diff options
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 4 | 
3 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 37df45acfd7..2f78280a409 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -8101,7 +8101,7 @@ void Player::ApplyItemEquipSpell(Item* item, bool apply, bool form_change)          _Spell const& spellData = proto->Spells[i];          // no spell -        if (!spellData.SpellId) +        if (spellData.SpellId <= 0)              continue;          // wrong triggering type @@ -8229,7 +8229,7 @@ void Player::CastItemCombatSpell(Unit* target, WeaponAttackType attType, uint32              _Spell const& spellData = proto->Spells[i];              // no spell -            if (!spellData.SpellId) +            if (spellData.SpellId <= 0)                  continue;              // wrong triggering type @@ -8358,7 +8358,7 @@ void Player::CastItemUseSpell(Item* item, SpellCastTargets const& targets, uint8          _Spell const& spellData = proto->Spells[i];          // no spell -        if (!spellData.SpellId) +        if (spellData.SpellId <= 0)              continue;          // wrong triggering type @@ -22713,7 +22713,7 @@ void Player::ApplyEquipCooldown(Item* pItem)          _Spell const& spellData = pItem->GetTemplate()->Spells[i];          // no spell -        if (!spellData.SpellId) +        if (spellData.SpellId <= 0)              continue;          // wrong triggering type (note: ITEM_SPELLTRIGGER_ON_NO_DELAY_USE not have cooldown) diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 283323b65f3..7a9302699b2 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -2521,7 +2521,7 @@ void ObjectMgr::LoadItemTemplates()              if (!req)                  for (uint8 j = 0; j < MAX_ITEM_PROTO_SPELLS; ++j)                  { -                    if (itemTemplate.Spells[j].SpellId) +                    if (itemTemplate.Spells[j].SpellId > 0)                      {                          req = true;                          break; diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index c026d10241e..76eefa0bb0e 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4253,7 +4253,7 @@ void Spell::TakeCastItem()      for (int i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i)      { -        if (proto->Spells[i].SpellId) +        if (proto->Spells[i].SpellId > 0)          {              // item has limited charges              if (proto->Spells[i].SpellCharges) @@ -6044,7 +6044,7 @@ SpellCastResult Spell::CheckItems()                  for (uint8 e = 0; e < MAX_ITEM_PROTO_SPELLS; ++e)                  {                      ItemTemplate const* proto = targetItem->GetTemplate(); -                    if (proto->Spells[e].SpellId && ( +                    if (proto->Spells[e].SpellId > 0 && (                          proto->Spells[e].SpellTrigger == ITEM_SPELLTRIGGER_ON_USE ||                          proto->Spells[e].SpellTrigger == ITEM_SPELLTRIGGER_ON_NO_DELAY_USE))                      {  | 
