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-rw-r--r--src/server/scripts/Commands/cs_account.cpp32
-rw-r--r--src/server/scripts/Commands/cs_ban.cpp12
-rw-r--r--src/server/scripts/Commands/cs_character.cpp26
-rw-r--r--src/server/scripts/Commands/cs_disable.cpp4
-rw-r--r--src/server/scripts/Commands/cs_gm.cpp2
-rw-r--r--src/server/scripts/Commands/cs_gobject.cpp2
-rw-r--r--src/server/scripts/Commands/cs_group.cpp2
-rw-r--r--src/server/scripts/Commands/cs_lfg.cpp2
-rw-r--r--src/server/scripts/Commands/cs_list.cpp4
-rw-r--r--src/server/scripts/Commands/cs_lookup.cpp8
-rw-r--r--src/server/scripts/Commands/cs_message.cpp4
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp44
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp16
-rw-r--r--src/server/scripts/Commands/cs_quest.cpp2
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp2
-rw-r--r--src/server/scripts/Commands/cs_reset.cpp6
-rw-r--r--src/server/scripts/Commands/cs_tele.cpp2
-rw-r--r--src/server/scripts/Commands/cs_wp.cpp14
-rw-r--r--src/server/scripts/World/action_ip_logger.cpp8
19 files changed, 95 insertions, 97 deletions
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp
index 66db4a66278..cb6dcda99d8 100644
--- a/src/server/scripts/Commands/cs_account.cpp
+++ b/src/server/scripts/Commands/cs_account.cpp
@@ -106,7 +106,7 @@ public:
uint32 const accountId = handler->GetSession()->GetAccountId();
{ // check if 2FA already enabled
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_TOTP_SECRET);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_TOTP_SECRET);
stmt->setUInt32(0, accountId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
@@ -139,7 +139,7 @@ public:
if (masterKey)
Trinity::Crypto::AEEncryptWithRandomIV<Trinity::Crypto::AES>(pair.first->second, *masterKey);
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_TOTP_SECRET);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_TOTP_SECRET);
stmt->setBinary(0, pair.first->second);
stmt->setUInt32(1, accountId);
LoginDatabase.Execute(stmt);
@@ -170,7 +170,7 @@ public:
uint32 const accountId = handler->GetSession()->GetAccountId();
Trinity::Crypto::TOTP::Secret secret;
{ // get current TOTP secret
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_TOTP_SECRET);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_TOTP_SECRET);
stmt->setUInt32(0, accountId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
@@ -209,7 +209,7 @@ public:
if (Trinity::Crypto::TOTP::ValidateToken(secret, *token))
{
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_TOTP_SECRET);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_TOTP_SECRET);
stmt->setNull(0);
stmt->setUInt32(1, accountId);
LoginDatabase.Execute(stmt);
@@ -234,7 +234,7 @@ public:
return false;
}
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_EXPANSION);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_EXPANSION);
stmt->setUInt8(0, expansion);
stmt->setUInt32(1, handler->GetSession()->GetAccountId());
@@ -344,9 +344,7 @@ public:
static bool HandleAccountOnlineListCommand(ChatHandler* handler)
{
///- Get the list of accounts ID logged to the realm
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_ONLINE);
-
- PreparedQueryResult result = CharacterDatabase.Query(stmt);
+ PreparedQueryResult result = CharacterDatabase.Query(CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_ONLINE));
if (!result)
{
@@ -368,7 +366,7 @@ public:
///- Get the username, last IP and GM level of each account
// No SQL injection. account is uint32.
- stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_INFO);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_INFO);
stmt->setUInt32(0, account);
PreparedQueryResult resultLogin = LoginDatabase.Query(stmt);
@@ -395,7 +393,7 @@ public:
{
if (IpLocationRecord const* location = sIPLocation->GetLocationRecord(handler->GetSession()->GetRemoteAddress()))
{
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_LOCK_COUNTRY);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_LOCK_COUNTRY);
stmt->setString(0, location->CountryCode);
stmt->setUInt32(1, handler->GetSession()->GetAccountId());
LoginDatabase.Execute(stmt);
@@ -410,7 +408,7 @@ public:
}
else
{
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_LOCK_COUNTRY);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_LOCK_COUNTRY);
stmt->setString(0, "00");
stmt->setUInt32(1, handler->GetSession()->GetAccountId());
LoginDatabase.Execute(stmt);
@@ -421,7 +419,7 @@ public:
static bool HandleAccountLockIpCommand(ChatHandler* handler, bool state)
{
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_LOCK);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_LOCK);
if (state)
{
@@ -599,7 +597,7 @@ public:
std::string emailoutput;
uint32 accountId = handler->GetSession()->GetAccountId();
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_EMAIL_BY_ID);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_EMAIL_BY_ID);
stmt->setUInt32(0, accountId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
@@ -656,7 +654,7 @@ public:
if (expansion > sWorld->getIntConfig(CONFIG_EXPANSION))
return false;
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_EXPANSION);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_EXPANSION);
stmt->setUInt8(0, expansion);
stmt->setUInt32(1, accountId);
@@ -724,7 +722,7 @@ public:
// Check and abort if the target gm has a higher rank on one of the realms and the new realm is -1
if (realmId == -1 && !AccountMgr::IsConsoleAccount(playerSecurity))
{
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_ACCESS_GMLEVEL_TEST);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_ACCESS_GMLEVEL_TEST);
stmt->setUInt32(0, accountId);
stmt->setUInt8(1, gmLevel);
@@ -827,7 +825,7 @@ public:
if (secret == "off")
{
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_TOTP_SECRET);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_TOTP_SECRET);
stmt->setNull(0);
stmt->setUInt32(1, targetAccountId);
LoginDatabase.Execute(stmt);
@@ -860,7 +858,7 @@ public:
if (masterKey)
Trinity::Crypto::AEEncryptWithRandomIV<Trinity::Crypto::AES>(*decoded, *masterKey);
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_TOTP_SECRET);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_TOTP_SECRET);
stmt->setBinary(0, *decoded);
stmt->setUInt32(1, targetAccountId);
LoginDatabase.Execute(stmt);
diff --git a/src/server/scripts/Commands/cs_ban.cpp b/src/server/scripts/Commands/cs_ban.cpp
index e3f014cf7c5..f72fb715d04 100644
--- a/src/server/scripts/Commands/cs_ban.cpp
+++ b/src/server/scripts/Commands/cs_ban.cpp
@@ -328,7 +328,7 @@ public:
else
targetGuid = target->GetGUID().GetCounter();
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BANINFO);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BANINFO);
stmt->setUInt32(0, targetGuid);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (!result)
@@ -389,7 +389,7 @@ public:
static bool HandleBanListAccountCommand(ChatHandler* handler, char const* args)
{
- PreparedStatement* stmt = nullptr;
+ LoginDatabasePreparedStatement* stmt = nullptr;
stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS);
LoginDatabase.Execute(stmt);
@@ -511,7 +511,7 @@ public:
return false;
std::string filter(filterStr);
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_BY_NAME_FILTER);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_BY_NAME_FILTER);
stmt->setString(0, filter);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (!result)
@@ -528,7 +528,7 @@ public:
do
{
Field* fields = result->Fetch();
- PreparedStatement* stmt2 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BANNED_NAME);
+ CharacterDatabasePreparedStatement* stmt2 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BANNED_NAME);
stmt2->setUInt32(0, fields[0].GetUInt32());
