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-rw-r--r--src/server/shared/vmap/MapTree.h97
1 files changed, 0 insertions, 97 deletions
diff --git a/src/server/shared/vmap/MapTree.h b/src/server/shared/vmap/MapTree.h
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index 7955cb92d68..00000000000
--- a/src/server/shared/vmap/MapTree.h
+++ /dev/null
@@ -1,97 +0,0 @@
-/*
- * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef _MAPTREE_H
-#define _MAPTREE_H
-
-#include "Platform/Define.h"
-#include "Utilities/UnorderedMap.h"
-#include "BIH.h"
-
-namespace VMAP
-{
- class ModelInstance;
- class GroupModel;
- class VMapManager2;
-
- struct LocationInfo
- {
- LocationInfo(): hitInstance(0), hitModel(0), ground_Z(-G3D::inf()) {};
- const ModelInstance *hitInstance;
- const GroupModel *hitModel;
- float ground_Z;
- };
-
- class StaticMapTree
- {
- typedef UNORDERED_MAP<uint32, bool> loadedTileMap;
- typedef UNORDERED_MAP<uint32, uint32> loadedSpawnMap;
- private:
- uint32 iMapID;
- bool iIsTiled;
- BIH iTree;
- ModelInstance *iTreeValues; // the tree entries
- uint32 iNTreeValues;
-
- // Store all the map tile idents that are loaded for that map
- // some maps are not splitted into tiles and we have to make sure, not removing the map before all tiles are removed
- // empty tiles have no tile file, hence map with bool instead of just a set (consistency check)
- loadedTileMap iLoadedTiles;
- // stores <tree_index, reference_count> to invalidate tree values, unload map, and to be able to report errors
- loadedSpawnMap iLoadedSpawns;
- std::string iBasePath;
-
- private:
- float getIntersectionTime(const G3D::Ray& pRay, float pMaxDist, bool pStopAtFirstHit) const;
- //bool containsLoadedMapTile(unsigned int pTileIdent) const { return(iLoadedMapTiles.containsKey(pTileIdent)); }
- public:
- static std::string getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY);
- static uint32 packTileID(uint32 tileX, uint32 tileY) { return tileX<<16 | tileY; }
- static void unpackTileID(uint32 ID, uint32 &tileX, uint32 &tileY) { tileX = ID>>16; tileY = ID&0xFF; }
- static bool CanLoadMap(const std::string &basePath, uint32 mapID, uint32 tileX, uint32 tileY);
-
- StaticMapTree(uint32 mapID, const std::string &basePath);
- ~StaticMapTree();
-
- bool isInLineOfSight(const G3D::Vector3& pos1, const G3D::Vector3& pos2) const;
- bool getObjectHitPos(const G3D::Vector3& pos1, const G3D::Vector3& pos2, G3D::Vector3& pResultHitPos, float pModifyDist) const;
- float getHeight(const G3D::Vector3& pPos) const;
- bool getAreaInfo(G3D::Vector3 &pos, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const;
- bool GetLocationInfo(const Vector3 &pos, LocationInfo &info) const;
-
- bool InitMap(const std::string &fname, VMapManager2 *vm);
- void UnloadMap(VMapManager2 *vm);
- bool LoadMapTile(uint32 tileX, uint32 tileY, VMapManager2 *vm);
- void UnloadMapTile(uint32 tileX, uint32 tileY, VMapManager2 *vm);
- bool isTiled() const { return iIsTiled; }
- uint32 numLoadedTiles() const { return iLoadedTiles.size(); }
- };
-
- struct AreaInfo
- {
- AreaInfo(): result(false), ground_Z(-G3D::inf()) {};
- bool result;
- float ground_Z;
- uint32 flags;
- int32 adtId;
- int32 rootId;
- int32 groupId;
- };
-} // VMAP
-
-#endif // _MAPTREE_H