diff options
Diffstat (limited to 'src/server/shared/Database')
-rw-r--r-- | src/server/shared/Database/Implementation/HotfixDatabase.cpp | 4 | ||||
-rw-r--r-- | src/server/shared/Database/Implementation/HotfixDatabase.h | 2 |
2 files changed, 6 insertions, 0 deletions
diff --git a/src/server/shared/Database/Implementation/HotfixDatabase.cpp b/src/server/shared/Database/Implementation/HotfixDatabase.cpp index f85c1e821a1..7f148f95e00 100644 --- a/src/server/shared/Database/Implementation/HotfixDatabase.cpp +++ b/src/server/shared/Database/Implementation/HotfixDatabase.cpp @@ -148,9 +148,13 @@ void HotfixDatabaseConnection::DoPrepareStatements() "CastingTimeIndex, DurationIndex, RangeIndex, Speed, SpellVisualID1, SpellVisualID2, SpellIconID, ActiveIconID, " "SchoolMask, MultistrikeSpeedMod FROM spell_misc ORDER BY ID DESC", CONNECTION_SYNCH); + // SpellPower.db2 PrepareStatement(HOTFIX_SEL_SPELL_POWER, "SELECT ID, SpellID, PowerIndex, PowerType, ManaCost, ManaCostPerLevel, ManaCostPerSecond, ManaCostAdditional, " "PowerDisplayID, UnitPowerBarID, ManaCostPercentage, ManaCostPercentagePerSecond, RequiredAura, HealthCostPercentage FROM spell_power ORDER BY ID DESC", CONNECTION_SYNCH); + // SpellPowerDifficulty.db2 + PrepareStatement(HOTFIX_SEL_SPELL_POWER_DIFFICULTY, "SELECT SpellPowerID, DifficultyID, PowerIndex FROM spell_power_difficulty ORDER BY SpellPowerID DESC", CONNECTION_SYNCH); + // SpellReagents.db2 PrepareStatement(HOTFIX_SEL_SPELL_REAGENTS, "SELECT ID, Reagent1, Reagent2, Reagent3, Reagent4, Reagent5, Reagent6, Reagent7, Reagent8, " "ReagentCount1, ReagentCount2, ReagentCount3, ReagentCount4, ReagentCount5, ReagentCount6, ReagentCount7, ReagentCount8, " diff --git a/src/server/shared/Database/Implementation/HotfixDatabase.h b/src/server/shared/Database/Implementation/HotfixDatabase.h index b5130ff6f20..70472537510 100644 --- a/src/server/shared/Database/Implementation/HotfixDatabase.h +++ b/src/server/shared/Database/Implementation/HotfixDatabase.h @@ -102,6 +102,8 @@ enum HotfixDatabaseStatements HOTFIX_SEL_SPELL_POWER, + HOTFIX_SEL_SPELL_POWER_DIFFICULTY, + HOTFIX_SEL_SPELL_REAGENTS, HOTFIX_SEL_SPELL_RUNE_COST, |