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+/*
+ * Copyright (C) 2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef THREADING_H
+#define THREADING_H
+
+#include <ace/Thread.h>
+#include <ace/TSS_T.h>
+#include "ace/Atomic_Op.h"
+#include <assert.h>
+
+namespace ACE_Based
+{
+
+ class Runnable
+ {
+ public:
+ virtual ~Runnable() {}
+ virtual void run() = 0;
+
+ void incReference() { ++m_refs; }
+ void decReference()
+ {
+ if(!--m_refs)
+ delete this;
+ }
+ private:
+ ACE_Atomic_Op<ACE_Thread_Mutex, long> m_refs;
+ };
+
+ enum Priority
+ {
+ Idle,
+ Lowest,
+ Low,
+ Normal,
+ High,
+ Highest,
+ Realtime,
+ };
+
+#define MAXPRIORITYNUM (Realtime + 1)
+
+ class ThreadPriority
+ {
+ public:
+ ThreadPriority();
+ int getPriority(Priority p) const;
+
+ private:
+ int m_priority[MAXPRIORITYNUM];
+ };
+
+ class Thread
+ {
+ public:
+ Thread();
+ explicit Thread(Runnable* instance);
+ ~Thread();
+
+ bool start();
+ bool wait();
+ void destroy();
+
+ void suspend();
+ void resume();
+
+ void setPriority(Priority type);
+
+ static void Sleep(unsigned long msecs);
+ static ACE_thread_t currentId();
+ static ACE_hthread_t currentHandle();
+ static Thread * current();
+
+ private:
+ Thread(const Thread&);
+ Thread& operator=(const Thread&);
+
+ static ACE_THR_FUNC_RETURN ThreadTask(void * param);
+
+ ACE_thread_t m_iThreadId;
+ ACE_hthread_t m_hThreadHandle;
+ Runnable * m_task;
+
+ typedef ACE_TSS<Thread> ThreadStorage;
+ //global object - container for Thread class representation of every thread
+ static ThreadStorage m_ThreadStorage;
+ //use this object to determine current OS thread priority values mapped to enum Priority{}
+ static ThreadPriority m_TpEnum;
+ };
+
+}
+#endif