diff options
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp | 3 |
2 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index e9e1b0eee8d..a931f759163 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -351,7 +351,7 @@ bool SpellEffectInfo::IsEffect() const bool SpellEffectInfo::IsEffect(SpellEffects effectName) const { - return Effect == effectName; + return Effect == uint32(effectName); } bool SpellEffectInfo::IsAura() const diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp index 79c54880430..37a13388b5f 100644 --- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp @@ -690,7 +690,8 @@ public: { AddWave(); bActive = false; - uiActivationTimer = 5000; + // 1 minute waiting time after each boss fight + uiActivationTimer = (uiWaveCount == 6 || uiWaveCount == 12) ? 60000 : 5000; } else uiActivationTimer -= diff; } |
