diff options
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 4 | 
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 9653d14a8dd..018d2bb5c3a 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -642,7 +642,7 @@ enum SpellAttr6 : uint32      SPELL_ATTR6_IGNORE_PHASE_SHIFT                                  = 0x00002000, // TITLE Ignore Phase Shift      SPELL_ATTR6_AI_PRIMARY_RANGED_ATTACK                            = 0x00004000, /*NYI*/ // TITLE AI Primary Ranged Attack      SPELL_ATTR6_NO_PUSHBACK                                         = 0x00008000, // TITLE No Pushback -    SPELL_ATTR6_NO_JUMP_PATHING                                     = 0x00010000, /*NYI*/ // TITLE No Jump Pathing +    SPELL_ATTR6_NO_JUMP_PATHING                                     = 0x00010000, /*NYI, currently jumps dont path at all*/ // TITLE No Jump Pathing      SPELL_ATTR6_ALLOW_EQUIP_WHILE_CASTING                           = 0x00020000, // TITLE Allow Equip While Casting      SPELL_ATTR6_ORIGINATE_FROM_CONTROLLER                           = 0x00040000, // TITLE Originate From Controller DESCRIPTION Client will prevent casting if not possessed, charmer will be caster for all intents and purposes      SPELL_ATTR6_DELAY_COMBAT_TIMER_DURING_CAST                      = 0x00080000, // TITLE Delay Combat Timer During Cast @@ -652,7 +652,7 @@ enum SpellAttr6 : uint32      SPELL_ATTR6_TAPS_IMMEDIATELY                                    = 0x00800000, // TITLE Taps immediately      SPELL_ATTR6_CAN_TARGET_UNTARGETABLE                             = 0x01000000, // TITLE Can Target Untargetable      SPELL_ATTR6_DOESNT_RESET_SWING_TIMER_IF_INSTANT                 = 0x02000000, // TITLE Doesn't Reset Swing Timer if Instant -    SPELL_ATTR6_VEHICLE_IMMUNITY_CATEGORY                           = 0x04000000, /*NYI*/ // TITLE Vehicle Immunity Category +    SPELL_ATTR6_VEHICLE_IMMUNITY_CATEGORY                           = 0x04000000, /*NYI, immunity to some buffs for some vehicles*/ // TITLE Vehicle Immunity Category      SPELL_ATTR6_IGNORE_HEALING_MODIFIERS                            = 0x08000000, // TITLE Ignore Healing Modifiers DESCRIPTION This prevents certain healing modifiers from applying - see implementation if you really care about details      SPELL_ATTR6_DO_NOT_AUTO_SELECT_TARGET_WITH_INITIATES_COMBAT     = 0x10000000, // TITLE Do Not Auto Select Target with Initiates Combat (client only)      SPELL_ATTR6_IGNORE_CASTER_DAMAGE_MODIFIERS                      = 0x20000000, // TITLE Ignore Caster Damage Modifiers DESCRIPTION This prevents certain damage modifiers from applying - see implementation if you really care about details  | 
