diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 793b4f02838..bfb45069900 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1983,7 +1983,7 @@ public: uint32 const gridId = Trinity::ComputeGridCoord(player->GetPositionX(), player->GetPositionY()).GetId(); for (RespawnInfo* info : data) if (info->gridId == gridId) - player->GetMap()->RemoveRespawnTime(info, true); + player->GetMap()->Respawn(info->type, info->spawnId); } return true; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp index a5878777142..19a71ccf656 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp @@ -337,8 +337,8 @@ struct boss_thaddius : public BossAI me->SetReactState(REACT_PASSIVE); // @todo these guys should really be moved to a summon group - this is merely a hack to make them work in dynamic_spawning - instance->instance->RemoveRespawnTime(SPAWN_TYPE_CREATURE, 130958, true); // Stalagg - instance->instance->RemoveRespawnTime(SPAWN_TYPE_CREATURE, 130959, true); // Feugen + instance->instance->Respawn(SPAWN_TYPE_CREATURE, 130958); // Stalagg + instance->instance->Respawn(SPAWN_TYPE_CREATURE, 130959); // Feugen } void UpdateAI(uint32 diff) override |
