diff options
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Spells/Spell.h | 5 | ||||
| -rw-r--r-- | src/server/game/Time/GameTime.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Time/GameTime.h | 3 | 
4 files changed, 12 insertions, 2 deletions
| diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index cacc14b1f49..9210f57a993 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2191,6 +2191,8 @@ void Spell::SearchTargets(SEARCHER& searcher, uint32 containerMask, WorldObject*      }  } +template TC_GAME_API void Spell::SearchTargets<Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck>>(Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck>& searcher, uint32 containerMask, WorldObject* referer, Position const* pos, float radius); +  WorldObject* Spell::SearchNearbyTarget(SpellEffectInfo const& spellEffectInfo, float range, SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectionType, ConditionContainer const* condList)  {      WorldObject* target = nullptr; diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index 02f10b26413..2cadcb0e968 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -72,6 +72,9 @@ enum WeaponAttackType : uint8;  namespace Trinity  {  enum class WorldObjectSpellAreaTargetSearchReason; + +template <class Check> +struct WorldObjectListSearcher;  }  #define SPELL_CHANNEL_UPDATE_INTERVAL (1 * IN_MILLISECONDS) @@ -1038,6 +1041,8 @@ namespace Trinity      TC_GAME_API void SelectRandomInjuredTargets(std::list<WorldObject*>& targets, size_t maxTargets, bool prioritizePlayers, Unit const* prioritizeGroupMembersOf = nullptr);  } +extern template void Spell::SearchTargets<Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck>>(Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck>& searcher, uint32 containerMask, WorldObject* referer, Position const* pos, float radius); +  using SpellEffectHandlerFn = void(Spell::*)();  #endif diff --git a/src/server/game/Time/GameTime.cpp b/src/server/game/Time/GameTime.cpp index 3175c0e5571..2a2797b97e0 100644 --- a/src/server/game/Time/GameTime.cpp +++ b/src/server/game/Time/GameTime.cpp @@ -68,13 +68,13 @@ namespace GameTime      }      template<> -    TC_GAME_API SystemTimePoint GetTime<std::chrono::system_clock>() +    SystemTimePoint GetTime<std::chrono::system_clock>()      {          return GetSystemTime();      }      template<> -    TC_GAME_API TimePoint GetTime<std::chrono::steady_clock>() +    TimePoint GetTime<std::chrono::steady_clock>()      {          return Now();      } diff --git a/src/server/game/Time/GameTime.h b/src/server/game/Time/GameTime.h index 7b18b030d2c..4c182553efd 100644 --- a/src/server/game/Time/GameTime.h +++ b/src/server/game/Time/GameTime.h @@ -54,6 +54,9 @@ namespace GameTime      TC_GAME_API WowTime const* GetWowTime();      void UpdateGameTimers(); + +    template<> TC_GAME_API SystemTimePoint GetTime<std::chrono::system_clock>(); +    template<> TC_GAME_API TimePoint GetTime<std::chrono::steady_clock>();  }  #endif | 