PreparedQueryResult banResult = CharacterDatabase.Query(stmt2);
if (banResult)
@@ -550,7 +550,7 @@ public:
std::string char_name = fields[1].GetString();
- PreparedStatement* stmt2 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BANINFO_LIST);
+ CharacterDatabasePreparedStatement* stmt2 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BANINFO_LIST);
stmt2->setUInt32(0, fields[0].GetUInt32());
PreparedQueryResult banInfo = CharacterDatabase.Query(stmt2);
if (banInfo)
@@ -591,7 +591,7 @@ public:
static bool HandleBanListIPCommand(ChatHandler* handler, char const* args)
{
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS);
LoginDatabase.Execute(stmt);
char* filterStr = strtok((char*)args, " ");
diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp
index 439d1c8c05a..c4cf6a02168 100644
--- a/src/server/scripts/Commands/cs_character.cpp
+++ b/src/server/scripts/Commands/cs_character.cpp
@@ -102,7 +102,7 @@ public:
static bool GetDeletedCharacterInfoList(DeletedInfoList& foundList, std::string searchString)
{
PreparedQueryResult result;
- PreparedStatement* stmt;
+ CharacterDatabasePreparedStatement* stmt;
if (!searchString.empty())
{
// search by GUID
@@ -221,7 +221,7 @@ public:
return;
}
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_RESTORE_DELETE_INFO);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_RESTORE_DELETE_INFO);
stmt->setString(0, delInfo.name);
stmt->setUInt32(1, delInfo.accountId);
stmt->setUInt32(2, delInfo.guid.GetCounter());
@@ -254,7 +254,7 @@ public:
else
{
// Update level and reset XP, everything else will be updated at login
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_LEVEL);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_LEVEL);
stmt->setUInt8(0, uint8(newLevel));
stmt->setUInt32(1, playerGuid.GetCounter());
CharacterDatabase.Execute(stmt);
@@ -360,7 +360,7 @@ public:
}
}
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_NAME);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_NAME);
stmt->setString(0, newName);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
@@ -422,7 +422,7 @@ public:
std::string oldNameLink = handler->playerLink(targetName);
handler->PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldNameLink.c_str(), targetGuid.GetCounter());
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
stmt->setUInt16(0, uint16(AT_LOGIN_RENAME));
stmt->setUInt32(1, targetGuid.GetCounter());
CharacterDatabase.Execute(stmt);
@@ -481,7 +481,7 @@ public:
if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName))
return false;
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
stmt->setUInt16(0, uint16(AT_LOGIN_CUSTOMIZE));
if (target)
{
@@ -509,7 +509,7 @@ public:
if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName))
return false;
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
stmt->setUInt16(0, uint16(AT_LOGIN_CHANGE_FACTION));
if (target)
{
@@ -536,7 +536,7 @@ public:
if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName))
return false;
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
stmt->setUInt16(0, uint16(AT_LOGIN_CHANGE_RACE));
if (target)
{
@@ -589,7 +589,7 @@ public:
return false;
}
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_ID_BY_NAME);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_ID_BY_NAME);
stmt->setString(0, accountName);
if (PreparedQueryResult result = LoginDatabase.Query(stmt))
newAccountId = (*result)[0].GetUInt32();
@@ -614,10 +614,10 @@ public:
}
}
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ACCOUNT_BY_GUID);
- stmt->setUInt32(0, newAccountId);
- stmt->setUInt32(1, targetGuid.GetCounter());
- CharacterDatabase.DirectExecute(stmt);
+ CharacterDatabasePreparedStatement* charStmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ACCOUNT_BY_GUID);
+ charStmt->setUInt32(0, newAccountId);
+ charStmt->setUInt32(1, targetGuid.GetCounter());
+ CharacterDatabase.DirectExecute(charStmt);
sWorld->UpdateRealmCharCount(oldAccountId);
sWorld->UpdateRealmCharCount(newAccountId);
diff --git a/src/server/scripts/Commands/cs_disable.cpp b/src/server/scripts/Commands/cs_disable.cpp
index 5110362740e..7d310d4a167 100644
--- a/src/server/scripts/Commands/cs_disable.cpp
