diff options
Diffstat (limited to 'src/server')
34 files changed, 278 insertions, 266 deletions
diff --git a/src/server/database/Database/Field.cpp b/src/server/database/Database/Field.cpp index b9d25b3da1b..258bc2078fb 100644 --- a/src/server/database/Database/Field.cpp +++ b/src/server/database/Database/Field.cpp @@ -237,6 +237,18 @@ std::string Field::GetString() const return std::string(string, data.length); } +std::string_view Field::GetStringView() const +{ + if (!data.value) + return {}; + + char const* const string = GetCString(); + if (!string) + return {}; + + return { string, data.length }; +} + std::vector<uint8> Field::GetBinary() const { std::vector<uint8> result; diff --git a/src/server/database/Database/Field.h b/src/server/database/Database/Field.h index dcb03344031..a871ef64bfd 100644 --- a/src/server/database/Database/Field.h +++ b/src/server/database/Database/Field.h @@ -21,6 +21,8 @@ #include "Define.h" #include "DatabaseEnvFwd.h" #include <array> +#include <string> +#include <string_view> #include <vector> enum class DatabaseFieldTypes : uint8 @@ -104,6 +106,7 @@ class TC_DATABASE_API Field double GetDouble() const; char const* GetCString() const; std::string GetString() const; + std::string_view GetStringView() const; std::vector<uint8> GetBinary() const; template <size_t S> std::array<uint8, S> GetBinary() const diff --git a/src/server/database/Database/MySQLConnection.cpp b/src/server/database/Database/MySQLConnection.cpp index 96b00648ffa..2f41da9b70f 100644 --- a/src/server/database/Database/MySQLConnection.cpp +++ b/src/server/database/Database/MySQLConnection.cpp @@ -32,21 +32,19 @@ MySQLConnectionInfo::MySQLConnectionInfo(std::string const& infoString) { - Tokenizer tokens(infoString, ';'); + std::vector<std::string_view> tokens = Trinity::Tokenize(infoString, ';', true); if (tokens.size() != 5 && tokens.size() != 6) return; - uint8 i = 0; - - host.assign(tokens[i++]); - port_or_socket.assign(tokens[i++]); - user.assign(tokens[i++]); - password.assign(tokens[i++]); - database.assign(tokens[i++]); + host.assign(tokens[0]); + port_or_socket.assign(tokens[1]); + user.assign(tokens[2]); + password.assign(tokens[3]); + database.assign(tokens[4]); if (tokens.size() == 6) - ssl.assign(tokens[i++]); + ssl.assign(tokens[5]); } MySQLConnection::MySQLConnection(MySQLConnectionInfo& connInfo) : diff --git a/src/server/database/Logging/AppenderDB.cpp b/src/server/database/Logging/AppenderDB.cpp index 87910b49c30..5bac05b47e1 100644 --- a/src/server/database/Logging/AppenderDB.cpp +++ b/src/server/database/Logging/AppenderDB.cpp @@ -20,7 +20,7 @@ #include "LogMessage.h" #include "PreparedStatement.h" -AppenderDB::AppenderDB(uint8 id, std::string const& name, LogLevel level, AppenderFlags /*flags*/, std::vector<char const*> /*extraArgs*/) +AppenderDB::AppenderDB(uint8 id, std::string const& name, LogLevel level, AppenderFlags /*flags*/, std::vector<std::string_view> const& /*args*/) : Appender(id, name, level), realmId(0), enabled(false) { } AppenderDB::~AppenderDB() { } diff --git a/src/server/database/Logging/AppenderDB.h b/src/server/database/Logging/AppenderDB.h index 093678ca7ff..f4880df659a 100644 --- a/src/server/database/Logging/AppenderDB.h +++ b/src/server/database/Logging/AppenderDB.h @@ -23,13 +23,13 @@ class TC_DATABASE_API AppenderDB: public Appender { public: - typedef std::integral_constant<AppenderType, APPENDER_DB>::type TypeIndex; + static constexpr AppenderType type = APPENDER_DB; - AppenderDB(uint8 id, std::string const& name, LogLevel level, AppenderFlags flags, std::vector<char const*> extraArgs); + AppenderDB(uint8 id, std::string const& name, LogLevel level, AppenderFlags