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Diffstat (limited to 'src/server/shared/vmap/VMapManager2.cpp')
-rw-r--r--src/server/shared/vmap/VMapManager2.cpp336
1 files changed, 0 insertions, 336 deletions
diff --git a/src/server/shared/vmap/VMapManager2.cpp b/src/server/shared/vmap/VMapManager2.cpp
deleted file mode 100644
index 1e8a84aee52..00000000000
--- a/src/server/shared/vmap/VMapManager2.cpp
+++ /dev/null
@@ -1,336 +0,0 @@
-/*
- * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include <iostream>
-#include <iomanip>
-#include <string>
-#include <sstream>
-#include "VMapManager2.h"
-#include "MapTree.h"
-#include "ModelInstance.h"
-#include "WorldModel.h"
-#include "VMapDefinitions.h"
-
-using G3D::Vector3;
-
-namespace VMAP
-{
-
- //=========================================================
-
- VMapManager2::VMapManager2()
- {
- }
-
- //=========================================================
-
- VMapManager2::~VMapManager2(void)
- {
- for (InstanceTreeMap::iterator i = iInstanceMapTrees.begin(); i != iInstanceMapTrees.end(); ++i)
- {
- delete i->second;
- }
- for (ModelFileMap::iterator i = iLoadedModelFiles.begin(); i != iLoadedModelFiles.end(); ++i)
- {
- delete i->second.getModel();
- }
- }
-
- //=========================================================
-
- Vector3 VMapManager2::convertPositionToInternalRep(float x, float y, float z) const
- {
- Vector3 pos;
- const float mid = 0.5 * 64.0 * 533.33333333f;
- pos.x = mid - x;
- pos.y = mid - y;
- pos.z = z;
-
- return pos;
- }
-
- //=========================================================
-
- Vector3 VMapManager2::convertPositionToMangosRep(float x, float y, float z) const
- {
- Vector3 pos;
- const float mid = 0.5 * 64.0 * 533.33333333f;
- pos.x = mid - x;
- pos.y = mid - y;
- pos.z = z;
-
- return pos;
- }
- //=========================================================
-
- // move to MapTree too?
- std::string VMapManager2::getMapFileName(unsigned int pMapId)
- {
- std::stringstream fname;
- fname.width(3);
- fname << std::setfill('0') << pMapId << std::string(MAP_FILENAME_EXTENSION2);
- return fname.str();
- }
-
- //=========================================================
- /**
- Block maps from being used.
- parameter: String of map ids. Delimiter = ","
- e.g.: "0,1,590"
- */
-
- void VMapManager2::preventMapsFromBeingUsed(const char* pMapIdString)
- {
- iIgnoreMapIds.clear();
- if (pMapIdString != NULL)
- {
- std::string map_str;
- std::stringstream map_ss;
- map_ss.str(std::string(pMapIdString));
- while (std::getline(map_ss, map_str, ','))
- {
- std::stringstream ss2(map_str);
- int map_num = -1;
- ss2 >> map_num;
- if (map_num >= 0)
- {
- std::cout << "ingoring Map " << map_num << " for VMaps\n";
- iIgnoreMapIds[map_num] = true;
- // unload map in case it is loaded
- unloadMap(map_num);
- }
- }
- }
- }
-
- //=========================================================
-
- int VMapManager2::loadMap(const char* pBasePath, unsigned int pMapId, int x, int y)
- {
- int result = VMAP_LOAD_RESULT_IGNORED;
- if (isMapLoadingEnabled() && !iIgnoreMapIds.count(pMapId))
- {
- if (_loadMap(pMapId, pBasePath, x, y))
- result = VMAP_LOAD_RESULT_OK;
- else
- result = VMAP_LOAD_RESULT_ERROR;
- }
- return result;
- }
-
- //=========================================================
- // load one tile (internal use only)
-
- bool VMapManager2::_loadMap(unsigned int pMapId, const std::string &basePath, uint32 tileX, uint32 tileY)
- {
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(pMapId);
- if (instanceTree == iInstanceMapTrees.end())
- {
- std::string mapFileName = getMapFileName(pMapId);
- StaticMapTree *newTree = new StaticMapTree(pMapId, basePath);
- if (!newTree->InitMap(mapFileName, this))
- return false;
- instanceTree = iInstanceMapTrees.insert(InstanceTreeMap::value_type(pMapId, newTree)).first;
- }
- return instanceTree->second->LoadMapTile(tileX, tileY, this);
- }
-
- //=========================================================
-
- void VMapManager2::unloadMap(unsigned int pMapId)
- {
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(pMapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- instanceTree->second->UnloadMap(this);
- if (instanceTree->second->numLoadedTiles() == 0)
- {
- delete instanceTree->second;
- iInstanceMapTrees.erase(pMapId);
- }
- }
- }
-
- //=========================================================
-
- void VMapManager2::unloadMap(unsigned int pMapId, int x, int y)
- {
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(pMapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- instanceTree->second->UnloadMapTile(x, y, this);
- if (instanceTree->second->numLoadedTiles() == 0)
- {
- delete instanceTree->second;
- iInstanceMapTrees.erase(pMapId);
- }
- }
- }
-
- //==========================================================