+++ b/src/server/scripts/Commands/cs_disable.cpp
@@ -187,7 +187,7 @@ public:
break;
}
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_DISABLES);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_DISABLES);
stmt->setUInt32(0, entry);
stmt->setUInt8(1, disableType);
PreparedQueryResult result = WorldDatabase.Query(stmt);
@@ -312,7 +312,7 @@ public:
break;
}
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_DISABLES);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_DISABLES);
stmt->setUInt32(0, entry);
stmt->setUInt8(1, disableType);
PreparedQueryResult result = WorldDatabase.Query(stmt);
diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp
index cdc0ac94c73..cbb5ef30b09 100644
--- a/src/server/scripts/Commands/cs_gm.cpp
+++ b/src/server/scripts/Commands/cs_gm.cpp
@@ -167,7 +167,7 @@ public:
static bool HandleGMListFullCommand(ChatHandler* handler, char const* /*args*/)
{
///- Get the accounts with GM Level >0
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_GM_ACCOUNTS);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_GM_ACCOUNTS);
stmt->setUInt8(0, uint8(SEC_MODERATOR));
stmt->setInt32(1, int32(realm.Id.Realm));
PreparedQueryResult result = LoginDatabase.Query(stmt);
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp
index 16c9887e1f6..87ec9f2a840 100644
--- a/src/server/scripts/Commands/cs_gobject.cpp
+++ b/src/server/scripts/Commands/cs_gobject.cpp
@@ -555,7 +555,7 @@ public:
Player* player = handler->GetSession()->GetPlayer();
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_GAMEOBJECT_NEAREST);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_GAMEOBJECT_NEAREST);
stmt->setFloat(0, player->GetPositionX());
stmt->setFloat(1, player->GetPositionY());
stmt->setFloat(2, player->GetPositionZ());
diff --git a/src/server/scripts/Commands/cs_group.cpp b/src/server/scripts/Commands/cs_group.cpp
index 5ec0a6f46b9..4c76a2664f2 100644
--- a/src/server/scripts/Commands/cs_group.cpp
+++ b/src/server/scripts/Commands/cs_group.cpp
@@ -361,7 +361,7 @@ public:
// If not, we extract it from the SQL.
if (!groupTarget)
{
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GROUP_MEMBER);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GROUP_MEMBER);
stmt->setUInt32(0, guidTarget.GetCounter());
PreparedQueryResult resultGroup = CharacterDatabase.Query(stmt);
if (resultGroup)
diff --git a/src/server/scripts/Commands/cs_lfg.cpp b/src/server/scripts/Commands/cs_lfg.cpp
index eefd7c487b1..5f5cf956847 100644
--- a/src/server/scripts/Commands/cs_lfg.cpp
+++ b/src/server/scripts/Commands/cs_lfg.cpp
@@ -97,7 +97,7 @@ public:
groupTarget = playerTarget->GetGroup();
else
{
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GROUP_MEMBER);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GROUP_MEMBER);
stmt->setUInt32(0, guidTarget.GetCounter());
PreparedQueryResult resultGroup = CharacterDatabase.Query(stmt);
if (resultGroup)
diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp
index 8d5d32ea890..e3925b284f6 100644
--- a/src/server/scripts/Commands/cs_list.cpp
+++ b/src/server/scripts/Commands/cs_list.cpp
@@ -202,7 +202,7 @@ public:
// inventory case
uint32 inventoryCount = 0;
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_INVENTORY_COUNT_ITEM);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_INVENTORY_COUNT_ITEM);
stmt->setUInt32(0, itemId);
result = CharacterDatabase.Query(stmt);
@@ -538,7 +538,7 @@ public:
Player* target;
ObjectGuid targetGuid;
std::string targetName;
- PreparedStatement* stmt = nullptr;
+ CharacterDatabasePreparedStatement* stmt = nullptr;
if (!*args)
return false;
diff --git a/src/server/scripts/Commands/cs_lookup.cpp b/src/server/scripts/Commands/cs_lookup.cpp
index c6292b2f9c7..76bf2d76e46 100644
--- a/src/server/scripts/Commands/cs_lookup.cpp
+++ b/src/server/scripts/Commands/cs_lookup.cpp
@@ -1460,7 +1460,7 @@ public:
limit = limitStr ? atoi(limitStr) : -1;
}
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_IP);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_IP);
stmt->setString(0, ip);
PreparedQueryResult result = LoginDatabase.Query(stmt);
@@ -1480,7 +1480,7 @@ public:
(account))
return false;
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_LIST_BY_NAME);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_LIST_BY_NAME);
