diff options
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 0978adc1814..f6632dac4aa 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -721,7 +721,7 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam          if (!victim->ToCreature()->hasLootRecipient())              victim->ToCreature()->SetLootRecipient(this); -        if (IsControlledByPlayer()) +        if (IsControlledByPlayer() || (ToTempSummon() && ToTempSummon()->GetSummoner() && ToTempSummon()->GetSummoner()->GetTypeId() == TYPEID_PLAYER))              victim->ToCreature()->LowerPlayerDamageReq(health < damage ?  health : damage);      }  | 
