diff options
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/InstancePackets.cpp | 5 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/InstancePackets.h | 10 | ||||
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSession.h | 3 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp | 17 |
8 files changed, 33 insertions, 24 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 3e89952c2e4..a9b229bf00b 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -18569,9 +18569,11 @@ void Player::BindToInstance() WorldPackets::Instance::InstanceSaveCreated data; data.Gm = IsGameMaster(); GetSession()->SendPacket(data.Write()); - BindToInstance(mapSave, true); - - GetSession()->SendCalendarRaidLockout(mapSave, true); + if (!IsGameMaster()) + { + BindToInstance(mapSave, true); + GetSession()->SendCalendarRaidLockout(mapSave, true); + } } void Player::SetPendingBind(uint32 instanceId, uint32 bindTimer) diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 7fd5ad542ff..75c582df890 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -46,6 +46,7 @@ #include "MiscPackets.h" #include "AchievementPackets.h" #include "WhoPackets.h" +#include "InstancePackets.h" void WorldSession::HandleRepopRequest(WorldPackets::Misc::RepopRequest& /*packet*/) { @@ -1110,11 +1111,8 @@ void WorldSession::SendSetPhaseShift(std::set<uint32> const& phaseIds, std::set< SendPacket(phaseShift.Write()); } -void WorldSession::HandleInstanceLockResponse(WorldPacket& recvPacket) +void WorldSession::HandleInstanceLockResponse(WorldPackets::Instance::InstanceLockResponse& packet) { - uint8 accept; - recvPacket >> accept; - if (!_player->HasPendingBind()) { TC_LOG_INFO("network", "InstanceLockResponse: Player %s (%s) tried to bind himself/teleport to graveyard without a pending bind!", @@ -1122,7 +1120,7 @@ void WorldSession::HandleInstanceLockResponse(WorldPacket& recvPacket) return; } - if (accept) + if (packet.AcceptLock) _player->BindToInstance(); else _player->RepopAtGraveyard(); diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 07c20ac599e..1fdd92de91c 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3224,8 +3224,8 @@ void InstanceMap::PermBindAllPlayers(Player* source) WorldPackets::Instance::InstanceSaveCreated data; data.Gm = player->IsGameMaster(); player->GetSession()->SendPacket(data.Write()); - - player->GetSession()->SendCalendarRaidLockout(save, true); + if (!player->IsGameMaster()) + player->GetSession()->SendCalendarRaidLockout(save, true); } // if the leader is not in the instance the group will not get a perm bind diff --git a/src/server/game/Server/Packets/InstancePackets.cpp b/src/server/game/Server/Packets/InstancePackets.cpp index 18533ad9edb..5e85e961a21 100644 --- a/src/server/game/Server/Packets/InstancePackets.cpp +++ b/src/server/game/Server/Packets/InstancePackets.cpp @@ -80,3 +80,8 @@ WorldPacket const* WorldPackets::Instance::InstanceSaveCreated::Write() return &_worldPacket; } + +void WorldPackets::Instance::InstanceLockResponse::Read() +{ + AcceptLock = _worldPacket.ReadBit(); +} diff --git a/src/server/game/Server/Packets/InstancePackets.h b/src/server/game/Server/Packets/InstancePackets.h index ebcf8f5f0cf..b137afd7383 100644 --- a/src/server/game/Server/Packets/InstancePackets.h +++ b/src/server/game/Server/Packets/InstancePackets.h @@ -115,6 +115,16 @@ namespace WorldPackets bool Gm = false; }; + + class InstanceLockResponse final : public ClientPacket + { + public: + InstanceLockResponse(WorldPacket&& packet) : ClientPacket(CMSG_INSTANCE_LOCK_RESPONSE, std::move(packet)) { } + + void Read() override; + + bool AcceptLock = false; + }; } } diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 814a40a037d..661b1cdf9db 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -458,7 +458,7 