stmt->setString(0, account);
PreparedQueryResult result = LoginDatabase.Query(stmt);
@@ -1496,7 +1496,7 @@ public:
char* limitStr = strtok(nullptr, " ");
int32 limit = limitStr ? atoi(limitStr) : -1;
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_LIST_BY_EMAIL);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_LIST_BY_EMAIL);
stmt->setString(0, email);
PreparedQueryResult result = LoginDatabase.Query(stmt);
@@ -1528,7 +1528,7 @@ public:
uint32 accountId = fields[0].GetUInt32();
std::string accountName = fields[1].GetString();
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_GUID_NAME_BY_ACC);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_GUID_NAME_BY_ACC);
stmt->setUInt32(0, accountId);
PreparedQueryResult result2 = CharacterDatabase.Query(stmt);
diff --git a/src/server/scripts/Commands/cs_message.cpp b/src/server/scripts/Commands/cs_message.cpp
index 16a73a4f87e..a9882f4c1df 100644
--- a/src/server/scripts/Commands/cs_message.cpp
+++ b/src/server/scripts/Commands/cs_message.cpp
@@ -113,7 +113,7 @@ public:
{
if (channel)
channel->SetOwnership(true);
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_OWNERSHIP);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_OWNERSHIP);
stmt->setUInt8 (0, 1);
stmt->setString(1, channelStr);
CharacterDatabase.Execute(stmt);
@@ -123,7 +123,7 @@ public:
{
if (channel)
channel->SetOwnership(false);
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_OWNERSHIP);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_OWNERSHIP);
stmt->setUInt8 (0, 0);
stmt->setString(1, channelStr);
CharacterDatabase.Execute(stmt);
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index acf3f5ce92c..810faa42533 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -125,7 +125,7 @@ public:
{
if (sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE))
{
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PVPSTATS_FACTIONS_OVERALL);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PVPSTATS_FACTIONS_OVERALL);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
@@ -1212,7 +1212,7 @@ public:
std::string itemName = itemNameStr+1;
WorldDatabase.EscapeString(itemName);
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_ITEM_TEMPLATE_BY_NAME);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_ITEM_TEMPLATE_BY_NAME);
stmt->setString(0, itemName);
PreparedQueryResult result = WorldDatabase.Query(stmt);
@@ -1530,7 +1530,7 @@ public:
Player* target;
ObjectGuid targetGuid;
std::string targetName;
- PreparedStatement* stmt = nullptr;
+ CharacterDatabasePreparedStatement* stmt = nullptr;
// To make sure we get a target, we convert our guid to an omniversal...
ObjectGuid parseGUID(HighGuid::Player, uint32(atoul(args)));
@@ -1686,10 +1686,10 @@ public:
}
// Query the prepared statement for login data
- stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_PINFO);
- stmt->setInt32(0, int32(realm.Id.Realm));
- stmt->setUInt32(1, accId);
- PreparedQueryResult result = LoginDatabase.Query(stmt);
+ LoginDatabasePreparedStatement* stmt2 = LoginDatabase.GetPreparedStatement(LOGIN_SEL_PINFO);
+ stmt2->setInt32(0, int32(realm.Id.Realm));
+ stmt2->setUInt32(1, accId);
+ PreparedQueryResult result = LoginDatabase.Query(stmt2);
if (result)
{
@@ -1732,7 +1732,7 @@ public:
std::string nameLink = handler->playerLink(targetName);
// Returns banType, banTime, bannedBy, banreason
- PreparedStatement* stmt2 = LoginDatabase.GetPreparedStatement(LOGIN_SEL_PINFO_BANS);
+ stmt2 = LoginDatabase.GetPreparedStatement(LOGIN_SEL_PINFO_BANS);
stmt2->setUInt32(0, accId);
PreparedQueryResult result2 = LoginDatabase.Query(stmt2);
if (!result2)
@@ -1754,9 +1754,9 @@ public:
// Can be used to query data from Characters database
- stmt2 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PINFO_XP);
- stmt2->setUInt32(0, lowguid);
- PreparedQueryResult result4 = CharacterDatabase.Query(stmt2);
+ stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PINFO_XP);
+ stmt->setUInt32(0, lowguid);
+ PreparedQueryResult result4 = CharacterDatabase.Query(stmt);
if (result4)
{
@@ -1768,9 +1768,9 @@ public:
if (gguid != 0)
{
// Guild Data - an own query, because it may not happen.
