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Diffstat (limited to 'src/server/shared/Logging/Log.h')
-rwxr-xr-xsrc/server/shared/Logging/Log.h36
1 files changed, 28 insertions, 8 deletions
diff --git a/src/server/shared/Logging/Log.h b/src/server/shared/Logging/Log.h
index 61bb8b8ef9d..5f0fd8d27f2 100755
--- a/src/server/shared/Logging/Log.h
+++ b/src/server/shared/Logging/Log.h
@@ -24,12 +24,32 @@
class Config;
-enum LogFilters
+enum DebugLogFilters
{
- LOG_FILTER_TRANSPORT_MOVES = 1,
- LOG_FILTER_CREATURE_MOVES = 2,
- LOG_FILTER_VISIBILITY_CHANGES = 4,
- LOG_FILTER_ACHIEVEMENT_UPDATES = 8
+ LOG_FILTER_NONE = 0x00000000,
+ LOG_FILTER_UNITS = 0x00000001, // Anything related to units that doesn't fit in other categories. ie. creature formations
+ LOG_FILTER_PETS = 0x00000002,
+ LOG_FILTER_VEHICLES = 0x00000004,
+ LOG_FILTER_TSCR = 0x00000008, // C++ AI, instance scripts, etc.
+ LOG_FILTER_DATABASE_AI = 0x08000010, // SmartAI, EventAI, CreatureAI
+ LOG_FILTER_MAPSCRIPTS = 0x00000020,
+ LOG_FILTER_NETWORKIO = 0x00000040, // Anything packet/netcode related
+ LOG_FILTER_SPELLS_AURAS = 0x00000080,
+ LOG_FILTER_ACHIEVEMENTSYS = 0x00000100,
+ LOG_FILTER_CONDITIONSYS = 0x00000200,
+ LOG_FILTER_POOLSYS = 0x00000400,
+ LOG_FILTER_AUCTIONHOUSE = 0x00000800,
+ LOG_FILTER_BATTLEGROUND = 0x00001000, // Anything related to arena's and battlegrounds
+ LOG_FILTER_OUTDOORPVP = 0x00002000,
+ LOG_FILTER_CHATSYS = 0x00004000,
+ LOG_FILTER_LFG = 0x00008000,
+ LOG_FILTER_MAPS = 0x00010000, // Maps, instances, grids, cells, visibility
+ LOG_FILTER_PLAYER_LOADING = 0x00020000, // Debug output from Player::_Load functions
+ LOG_FILTER_PLAYER_ITEMS = 0x00040000, // Anything item related
+ LOG_FILTER_PLAYER_SKILLS = 0x00080000, // Skills related
+ LOG_FILTER_LOOT = 0x00100000, // Loot related
+ LOG_FILTER_GUILD = 0x00200000, // Guild related
+ LOG_FILTER_TRANSPORTS = 0x00400000, // Transport related
};
enum LogTypes
@@ -100,7 +120,7 @@ class Log
void outCrash( const char * err, ... ) ATTR_PRINTF(2,3);
void outBasic( const char * str, ... ) ATTR_PRINTF(2,3);
void outDetail( const char * str, ... ) ATTR_PRINTF(2,3);
- void outDebug( const char * str, ... ) ATTR_PRINTF(2,3);
+ void outDebug(DebugLogFilters f, const char* str, ...) ATTR_PRINTF(3,4);
void outStaticDebug( const char * str, ... ) ATTR_PRINTF(2,3);
void outDebugInLine( const char * str, ... ) ATTR_PRINTF(2,3);
void outErrorDb( const char * str, ... ) ATTR_PRINTF(2,3);
@@ -121,7 +141,6 @@ class Log
void SetSQLDriverQueryLogging(bool newStatus) { m_sqlDriverQueryLogging = newStatus; }
void SetRealmID(uint32 id) { realm = id; }
- uint32 getLogFilter() const { return m_logFilter; }
bool IsOutDebug() const { return m_logLevel > 2 || (m_logFileLevel > 2 && logfile); }
bool IsOutCharDump() const { return m_charLog_Dump; }
@@ -168,7 +187,6 @@ class Log
uint8 m_dbLogLevel;
uint8 m_logLevel;
uint8 m_logFileLevel;
- uint8 m_logFilter;
bool m_dbChar;
bool m_dbRA;
bool m_dbGM;
@@ -176,6 +194,8 @@ class Log
bool m_charLog_Dump;
bool m_charLog_Dump_Separate;
std::string m_dumpsDir;
+
+ DebugLogFilters m_DebugLogMask;
};
#define sLog ACE_Singleton<Log, ACE_Thread_Mutex>::instance()