diff options
Diffstat (limited to 'src/server/shared/Database')
-rw-r--r-- | src/server/shared/Database/Implementation/CharacterDatabase.cpp | 2 | ||||
-rw-r--r-- | src/server/shared/Database/Implementation/CharacterDatabase.h | 2 |
2 files changed, 4 insertions, 0 deletions
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp index cf871ab79a4..c7a63911a4c 100644 --- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp @@ -68,6 +68,8 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_SEL_CHAR_ZONE, "SELECT zone FROM characters WHERE guid = ?", CONNECTION_SYNCH); PrepareStatement(CHAR_SEL_CHAR_POSITION_XYZ, "SELECT map, position_x, position_y, position_z FROM characters WHERE guid = ?", CONNECTION_SYNCH); PrepareStatement(CHAR_SEL_CHAR_POSITION, "SELECT position_x, position_y, position_z, orientation, map, taxi_path FROM characters WHERE guid = ?", CONNECTION_SYNCH); + PrepareStatement(CHAR_SEL_CHARACTER_TEMPLATES, "SELECT id, name, description, level FROM character_template", CONNECTION_SYNCH); + PrepareStatement(CHAR_SEL_CHARACTER_TEMPLATE_CLASSES, "SELECT factionGroup, class FROM character_template_class WHERE templateId = ?", CONNECTION_SYNCH); PrepareStatement(CHAR_DEL_BATTLEGROUND_RANDOM_ALL, "DELETE FROM character_battleground_random", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_BATTLEGROUND_RANDOM, "DELETE FROM character_battleground_random WHERE guid = ?", CONNECTION_ASYNC); diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.h b/src/server/shared/Database/Implementation/CharacterDatabase.h index e6c0a0db48c..b6897204b6a 100644 --- a/src/server/shared/Database/Implementation/CharacterDatabase.h +++ b/src/server/shared/Database/Implementation/CharacterDatabase.h @@ -71,6 +71,8 @@ enum CharacterDatabaseStatements CHAR_SEL_CHAR_ZONE, CHAR_SEL_CHAR_POSITION_XYZ, CHAR_SEL_CHAR_POSITION, + CHAR_SEL_CHARACTER_TEMPLATES, + CHAR_SEL_CHARACTER_TEMPLATE_CLASSES, CHAR_DEL_BATTLEGROUND_RANDOM_ALL, CHAR_DEL_BATTLEGROUND_RANDOM, |