- PreparedStatement* stmt3 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_MEMBER_EXTENDED);
- stmt3->setUInt32(0, lowguid);
- PreparedQueryResult result5 = CharacterDatabase.Query(stmt3);
+ stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_MEMBER_EXTENDED);
+ stmt->setUInt32(0, lowguid);
+ PreparedQueryResult result5 = CharacterDatabase.Query(stmt);
if (result5)
{
Field* fields5 = result5->Fetch();
@@ -1878,9 +1878,9 @@ public:
// Mail Data - an own query, because it may or may not be useful.
// SQL: "SELECT SUM(CASE WHEN (checked & 1) THEN 1 ELSE 0 END) AS 'readmail', COUNT(*) AS 'totalmail' FROM mail WHERE `receiver` = ?"
- PreparedStatement* stmt4 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PINFO_MAILS);
- stmt4->setUInt32(0, lowguid);
- PreparedQueryResult result6 = CharacterDatabase.Query(stmt4);
+ stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PINFO_MAILS);
+ stmt->setUInt32(0, lowguid);
+ PreparedQueryResult result6 = CharacterDatabase.Query(stmt);
if (result6)
{
Field* fields = result6->Fetch();
@@ -1967,7 +1967,7 @@ public:
if (handler->HasLowerSecurity (target, targetGuid, true))
return false;
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_MUTE_TIME);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_MUTE_TIME);
std::string muteBy = "";
if (handler->GetSession())
muteBy = handler->GetSession()->GetPlayerName();
@@ -2046,7 +2046,7 @@ public:
target->GetSession()->m_muteTime = 0;
}
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_MUTE_TIME);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_MUTE_TIME);
stmt->setInt64(0, 0);
stmt->setString(1, "");
stmt->setString(2, "");
@@ -2094,7 +2094,7 @@ public:
// helper for mutehistory
static bool HandleMuteInfoHelper(uint32 accountId, char const* accountName, ChatHandler *handler)
{
- PreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_MUTE_INFO);
+ LoginDatabasePreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_MUTE_INFO);
stmt->setUInt32(0, accountId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
@@ -2564,7 +2564,7 @@ public:
}
// If player found: delete his freeze aura
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_AURA_FROZEN);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_AURA_FROZEN);
stmt->setUInt32(0, guid.GetCounter());
CharacterDatabase.Execute(stmt);
@@ -2584,7 +2584,7 @@ public:
static bool HandleListFreezeCommand(ChatHandler* handler, char const* /*args*/)
{
// Get names from DB
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_AURA_FROZEN);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_AURA_FROZEN);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (!result)
{
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index d6e1f4985bc..0df3e831109 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -335,7 +335,7 @@ public:
wait = 0;
// Update movement type
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_MOVEMENT_TYPE);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_MOVEMENT_TYPE);
stmt->setUInt8(0, uint8(WAYPOINT_MOTION_TYPE));
stmt->setUInt32(1, lowGuid);
@@ -521,7 +521,7 @@ public:
const_cast<CreatureTemplate*>(cinfo)->faction = factionId;
// ..and DB
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_FACTION);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_FACTION);
stmt->setUInt16(0, uint16(factionId));
stmt->setUInt32(1, creature->GetEntry());
@@ -550,7 +550,7 @@ public:
creature->SetUInt32Value(UNIT_NPC_FLAGS, npcFlags);
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_NPCFLAG);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_NPCFLAG);
stmt->setUInt32(0, npcFlags);
stmt->setUInt32(1, creature->GetEntry());
@@ -694,7 +694,7 @@ public:
Player* player = handler->GetSession()->GetPlayer();
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_NEAREST);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_NEAREST);
