = GameTime::Now(); if (_firstMageCooldown > now) _events.ScheduleEvent(EVENT_SUMMON_MAGE, std::chrono::duration_cast<Milliseconds>(_firstMageCooldown - now)); else @@ -1087,7 +1087,7 @@ class npc_high_overlord_saurfang_igb : public CreatureScript EventMap _events; PassengerController _controller; InstanceScript* _instance; - std::chrono::steady_clock::time_point _firstMageCooldown; + TimePoint _firstMageCooldown; time_t _axethrowersYellCooldown; time_t _rocketeersYellCooldown; }; @@ -1112,7 +1112,7 @@ class npc_muradin_bronzebeard_igb : public CreatureScript _controller.SetTransport(creature->GetTransport()); me->SetRegenerateHealth(false); me->m_CombatDistance = 70.0f; - _firstMageCooldown = GameTime::GetGameTimeSteadyPoint() + 60s; + _firstMageCooldown = GameTime::Now() + 60s; _riflemanYellCooldown = time_t(0); _mortarYellCooldown = time_t(0); } @@ -1122,7 +1122,7 @@ class npc_muradin_bronzebeard_igb : public CreatureScript ScriptedAI::InitializeAI(); _events.Reset(); - _firstMageCooldown = GameTime::GetGameTimeSteadyPoint() + 60s; + _firstMageCooldown = GameTime::Now() + 60s; _riflemanYellCooldown = time_t(0); _mortarYellCooldown = time_t(0); } @@ -1174,7 +1174,7 @@ class npc_muradin_bronzebeard_igb : public CreatureScript } else if (action == ACTION_SPAWN_MAGE) { - std::chrono::steady_clock::time_point now = GameTime::GetGameTimeSteadyPoint(); + TimePoint now = GameTime::Now(); if (_firstMageCooldown > now) _events.ScheduleEvent(EVENT_SUMMON_MAGE, std::chrono::duration_cast<Milliseconds>(_firstMageCooldown - now)); else @@ -1355,7 +1355,7 @@ class npc_muradin_bronzebeard_igb : public CreatureScript EventMap _events; PassengerController _controller; InstanceScript* _instance; - std::chrono::steady_clock::time_point _firstMageCooldown; + TimePoint _firstMageCooldown; time_t _riflemanYellCooldown; time_t _mortarYellCooldown; }; |