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-rw-r--r--src/server/worldserver/Main.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp
index 05ae31e8780..8df31c5022a 100644
--- a/src/server/worldserver/Main.cpp
+++ b/src/server/worldserver/Main.cpp
@@ -66,7 +66,7 @@ boost::asio::io_service _ioService;
boost::asio::deadline_timer _freezeCheckTimer(_ioService);
uint32 _worldLoopCounter(0);
uint32 _lastChangeMsTime(0);
-uint32 _maxCoreStuckTime(0);
+uint32 _maxCoreStuckTimeInMs(0);
WorldDatabaseWorkerPool WorldDatabase; ///< Accessor to the world database
CharacterDatabaseWorkerPool CharacterDatabase; ///< Accessor to the character database
@@ -244,11 +244,12 @@ extern int main(int argc, char** argv)
LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag & ~%u, population = 0 WHERE id = '%u'", REALM_FLAG_INVALID, realmID);
// Start the freeze check callback cycle in 5 seconds (cycle itself is 1 sec)
- if (_maxCoreStuckTime = sConfigMgr->GetIntDefault("MaxCoreStuckTime", 0))
+ if (int coreStuckTime = sConfigMgr->GetIntDefault("MaxCoreStuckTime", 0))
{
+ _maxCoreStuckTimeInMs = coreStuckTime * 1000;
_freezeCheckTimer.expires_from_now(boost::posix_time::seconds(5));
_freezeCheckTimer.async_wait(FreezeDetectorHandler);
- TC_LOG_INFO("server.worldserver", "Starting up anti-freeze thread (%u seconds max stuck time)...", _maxCoreStuckTime);
+ TC_LOG_INFO("server.worldserver", "Starting up anti-freeze thread (%u seconds max stuck time)...", coreStuckTime);
}
TC_LOG_INFO("server.worldserver", "%s (worldserver-daemon) ready...", _FULLVERSION);
@@ -435,7 +436,7 @@ void FreezeDetectorHandler(const boost::system::error_code& error)
_worldLoopCounter = worldLoopCounter;
}
// possible freeze
- else if (getMSTimeDiff(_lastChangeMsTime, curtime) > _maxCoreStuckTime)
+ else if (getMSTimeDiff(_lastChangeMsTime, curtime) > _maxCoreStuckTimeInMs)
{
TC_LOG_ERROR("server.worldserver", "World Thread hangs, kicking out server!");
ASSERT(false);