flags, std::vector<std::string_view> const& args); ~AppenderDB(); void setRealmId(uint32 realmId) override; - AppenderType getType() const override { return TypeIndex::value; } + AppenderType getType() const override { return type; } private: uint32 realmId; diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index cbc73da75e5..6affb4cb5ed 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -33,6 +33,7 @@ #include "Mail.h" #include "ObjectMgr.h" #include "RBAC.h" +#include "StringConvert.h" #include "World.h" #include "WorldSession.h" #include <sstream> @@ -756,9 +757,9 @@ void GuildAchievementMgr::LoadFromDB(PreparedQueryResult achievementResult, Prep CompletedAchievementData& ca = _completedAchievements[achievementid]; ca.Date = fields[1].GetInt64(); - Tokenizer guids(fields[2].GetString(), ' '); - for (uint32 i = 0; i < guids.size(); ++i) - ca.CompletingPlayers.insert(ObjectGuid::Create<HighGuid::Player>(uint64(strtoull(guids[i], nullptr, 10)))); + for (std::string_view guid : Trinity::Tokenize(fields[2].GetStringView(), ' ', false)) + if (Optional<ObjectGuid::LowType> parsedGuid = Trinity::StringTo<ObjectGuid::LowType>(guid)) + ca.CompletingPlayers.insert(ObjectGuid::Create<HighGuid::Player>(*parsedGuid)); ca.Changed = false; diff --git a/src/server/game/BlackMarket/BlackMarketMgr.cpp b/src/server/game/BlackMarket/BlackMarketMgr.cpp index a0a595c3616..f543f14bfe1 100644 --- a/src/server/game/BlackMarket/BlackMarketMgr.cpp +++ b/src/server/game/BlackMarket/BlackMarketMgr.cpp @@ -30,6 +30,7 @@ #include "ObjectMgr.h" #include "Player.h" #include "Realm.h" +#include "StringConvert.h" #include "World.h" #include "WorldSession.h" #include <sstream> @@ -368,10 +369,10 @@ bool BlackMarketTemplate::LoadFromDB(Field* fields) Duration = static_cast<time_t>(fields[5].GetUInt32()); Chance = fields[6].GetFloat(); - Tokenizer bonusListIDsTok(fields[7].GetString(), ' '); std::vector<int32> bonusListIDs; - for (char const* token : bonusListIDsTok) - bonusListIDs.push_back(int32(atol(token))); + for (std::string_view token : Trinity::Tokenize(fields[7].GetStringView(), ' ', false)) + if (Optional<int32> bonusListID = Trinity::StringTo<int32>(token)) + bonusListIDs.push_back(*bonusListID); if (!bonusListIDs.empty()) { diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp index 7f5a6cc8aec..46a4df0df76 100644 --- a/src/server/game/Chat/Channels/Channel.cpp +++ b/src/server/game/Chat/Channels/Channel.cpp @@ -31,6 +31,7 @@ #include "ObjectMgr.h" #include "Player.h" #include "SocialMgr.h" +#include "StringConvert.h" #include "World.h" #include "WorldSession.h" #include <sstream> @@ -73,11 +74,10 @@ Channel::Channel(ObjectGuid const& guid, std::string const& name, uint32 team /* _channelName(name), _zoneEntry(nullptr) { - Tokenizer tokens(banList, ' '); - for (auto const& token : tokens) + for (std::string_view guid : Trinity::Tokenize(banList, ' ', false)) { // legacy db content might not have 0x prefix, account for that - std::string bannedGuidStr(memcmp(token, "0x", 2) ? token + 2 : token); + std::string bannedGuidStr(guid.size() > 2 && guid.substr(0, 2) == "0x" ? guid.substr(2) : guid); ObjectGuid banned; banned.SetRawValue(uint64(strtoull(bannedGuidStr.substr(0, 16).c_str(), nullptr, 16)), uint64(strtoull(bannedGuidStr.substr(16).c_str(), nullptr, 16))); if (!banned) diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index 3a0e77bd294..75acbffcbd3 100644 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -180,7 +180,7 @@ void ChatHandler::SendSysMessage(const char *str, bool escapeCharacters) // Replace every "|" with "||" in msg if (escapeCharacters && msg.find('|') != std::string::npos) { - Tokenizer