diff options
Diffstat (limited to 'src/server/worldserver/Master.cpp')
-rw-r--r-- | src/server/worldserver/Master.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/worldserver/Master.cpp b/src/server/worldserver/Master.cpp index 7587a9d1904..efe023c7a5b 100644 --- a/src/server/worldserver/Master.cpp +++ b/src/server/worldserver/Master.cpp @@ -254,7 +254,7 @@ int Master::Run() } ///- Launch the world listener socket - uint16 wsport = sWorld->getIntConfig(CONFIG_PORT_WORLD); + uint16 wsport = uint16(sWorld->getIntConfig(CONFIG_PORT_WORLD)); std::string bind_ip = ConfigMgr::GetStringDefault("BindIP", "0.0.0.0"); if (sWorldSocketMgr->StartNetwork(wsport, bind_ip.c_str()) == -1) @@ -364,7 +364,7 @@ bool Master::_StartDB() return false; } - async_threads = ConfigMgr::GetIntDefault("WorldDatabase.WorkerThreads", 1); + async_threads = uint8(ConfigMgr::GetIntDefault("WorldDatabase.WorkerThreads", 1)); if (async_threads < 1 || async_threads > 32) { sLog->outError(LOG_FILTER_WORLDSERVER, "World database: invalid number of worker threads specified. " @@ -372,7 +372,7 @@ bool Master::_StartDB() return false; } - synch_threads = ConfigMgr::GetIntDefault("WorldDatabase.SynchThreads", 1); + synch_threads = uint8(ConfigMgr::GetIntDefault("WorldDatabase.SynchThreads", 1)); ///- Initialise the world database if (!WorldDatabase.Open(dbstring, async_threads, synch_threads)) { @@ -388,7 +388,7 @@ bool Master::_StartDB() return false; } - async_threads = ConfigMgr::GetIntDefault("CharacterDatabase.WorkerThreads", 1); + async_threads = uint8(ConfigMgr::GetIntDefault("CharacterDatabase.WorkerThreads", 1)); if (async_threads < 1 || async_threads > 32) { sLog->outError(LOG_FILTER_WORLDSERVER, "Character database: invalid number of worker threads specified. " @@ -396,7 +396,7 @@ bool Master::_StartDB() return false; } - synch_threads = ConfigMgr::GetIntDefault("CharacterDatabase.SynchThreads", 2); + synch_threads = uint8(ConfigMgr::GetIntDefault("CharacterDatabase.SynchThreads", 2)); ///- Initialise the Character database if (!CharacterDatabase.Open(dbstring, async_threads, synch_threads)) @@ -413,7 +413,7 @@ bool Master::_StartDB() return false; } - async_threads = ConfigMgr::GetIntDefault("LoginDatabase.WorkerThreads", 1); + async_threads = uint8(ConfigMgr::GetIntDefault("LoginDatabase.WorkerThreads", 1)); if (async_threads < 1 || async_threads > 32) { sLog->outError(LOG_FILTER_WORLDSERVER, "Login database: invalid number of worker threads specified. " @@ -421,7 +421,7 @@ bool Master::_StartDB() return false; } - synch_threads = ConfigMgr::GetIntDefault("LoginDatabase.SynchThreads", 1); + synch_threads = uint8(ConfigMgr::GetIntDefault("LoginDatabase.SynchThreads", 1)); ///- Initialise the login database if (!LoginDatabase.Open(dbstring, async_threads, synch_threads)) { |