diff options
Diffstat (limited to 'src/server/shared/Database/Implementation')
| -rwxr-xr-x | src/server/shared/Database/Implementation/CharacterDatabase.cpp | 14 | ||||
| -rwxr-xr-x | src/server/shared/Database/Implementation/CharacterDatabase.h | 5 |
2 files changed, 13 insertions, 6 deletions
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp index 368e70a758c..cf8a5880032 100755 --- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp @@ -65,7 +65,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_SEL_CHARACTER, "SELECT guid, account, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, " "position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, " "resettalents_time, talentTree, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, instance_mode_mask, " - "conquestPoints, totalHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, " + "totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, " "health, power1, power2, power3, power4, power5, instance_id, speccount, activespec, exploredZones, equipmentCache, knownTitles, actionBars, grantableLevels FROM characters WHERE guid = ?", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_SEL_GROUP_MEMBER, "SELECT guid FROM group_member WHERE memberGuid = ?", CONNECTION_BOTH) PREPARE_STATEMENT(CHAR_SEL_CHARACTER_INSTANCE, "SELECT id, permanent, map, difficulty, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = ?", CONNECTION_ASYNC) @@ -257,6 +257,11 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_INS_AURA, "INSERT INTO character_aura (guid, caster_guid, item_guid, spell, effect_mask, recalculate_mask, stackcount, amount0, amount1, amount2, base_amount0, base_amount1, base_amount2, maxduration, remaintime, remaincharges) " "VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC) + // Currency + PREPARE_STATEMENT(CHAR_SEL_PLAYER_CURRENCY, "SELECT currency, week_count, total_count FROM character_currency WHERE guid = ?", CONNECTION_ASYNC); + PREPARE_STATEMENT(CHAR_UPD_PLAYER_CURRENCY, "UPDATE character_currency SET week_count = ?, total_count = ? WHERE guid = ? AND currency = ?", CONNECTION_ASYNC); + PREPARE_STATEMENT(CHAR_REP_PLAYER_CURRENCY, "REPLACE INTO character_currency (guid, currency, week_count, total_count) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); + // Account data PREPARE_STATEMENT(CHAR_SEL_ACCOUNT_DATA, "SELECT type, time, data FROM account_data WHERE accountId = ?", CONNECTION_SYNCH) PREPARE_STATEMENT(CHAR_REP_ACCOUNT_DATA, "REPLACE INTO account_data (accountId, type, time, data) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC) @@ -364,14 +369,14 @@ void CharacterDatabaseConnection::DoPrepareStatements() "taximask, cinematic, " "totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, talentTree, " "extra_flags, stable_slots, at_login, zone, " - "death_expire_time, taxi_path, conquestPoints, totalHonorPoints, totalKills, " + "death_expire_time, taxi_path, totalKills, " "todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, health, power1, power2, power3, " "power4, power5, latency, speccount, activespec, exploredZones, equipmentCache, knownTitles, actionBars, grantableLevels) VALUES " - "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC); + "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,playerBytes=?,playerBytes2=?,playerFlags=?," "map=?,instance_id=?,instance_mode_mask=?,position_x=?,position_y=?,position_z=?,orientation=?,taximask=?,cinematic=?,totaltime=?,leveltime=?,rest_bonus=?," "logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,talentTree=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?," - "conquestPoints=?,totalHonorPoints=?,totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?," + "totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?," "watchedFaction=?,drunk=?,health=?,power1=?,power2=?,power3=?,power4=?,power5=?,latency=?,speccount=?,activespec=?,exploredZones=?," "equipmentCache=?,knownTitles=?,actionBars=?,grantableLevels=?,online=? WHERE guid=?", CONNECTION_ASYNC); @@ -534,7 +539,6 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_DEL_CHAR_QUESTSTATUS_DAILY, "DELETE FROM character_queststatus_daily WHERE guid = ?", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_DEL_CHAR_TALENT, "DELETE FROM character_talent WHERE guid = ?", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_DEL_CHAR_SKILLS, "DELETE FROM character_skills WHERE guid = ?", CONNECTION_ASYNC); - PREPARE_STATEMENT(CHAR_UDP_CHAR_HONOR_POINTS, "UPDATE characters SET totalHonorPoints = ? WHERE guid = ?", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_UDP_CHAR_MONEY, "UPDATE characters SET money = ? WHERE guid = ?", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_INS_CHAR_ACTION, "INSERT INTO character_action (guid, spec, button, action, type) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_UPD_CHAR_ACTION, "UPDATE character_action SET action = ?, type = ? WHERE guid = ? AND button = ? AND spec = ?", CONNECTION_ASYNC); diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.h b/src/server/shared/Database/Implementation/CharacterDatabase.h index 8c7042ad926..b63b67914f2 100755 --- a/src/server/shared/Database/Implementation/CharacterDatabase.h +++ b/src/server/shared/Database/Implementation/CharacterDatabase.h @@ -248,6 +248,10 @@ enum CharacterDatabaseStatements CHAR_INS_AURA, + CHAR_SEL_PLAYER_CURRENCY, + CHAR_UPD_PLAYER_CURRENCY, + CHAR_REP_PLAYER_CURRENCY, + CHAR_SEL_ACCOUNT_DATA, CHAR_REP_ACCOUNT_DATA, CHAR_DEL_ACCOUNT_DATA, @@ -497,7 +501,6 @@ enum CharacterDatabaseStatements CHAR_DEL_CHAR_QUESTSTATUS_DAILY, CHAR_DEL_CHAR_TALENT, CHAR_DEL_CHAR_SKILLS, - CHAR_UDP_CHAR_HONOR_POINTS, CHAR_UDP_CHAR_MONEY, CHAR_INS_CHAR_ACTION, CHAR_UPD_CHAR_ACTION, |