-
- bool VMapManager2::isInLineOfSight(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2)
- {
- if (!isLineOfSightCalcEnabled()) return true;
- bool result = true;
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(pMapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- Vector3 pos1 = convertPositionToInternalRep(x1,y1,z1);
- Vector3 pos2 = convertPositionToInternalRep(x2,y2,z2);
- if (pos1 != pos2)
- {
- result = instanceTree->second->isInLineOfSight(pos1, pos2);
- }
- }
- return result;
- }
- //=========================================================
- /**
- get the hit position and return true if we hit something
- otherwise the result pos will be the dest pos
- */
- bool VMapManager2::getObjectHitPos(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float pModifyDist)
- {
- bool result = false;
- rx=x2;
- ry=y2;
- rz=z2;
- if (isLineOfSightCalcEnabled())
- {
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(pMapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- Vector3 pos1 = convertPositionToInternalRep(x1,y1,z1);
- Vector3 pos2 = convertPositionToInternalRep(x2,y2,z2);
- Vector3 resultPos;
- result = instanceTree->second->getObjectHitPos(pos1, pos2, resultPos, pModifyDist);
- resultPos = convertPositionToMangosRep(resultPos.x,resultPos.y,resultPos.z);
- rx = resultPos.x;
- ry = resultPos.y;
- rz = resultPos.z;
- }
- }
- return result;
- }
-
- //=========================================================
- /**
- get height or INVALID_HEIGHT if no height available
- */
-
- float VMapManager2::getHeight(unsigned int pMapId, float x, float y, float z)
- {
- float height = VMAP_INVALID_HEIGHT_VALUE; //no height
- if (isHeightCalcEnabled())
- {
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(pMapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- Vector3 pos = convertPositionToInternalRep(x,y,z);
- height = instanceTree->second->getHeight(pos);
- if (!(height < G3D::inf()))
- {
- height = VMAP_INVALID_HEIGHT_VALUE; //no height
- }
- }
- }
- return height;
- }
-
- //=========================================================
-
- bool VMapManager2::getAreaInfo(unsigned int pMapId, float x, float y, float &z, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const
- {
- bool result=false;
- InstanceTreeMap::const_iterator instanceTree = iInstanceMapTrees.find(pMapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- Vector3 pos = convertPositionToInternalRep(x, y, z);
- result = instanceTree->second->getAreaInfo(pos, flags, adtId, rootId, groupId);
- // z is not touched by convertPositionToMangosRep(), so just copy
- z = pos.z;
- }
- return(result);
- }
-
- bool VMapManager2::GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 ReqLiquidType, float &level, float &floor, uint32 &type) const
- {
- InstanceTreeMap::const_iterator instanceTree = iInstanceMapTrees.find(pMapId);
- if (instanceTree != iInstanceMapTrees.end())
- {
- LocationInfo info;
- Vector3 pos = convertPositionToInternalRep(x, y, z);
- if (instanceTree->second->GetLocationInfo(pos, info))
- {
- floor = info.ground_Z;
- type = info.hitModel->GetLiquidType();
- if (ReqLiquidType && !(type & ReqLiquidType))
- return false;
- if (info.hitInstance->GetLiquidLevel(pos, info, level))
- return true;
- }
- }
- return false;
- }
-
- //=========================================================
-
- WorldModel* VMapManager2::acquireModelInstance(const std::string &basepath, const std::string &filename)
- {
- ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
- if (model == iLoadedModelFiles.end())
- {
- WorldModel *worldmodel = new WorldModel();
- if (!worldmodel->readFile(basepath + filename + ".vmo"))
- {
- std::cout << "VMapManager2: could not load '" << basepath << filename << ".vmo'!\n";
- delete worldmodel;
- return NULL;
- }
- std::cout << "VMapManager2: loading file '" << basepath << filename << "'.\n";
- model = iLoadedModelFiles.insert(std::pair<std::string, ManagedModel>(filename, ManagedModel())).first;
- model->second.setModel(worldmodel);
- }
- model->second.incRefCount();
- return model->second.getModel();
- }
-
- void VMapManager2::releaseModelInstance(const std::string &filename)
- {
- ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
- if (model == iLoadedModelFiles.end())
- {
- std::cout << "VMapManager2: trying to unload non-loaded file '" << filename << "'!\n";
- return;
- }
- if( model->second.decRefCount() == 0)
- {
- std::cout << "VMapManager2: unloading file '" << filename << "'.\n";
- delete model->second.getModel();
- iLoadedModelFiles.erase(model);
- }
- }
- //=========================================================
-
- bool VMapManager2::existsMap(const char* pBasePath, unsigned int pMapId, int x, int y)
- {
- return StaticMapTree::CanLoadMap(std::string(pBasePath), pMapId, x, y);
- }
-
-} // namespace VMAP