stmt->setFloat(0, player->GetPositionX());
stmt->setFloat(1, player->GetPositionY());
stmt->setFloat(2, player->GetPositionZ());
@@ -776,7 +776,7 @@ public:
sObjectMgr->AddCreatureToGrid(lowguid, data);
// update position in DB
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_POSITION);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_POSITION);
stmt->setFloat(0, player->GetPositionX());
stmt->setFloat(1, player->GetPositionY());
stmt->setFloat(2, player->GetPositionZ());
@@ -1057,7 +1057,7 @@ public:
creature->Respawn();
}
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_WANDER_DISTANCE);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_WANDER_DISTANCE);
stmt->setFloat(0, option);
stmt->setUInt8(1, uint8(mtype));
@@ -1097,7 +1097,7 @@ public:
else
return false;
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_SPAWN_TIME_SECS);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_SPAWN_TIME_SECS);
stmt->setUInt32(0, uint32(spawnTime));
stmt->setUInt32(1, guidLow);
@@ -1528,7 +1528,7 @@ public:
sFormationMgr->AddFormationMember(lowguid, followAngle, followDist, leaderGUID, groupAI);
creature->SearchFormation();
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_INS_CREATURE_FORMATION);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_INS_CREATURE_FORMATION);
stmt->setUInt32(0, leaderGUID);
stmt->setUInt32(1, lowguid);
stmt->setFloat (2, followAngle);
diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp
index 52137f5ec95..935bcf23807 100644
--- a/src/server/scripts/Commands/cs_quest.cpp
+++ b/src/server/scripts/Commands/cs_quest.cpp
@@ -266,7 +266,7 @@ public:
if (sWorld->getBoolConfig(CONFIG_QUEST_ENABLE_QUEST_TRACKER)) // check if Quest Tracker is enabled
{
// prepare Quest Tracker datas
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_QUEST_TRACK_GM_COMPLETE);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_QUEST_TRACK_GM_COMPLETE);
stmt->setUInt32(0, quest->GetQuestId());
stmt->setUInt32(1, player->GetGUID().GetCounter());
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index 967e7555d87..e678c499b56 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -436,7 +436,7 @@ public:
{
uint32 entry = uint32(atoi(*itr));
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_TEMPLATE);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_TEMPLATE);
stmt->setUInt32(0, entry);
PreparedQueryResult result = WorldDatabase.Query(stmt);
diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp
index a1020ef030f..d2550cc6aa7 100644
--- a/src/server/scripts/Commands/cs_reset.cpp
+++ b/src/server/scripts/Commands/cs_reset.cpp
@@ -178,7 +178,7 @@ public:
}
else
{
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
stmt->setUInt16(0, uint16(AT_LOGIN_RESET_SPELLS));
stmt->setUInt32(1, targetGuid.GetCounter());
CharacterDatabase.Execute(stmt);
@@ -252,7 +252,7 @@ public:
}
else if (targetGuid)
{
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
stmt->setUInt16(0, uint16(AT_LOGIN_NONE | AT_LOGIN_RESET_PET_TALENTS));
stmt->setUInt32(1, targetGuid.GetCounter());
CharacterDatabase.Execute(stmt);
@@ -298,7 +298,7 @@ public:
return false;
}
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ALL_AT_LOGIN_FLAGS);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ALL_AT_LOGIN_FLAGS);
stmt->setUInt16(0, uint16(atLogin));
CharacterDatabase.Execute(stmt);
diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp
index 78c1c69bc2f..bb95b8c0f2c 100644
--- a/src/server/scripts/Commands/cs_tele.cpp
+++ b/src/server/scripts/Commands/cs_tele.cpp
@@ -128,7 +128,7 @@ public:
target->TeleportTo(target->m_homebindMapId, target->m_homebindX, target->m_homebindY, target->m_homebindZ, target->GetOrientation());
else
{
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_HOMEBIND);
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_HOMEBIND);
