diff options
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/game/Grids/Notifiers/GridNotifiers.h | 3 | 
1 files changed, 2 insertions, 1 deletions
| diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index 04f1e5bcf05..5fee5746869 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -797,7 +797,7 @@ namespace Trinity              bool operator()(GameObject* go)              { -                if (go->GetEntry() == i_entry && i_obj.IsWithinDistInMap(go, i_range)) +                if (go->GetEntry() == i_entry && go->GetGUID() != i_obj.GetGUID() && i_obj.IsWithinDistInMap(go, i_range))                  {                      i_range = i_obj.GetDistance(go);        // use found GO range as new range limit for next check                      return true; @@ -1347,6 +1347,7 @@ namespace Trinity                  if (u->getDeathState() != DEAD                      && u->GetEntry() == i_entry                      && u->IsAlive() == i_alive +                    && u->GetGUID() != i_obj.GetGUID()                      && i_obj.IsWithinDistInMap(u, i_range)                      && u->CheckPrivateObjectOwnerVisibility(&i_obj))                  { | 
