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-rw-r--r--src/server/game/Handlers/MailHandler.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp
index 201342b4dfa..72320134a8c 100644
--- a/src/server/game/Handlers/MailHandler.cpp
+++ b/src/server/game/Handlers/MailHandler.cpp
@@ -138,17 +138,17 @@ void WorldSession::HandleSendMail(WorldPackets::Mail::SendMail& sendMail)
return;
}
- if (!player->HasEnoughMoney(reqmoney) && !player->IsGameMaster())
- {
- player->SendMailResult(0, MAIL_SEND, MAIL_ERR_NOT_ENOUGH_MONEY);
- return;
- }
-
auto mailCountCheckContinuation = [this, player = _player, receiverGuid, mailInfo = std::move(sendMail.Info), reqmoney, cost](uint32 receiverTeam, uint64 mailsCount, uint8 receiverLevel, uint32 receiverAccountId, uint32 receiverBnetAccountId) mutable
{
if (_player != player)
return;
+ if (!player->HasEnoughMoney(reqmoney) && !player->IsGameMaster())
+ {
+ player->SendMailResult(0, MAIL_SEND, MAIL_ERR_NOT_ENOUGH_MONEY);
+ return;
+ }
+
// do not allow to have more than 100 mails in mailbox.. mails count is in opcode uint8!!! - so max can be 255..
if (mailsCount > 100)
{