diff options
Diffstat (limited to 'src/server/shared/Database/Implementation')
-rwxr-xr-x | src/server/shared/Database/Implementation/CharacterDatabase.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp index 222e212a08f..6c58ee28838 100755 --- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp @@ -556,7 +556,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_DEL_CHAR_ACTION_EXCEPT_SPEC, "DELETE FROM character_action WHERE spec<>? AND guid = ?", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_SEL_CHAR_PET_BY_ENTRY_AND_SLOT, "SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ? AND slot = ?", CONNECTION_SYNCH); - PREPARE_STATEMENT(CHAR_SEL_VOID_STORAGE, "SELECT itemId, itemEntry, slot, creatorGuid, randomProperty, suffixFactor FROM void_storage WHERE playerGuid = ?", CONNECTION_ASYNC); - PREPARE_STATEMENT(CHAR_REP_VOID_STORAGE_ITEM, "REPLACE INTO void_storage (itemId, playerGuid, itemEntry, slot, creatorGuid, randomProperty, suffixFactor) VALUES (?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC) - PREPARE_STATEMENT(CHAR_DEL_VOID_STORAGE_ITEM_BY_SLOT, "DELETE FROM void_storage WHERE slot = ? AND playerGuid = ?", CONNECTION_ASYNC); + PREPARE_STATEMENT(CHAR_SEL_VOID_STORAGE, "SELECT itemId, itemEntry, slot, creatorGuid, randomProperty, suffixFactor FROM character_void_storage WHERE playerGuid = ?", CONNECTION_ASYNC); + PREPARE_STATEMENT(CHAR_REP_VOID_STORAGE_ITEM, "REPLACE INTO character_void_storage (itemId, playerGuid, itemEntry, slot, creatorGuid, randomProperty, suffixFactor) VALUES (?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC) + PREPARE_STATEMENT(CHAR_DEL_VOID_STORAGE_ITEM_BY_SLOT, "DELETE FROM character_void_storage WHERE slot = ? AND playerGuid = ?", CONNECTION_ASYNC); } |