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Diffstat (limited to 'src/server/shared/vmap/ModelInstance.h')
| -rw-r--r-- | src/server/shared/vmap/ModelInstance.h | 81 |
1 files changed, 0 insertions, 81 deletions
diff --git a/src/server/shared/vmap/ModelInstance.h b/src/server/shared/vmap/ModelInstance.h deleted file mode 100644 index 97b3ab632a1..00000000000 --- a/src/server/shared/vmap/ModelInstance.h +++ /dev/null @@ -1,81 +0,0 @@ -/* - * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef _MODELINSTANCE_H_ -#define _MODELINSTANCE_H_ - -#include <G3D/Matrix3.h> -#include <G3D/Vector3.h> -#include <G3D/AABox.h> -#include <G3D/Ray.h> - -#include "Platform/Define.h" - -namespace VMAP -{ - class WorldModel; - struct AreaInfo; - struct LocationInfo; - - enum ModelFlags - { - MOD_M2 = 1, - MOD_WORLDSPAWN = 1<<1, - MOD_HAS_BOUND = 1<<2 - }; - - class ModelSpawn - { - public: - //mapID, tileX, tileY, Flags, ID, Pos, Rot, Scale, Bound_lo, Bound_hi, name - uint32 flags; - uint16 adtId; - uint32 ID; - G3D::Vector3 iPos; - G3D::Vector3 iRot; - float iScale; - G3D::AABox iBound; - std::string name; - bool operator==(const ModelSpawn &other) const { return ID == other.ID; } - //uint32 hashCode() const { return ID; } - // temp? - const G3D::AABox& getBounds() const { return iBound; } - - - static bool readFromFile(FILE *rf, ModelSpawn &spawn); - static bool writeToFile(FILE *rw, const ModelSpawn &spawn); - }; - - class ModelInstance: public ModelSpawn - { - public: - ModelInstance(): iModel(0) {} - ModelInstance(const ModelSpawn &spawn, WorldModel *model); - void setUnloaded() { iModel = 0; } - bool intersectRay(const G3D::Ray& pRay, float& pMaxDist, bool pStopAtFirstHit) const; - void intersectPoint(const G3D::Vector3& p, AreaInfo &info) const; - bool GetLocationInfo(const G3D::Vector3& p, LocationInfo &info) const; - bool GetLiquidLevel(const G3D::Vector3& p, LocationInfo &info, float &liqHeight) const; - protected: - G3D::Matrix3 iInvRot; - float iInvScale; - WorldModel *iModel; - }; -} // namespace VMAP - -#endif // _MODELINSTANCE |