stmt->setUInt32(0, target_guid.GetCounter());
PreparedQueryResult resultDB = CharacterDatabase.Query(stmt);
diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp
index 917678e3667..5760117122d 100644
--- a/src/server/scripts/Commands/cs_wp.cpp
+++ b/src/server/scripts/Commands/cs_wp.cpp
@@ -97,7 +97,7 @@ public:
pathid = target->GetWaypointPath();
else
{
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_WAYPOINT_DATA_MAX_ID);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_WAYPOINT_DATA_MAX_ID);
PreparedQueryResult result = WorldDatabase.Query(stmt);
@@ -118,7 +118,7 @@ public:
return true;
}
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_WAYPOINT_DATA_MAX_POINT);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_WAYPOINT_DATA_MAX_POINT);
stmt->setUInt32(0, pathid);
PreparedQueryResult result = WorldDatabase.Query(stmt);
@@ -186,7 +186,7 @@ public:
guidLow = target->GetSpawnId();
- PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_ADDON_BY_GUID);
+ WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_ADDON_BY_GUID);
stmt->setUInt32(0, guidLow);
@@ -243,7 +243,7 @@ public:
{
Creature* target = handler->getSelectedCreature();
- PreparedStatement* stmt = nullptr;
+ WorldDatabasePreparedStatement* stmt = nullptr;
if (!target)
{
@@ -288,7 +288,7 @@ public:
char* show_str = strtok((char*)args, " ");
std::string show = show_str;
- PreparedStatement* stmt = nullptr;
+ WorldDatabasePreparedStatement* stmt = nullptr;
// Check
if ((show != "add") && (show != "mod") && (show != "del") && (show != "listid"))
@@ -569,7 +569,7 @@ public:
uint32 pathid = 0;
uint32 point = 0;
Creature* target = handler->getSelectedCreature();
- PreparedStatement* stmt = nullptr;
+ WorldDatabasePreparedStatement* stmt = nullptr;
// User did select a visual waypoint?
if (!target || target->GetEntry() != VISUAL_WAYPOINT)
@@ -737,7 +737,7 @@ public:
uint32 pathid = 0;
Creature* target = handler->getSelectedCreature();
- PreparedStatement* stmt = nullptr;
+ WorldDatabasePreparedStatement* stmt = nullptr;
// Did player provide a PathID?
diff --git a/src/server/scripts/World/action_ip_logger.cpp b/src/server/scripts/World/action_ip_logger.cpp
index 22065550202..74d35bfb4ed 100644
--- a/src/server/scripts/World/action_ip_logger.cpp
+++ b/src/server/scripts/World/action_ip_logger.cpp
@@ -138,7 +138,7 @@ class AccountActionIpLogger : public AccountScript
{
// As we can assume most account actions are NOT failed login, so this is the more accurate check.
// For those, we need last_ip...
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ALDL_IP_LOGGING);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ALDL_IP_LOGGING);
stmt->setUInt32(0, playerGuid);
stmt->setUInt32(1, characterGuid);
@@ -149,7 +149,7 @@ class AccountActionIpLogger : public AccountScript
}
else // ... but for failed login, we query last_attempt_ip from account table. Which we do with an unique query
{
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_FACL_IP_LOGGING);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_FACL_IP_LOGGING);
stmt->setUInt32(0, playerGuid);
stmt->setUInt32(1, characterGuid);
@@ -231,7 +231,7 @@ class CharacterActionIpLogger : public PlayerScript
}
// Once we have done everything, we can insert the new log.
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_CHAR_IP_LOGGING);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_CHAR_IP_LOGGING);
stmt->setUInt32(0, playerGuid);
stmt->setUInt32(1, characterGuid);
@@ -291,7 +291,7 @@ public:
}
// Once we have done everything, we can insert the new log.
- PreparedStatement* stmt2 = LoginDatabase.GetPreparedStatement(LOGIN_INS_ALDL_IP_LOGGING);
+ LoginDatabasePreparedStatement* stmt2 = LoginDatabase.GetPreparedStatement(LOGIN_INS_ALDL_IP_LOGGING);
stmt2->setUInt32(0, playerGuid);
stmt2->setUInt32(1, characterGuid);