diff options
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/game/Battlegrounds/Battleground.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Chat/Commands/Level3.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Groups/Group.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Groups/Group.h | 10 | 
5 files changed, 13 insertions, 7 deletions
| diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 7bb11fb36b5..2c2bc1d869d 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -995,7 +995,7 @@ void Battleground::RemovePlayerAtLeave(uint64 guid, bool Transport, bool SendPac          // remove from raid group if player is member          if (Group *group = GetBgRaid(team))          { -            if (!group->RemoveMember(guid, 0))             // group was disbanded +            if (!group->RemoveMember(guid))                // group was disbanded              {                  SetBgRaid(team, NULL);                  delete group; diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index ae4720dd23f..7b375689653 100644 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -7386,7 +7386,7 @@ bool ChatHandler::HandleGroupRemoveCommand(const char *args)      if (GetPlayerGroupAndGUIDByName(cname, plr, group, guid, true))          if (group) -            group->RemoveMember(guid, 0); +            group->RemoveMember(guid);      return true;  } diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 153078442c5..8e2da740eee 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2598,7 +2598,7 @@ void Player::RemoveFromGroup(Group* group, uint64 guid)  {      if (group)      { -        if (group->RemoveMember(guid, 0) <= 1) +        if (group->RemoveMember(guid) <= 1)          {              // group->Disband(); already disbanded in RemoveMember              sObjectMgr.RemoveGroup(group); diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index a6e69cf3649..6c5b1b5c56e 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -354,7 +354,7 @@ bool Group::AddMember(const uint64 &guid, const char* name)      return true;  } -uint32 Group::RemoveMember(const uint64 &guid, const uint8 &method) +uint32 Group::RemoveMember(const uint64 &guid, const RemoveMethod &method)  {      BroadcastGroupUpdate(); @@ -376,7 +376,7 @@ uint32 Group::RemoveMember(const uint64 &guid, const uint8 &method)              WorldPacket data; -            if (method == 1) +            if (method == GROUP_REMOVEMETHOD_KICK)              {                  data.Initialize(SMSG_GROUP_UNINVITE, 0);                  player->GetSession()->SendPacket(&data); diff --git a/src/server/game/Groups/Group.h b/src/server/game/Groups/Group.h index a3d0ab614b5..9bd570edf14 100644 --- a/src/server/game/Groups/Group.h +++ b/src/server/game/Groups/Group.h @@ -116,6 +116,13 @@ enum GroupUpdateFlags      GROUP_UPDATE_FULL                   = 0x0007FFFF,       // all known flags  }; +enum RemoveMethod +{ +    GROUP_REMOVEMETHOD_DEFAULT = 0, +    GROUP_REMOVEMETHOD_KICK    = 1, +    GROUP_REMOVEMETHOD_LEAVE   = 2, +}; +  #define GROUP_UPDATE_FLAGS_COUNT          20                                                                  // 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,11,12,13,14,15,16,17,18,19  static const uint8 GroupUpdateLength[GROUP_UPDATE_FLAGS_COUNT] = { 0, 2, 2, 2, 1, 2, 2, 2, 2, 4, 8, 8, 1, 2, 2, 2, 1, 2, 2, 8}; @@ -191,8 +198,7 @@ class Group          void   RemoveAllInvites();          bool   AddLeaderInvite(Player *player);          bool   AddMember(const uint64 &guid, const char* name); -                                                            // method: 0=just remove, 1=kick -        uint32 RemoveMember(const uint64 &guid, const uint8 &method); +        uint32 RemoveMember(const uint64 &guid, const RemoveMethod &method = GROUP_REMOVEMETHOD_DEFAULT);          void   ChangeLeader(const uint64 &guid);          void   SetLootMethod(LootMethod method) { m_lootMethod = method; }          void   SetLooterGuid(const uint64 &guid) { m_looterGuid = guid; } | 
