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-rw-r--r--src/server/scripts/Commands/cs_group.cpp2
-rw-r--r--src/server/scripts/Commands/cs_ticket.cpp28
2 files changed, 11 insertions, 19 deletions
diff --git a/src/server/scripts/Commands/cs_group.cpp b/src/server/scripts/Commands/cs_group.cpp
index e39aca6f6a7..a558d977b85 100644
--- a/src/server/scripts/Commands/cs_group.cpp
+++ b/src/server/scripts/Commands/cs_group.cpp
@@ -343,7 +343,7 @@ public:
// Check if iterator is online. If is...
Player* p = ObjectAccessor::FindPlayer((*itr).guid);
- if (p && p->IsInWorld())
+ if (p)
{
// ... than, it prints information like "is online", where he is, etc...
onlineState = "online";
diff --git a/src/server/scripts/Commands/cs_ticket.cpp b/src/server/scripts/Commands/cs_ticket.cpp
index 674658f41ff..23858ce67e6 100644
--- a/src/server/scripts/Commands/cs_ticket.cpp
+++ b/src/server/scripts/Commands/cs_ticket.cpp
@@ -162,12 +162,9 @@ public:
// Inform player, who submitted this ticket, that it is closed
if (Player* submitter = ticket->GetPlayer())
{
- if (submitter->IsInWorld())
- {
- WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4);
- data << uint32(GMTICKET_RESPONSE_TICKET_DELETED);
- submitter->GetSession()->SendPacket(&data);
- }
+ WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4);
+ data << uint32(GMTICKET_RESPONSE_TICKET_DELETED);
+ submitter->GetSession()->SendPacket(&data);
}
return true;
}
@@ -232,8 +229,7 @@ public:
}
if (Player* player = ticket->GetPlayer())
- if (player->IsInWorld())
- ticket->SendResponse(player->GetSession());
+ ticket->SendResponse(player->GetSession());
SQLTransaction trans = SQLTransaction(NULL);
ticket->SetCompleted();
@@ -273,13 +269,10 @@ public:
if (Player* player = ticket->GetPlayer())
{
- if (player->IsInWorld())
- {
- // Force abandon ticket
- WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4);
- data << uint32(GMTICKET_RESPONSE_TICKET_DELETED);
- player->GetSession()->SendPacket(&data);
- }
+ // Force abandon ticket
+ WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4);
+ data << uint32(GMTICKET_RESPONSE_TICKET_DELETED);
+ player->GetSession()->SendPacket(&data);
}
return true;
@@ -301,8 +294,7 @@ public:
ticket->SetEscalatedStatus(TICKET_IN_ESCALATION_QUEUE);
if (Player* player = ticket->GetPlayer())
- if (player->IsInWorld())
- sTicketMgr->SendTicket(player->GetSession(), ticket);
+ sTicketMgr->SendTicket(player->GetSession(), ticket);
sTicketMgr->UpdateLastChange();
return true;
@@ -372,7 +364,7 @@ public:
// Get security level of player, whom this ticket is assigned to
uint32 security = SEC_PLAYER;
Player* assignedPlayer = ticket->GetAssignedPlayer();
- if (assignedPlayer && assignedPlayer->IsInWorld())
+ if (assignedPlayer)
security = assignedPlayer->GetSession()->GetSecurity();
else
{