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_INITIATE_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Trade::InitiateTrade, &WorldSession::HandleInitiateTradeOpcode); DEFINE_HANDLER(CMSG_INSPECT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Inspect::Inspect, &WorldSession::HandleInspectOpcode); DEFINE_HANDLER(CMSG_INSPECT_PVP, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Inspect::InspectPVPRequest, &WorldSession::HandleInspectPVP); - DEFINE_OPCODE_HANDLER_OLD(CMSG_INSTANCE_LOCK_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleInstanceLockResponse); + DEFINE_HANDLER(CMSG_INSTANCE_LOCK_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Instance::InstanceLockResponse, &WorldSession::HandleInstanceLockResponse); DEFINE_OPCODE_HANDLER_OLD(CMSG_ITEM_PURCHASE_REFUND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefund ); DEFINE_HANDLER(CMSG_ITEM_TEXT_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Query::ItemTextQuery, &WorldSession::HandleItemTextQuery); DEFINE_HANDLER(CMSG_JOIN_PET_BATTLE_QUEUE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 9b9e8f93f55..e47019357c7 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -297,6 +297,7 @@ namespace WorldPackets namespace Instance { class InstanceInfo; + class InstanceLockResponse; class ResetInstances; } @@ -1415,7 +1416,7 @@ class WorldSession void HandleTimeSyncResponse(WorldPackets::Misc::TimeSyncResponse& packet); void HandleWhoIsOpcode(WorldPackets::Who::WhoIsRequest& packet); void HandleResetInstancesOpcode(WorldPackets::Instance::ResetInstances& packet); - void HandleInstanceLockResponse(WorldPacket& recvPacket); + void HandleInstanceLockResponse(WorldPackets::Instance::InstanceLockResponse& packet); // Looking for Dungeon/Raid void HandleLfgSetCommentOpcode(WorldPacket& recvData); diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp index 6e712a16c97..71232530505 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp @@ -149,13 +149,7 @@ enum Actions ACTION_MONITOR_CORPOREALITY = 3, // Orb Carrier - ACTION_SHOOT = 4, - - // Living Inferno - ACTION_SUMMON_LIVING_EMBERS = 5, - - // Meteor Flame - ACTION_SUMMON_FLAME = 6 + ACTION_SHOOT = 4 }; enum Phases @@ -1005,7 +999,7 @@ class npc_meteor_strike_initial : public CreatureScript if (HalionAI* halionAI = CAST_AI(HalionAI, owner->AI())) { Position const* ownerPos = halionAI->GetMeteorStrikePosition(); - float randomAdjustment = frand(0.0f, static_cast<float>(M_PI / 7.0f)); + float randomAdjustment = frand(0.0f, static_cast<float>(M_PI / 5.0f)); float angle[4]; angle[0] = me->GetAngle(ownerPos); angle[1] = angle[0] + randomAdjustment; @@ -1089,7 +1083,7 @@ class npc_meteor_strike : public CreatureScript if (_events.ExecuteEvent() == EVENT_SPAWN_METEOR_FLAME) { - Position pos = me->GetNearPosition(5.0f, frand(0.0f, static_cast<float>(M_PI / 8.0f))); + Position pos = me->GetNearPosition(5.0f, frand(-static_cast<float>(M_PI / 6.0f), static_cast<float>(M_PI / 6.0f))); if (Creature* flame = me->SummonCreature(NPC_METEOR_STRIKE_FLAME, pos, TEMPSUMMON_TIMED_DESPAWN, 25000)) flame->AI()->SetGUID(me->GetGUID()); } @@ -1149,8 +1143,7 @@ class npc_meteor_strike_flame : public CreatureScript if (meteorStrike->AI()->GetData(DATA_SPAWNED_FLAMES) > 5) return; - Position pos = me->GetNearPosition(5.0f, frand(0.0f, static_cast<float>(M_PI / 8.0f))); - + Position pos = me->GetNearPosition(5.0f, frand(-static_cast<float>(M_PI / 6.0f), static_cast<float>(M_PI / 6.0f))); if (Creature* flame = me->SummonCreature(NPC_METEOR_STRIKE_FLAME, pos, TEMPSUMMON_TIMED_DESPAWN, 25000)) flame->AI()->SetGUID(_rootOwnerGuid); } @@ -1357,7 +1350,7 @@ class go_twilight_portal : public GameObjectScript _spellId = gameobject->GetGOInfo()->goober.spell; break; case GO_HALION_PORTAL_1: - case GO_HALION_PORTAL_2: // Not used, not seen in sniffs. Just in case. + case GO_HALION_PORTAL_2: gameobject->SetPhaseMask(0x1, true); /// Because WDB template has non-existent spell ID, not seen in sniffs either, meh _spellId = SPELL_TWILIGHT_REALM; |
