diff options
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index ea0a89fe399..06ad25d9e42 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -8112,7 +8112,7 @@ void Unit::SendHealSpellLog(Unit* victim, uint32 spellID, uint32 health, uint32  {      WorldPackets::CombatLog::SpellHealLog spellHealLog; -    TC_LOG_DEBUG("spells", "HealSpellLog -- SpellId: %u Caster: %s Target: %s (Health: %u OverHeal: %u Absorbed: %u Crit: %d)", spellID, GetGUID().ToString(), victim->GetGUID().ToString(), +    TC_LOG_DEBUG("spells", "HealSpellLog -- SpellId: %u Caster: %s Target: %s (Health: %u OverHeal: %u Absorbed: %u Crit: %d)", spellID, GetGUID().ToString().c_str(), victim->GetGUID().ToString().c_str(),          health, overHeal, absorbed, crit);      spellHealLog.TargetGUID = victim->GetGUID(); | 