tokens{msg, '|'}; + std::vector<std::string_view> tokens = Trinity::Tokenize(msg, '|', true); std::ostringstream stream; for (size_t i = 0; i < tokens.size() - 1; ++i) stream << tokens[i] << "||"; @@ -190,7 +190,7 @@ void ChatHandler::SendSysMessage(const char *str, bool escapeCharacters) } WorldPackets::Chat::Chat packet; - for (const auto& line : Tokenizer{msg, '\n'}) + for (std::string_view line : Trinity::Tokenize(str, '\n', true)) { packet.Initialize(CHAT_MSG_SYSTEM, LANG_UNIVERSAL, nullptr, nullptr, line); m_session->SendPacket(packet.Write()); @@ -200,7 +200,7 @@ void ChatHandler::SendSysMessage(const char *str, bool escapeCharacters) void ChatHandler::SendGlobalSysMessage(const char *str) { WorldPackets::Chat::Chat packet; - for (const auto& line : Tokenizer{str, '\n'}) + for (std::string_view line : Trinity::Tokenize(str, '\n', true)) { packet.Initialize(CHAT_MSG_SYSTEM, LANG_UNIVERSAL, nullptr, nullptr, line); sWorld->SendGlobalMessage(packet.Write()); @@ -210,7 +210,7 @@ void ChatHandler::SendGlobalSysMessage(const char *str) void ChatHandler::SendGlobalGMSysMessage(const char *str) { WorldPackets::Chat::Chat packet; - for (const auto& line : Tokenizer{str, '\n'}) + for (std::string_view line : Trinity::Tokenize(str, '\n', true)) { packet.Initialize(CHAT_MSG_SYSTEM, LANG_UNIVERSAL, nullptr, nullptr, line); sWorld->SendGlobalGMMessage(packet.Write()); diff --git a/src/server/game/Chat/LanguageMgr.cpp b/src/server/game/Chat/LanguageMgr.cpp index ec2a65f9013..c30cfa9b965 100644 --- a/src/server/game/Chat/LanguageMgr.cpp +++ b/src/server/game/Chat/LanguageMgr.cpp @@ -216,13 +216,12 @@ std::string LanguageMgr::Translate(std::string const& msg, uint32 language, Loca std::string result; result.reserve(textToTranslate.length()); - Tokenizer tokens(textToTranslate, ' '); - for (char const* str : tokens) + for (std::string_view str : Trinity::Tokenize(textToTranslate, ' ', false)) { - uint32 wordLen = std::min(18u, uint32(strlen(str))); + uint32 wordLen = std::min(18u, uint32(str.length())); if (LanguageMgr::WordList const* wordGroup = FindWordGroup(language, wordLen)) { - uint32 wordHash = SStrHash(str, true); + uint32 wordHash = SStrHash(str.data(), true); uint8 idxInsideGroup = wordHash % wordGroup->size(); char const* replacementWord = (*wordGroup)[idxInsideGroup]; @@ -233,7 +232,7 @@ std::string LanguageMgr::Translate(std::string const& msg, uint32 language, Loca case LOCALE_zhCN: case LOCALE_zhTW: { - size_t length = std::min(strlen(str), strlen(replacementWord)); + size_t length = std::min(str.length(), strlen(replacementWord)); for (size_t i = 0; i < length; ++i) { if (str[i] >= 'A' && str[i] <= 'Z') diff --git a/src/server/game/Conditions/DisableMgr.cpp b/src/server/game/Conditions/DisableMgr.cpp index d3ba318cc1a..15af1065d2a 100644 --- a/src/server/game/Conditions/DisableMgr.cpp +++ b/src/server/game/Conditions/DisableMgr.cpp @@ -25,6 +25,7 @@ #include "OutdoorPvP.h" #include "Player.h" #include "SpellMgr.h" +#include "StringConvert.h" #include "VMapManager2.h" #include "World.h" @@ -109,16 +110,24 @@ void LoadDisables() if (flags & SPELL_DISABLE_MAP) { - Tokenizer tokens(params_0, ','); - for (uint8 i = 0; i < tokens.size(); ) - data.params[0].insert(atoi(tokens[i++])); + for (std::string_view mapStr : Trinity::Tokenize(params_0, ',', true)) + { + if (Optional<uint32> mapId = Trinity::StringTo<uint32>(mapStr)) + data.params[0].insert(*mapId); + else + TC_LOG_ERROR("sql.sql", "Disable map '%s' for spell %u is invalid, skipped.", std::string(mapStr).c_str(), entry); + } } if (flags & SPELL_DISABLE_AREA) { - Tokenizer tokens(params_1, ','); - for (uint8 i = 0; i < tokens.size(); ) - data.params[1].insert(atoi(tokens[i++])); + for (std::string_view areaStr : Trinity::Tokenize(params_0, ',', true)) + { + if (Optional<uint32> areaId = Trinity::StringTo<uint32>(areaStr)) + data.params[1].insert(*areaId); + else + TC_LOG_ERROR("sql.sql", "Disable area '%s' for spell %u is invalid, skipped.", std::string(areaStr).c_str(), entry); + } } break; diff --git a/src/server/game/DataStores/GameTables.cpp b/src/server/game/DataStores/GameTables.cpp index d77b805d404..ba847f9197d 100644 --- a/src/server/game/DataStores/GameTables.cpp +++ b/src/server/game/DataStores/GameTables.cpp @@ -55,7 +55,7 @@ inline uint32 LoadGameTable(std::vector<std::string>& errors, GameTable<T>& stor return 0; } - Tokenizer columnDefs(headers, '\t', 0, false); + std::vector<std::string_view> columnDefs = Trinity::Tokenize(headers, '\t', false); ASSERT(columnDefs.size() - 1 == sizeof(T) / sizeof(float), "GameTable '%s' has different count of columns " SZFMTD " than expected by size of C++ structure (" SZFMTD ").", @@ -67,13 +67,13 @@ inline uint32 LoadGameTable(std::vector<std::string>& errors, GameTable<T>& stor std::string line; while (std::getline(stream, line)) { - Tokenizer values(line, '\t', uint32(columnDefs.size())); - if (!values.size()) + std::vector<std::string_view> values = Trinity::Tokenize(line, '\t', true); + if (values.empty()) break; // make end point just after last nonempty token auto end = values.begin() + values.size() - 1; - while (!strlen(*end) && end != values.begin()) + while (end->empty() && end != values.begin()) --end; if (values.begin() == end) @@ -91,7 +91,7 @@ inline uint32 LoadGameTable(std::vector<std::string>& errors, GameTable<T>& stor data.emplace_back(); float* row = reinterpret_cast<float*>(&data.back()); for (auto itr = values.begin() + 1; itr != end; ++itr) - *row++ = strtof(*itr, nullptr); + *row++ = strtof(itr->data(), nullptr); } storage.SetData(std::move(data)); diff --git a/src/server/game/Entities/Corpse/Corpse.cpp b/src/server/game/Entities/Corpse/Corpse.cpp index 5fabe946041..2a6abe5a30a 100644 --- a/src/server/game/Entities/Corpse/Corpse.cpp +++ b/src/server/game/Entities/Corpse/Corpse.cpp @@ -26,6 +26,7 @@ #include "ObjectAccessor.h" #include "PhasingHandler.h" #include "Player.h" +#include "StringConvert.h" #include "UpdateData.h" #include "World.h" #include <sstream> @@ -185,10 +186,10 @@ bool Corpse::LoadCorpseFromDB(ObjectGuid::LowType guid, Field* fields) SetObjectScale(1.0f); SetDisplayId(fields[5].GetUInt32()); - Tokenizer items(fields[6].GetString(), ' ', EQUIPMENT_SLOT_END); + std::vector<std::string_view> items = Trinity::Tokenize(fields[6].GetStringView(), ' ', EQUIPMENT_SLOT_END); if (items.size() == EQUIPMENT_SLOT_END) for (uint32 index = 0; index < EQUIPMENT_SLOT_END; ++index) - SetItem(index, atoul(items[index])); + SetItem(index, Trinity::StringTo<uint32>(items[index]).value_or(0)); SetRace(fields[7].GetUInt8()); SetClass(fields[8].GetUInt8()); diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 83725a16a78..8912559e0f0 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -40,6 +40,7 @@ #include "ScriptMgr.h" #include "SpellInfo.h" #include "SpellMgr.h" +#include "StringConvert.h" #include "TradeData.h" #include "UpdateData.h" #include "World.h" @@ -846,7 +847,10 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid ownerGuid, Field* fie ItemTemplate const* proto = GetTemplate(); if (!proto) + { + TC_LOG_ERROR("entities.item", "Invalid entry %u for item %s. Refusing to load.", GetEntry(), GetGUID().ToString().c_str()); return false; + } _bonusData.Initialize(proto); @@ -900,17 +904,18 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid ownerGuid, Field* fie SetContext(ItemContext(fields[17].GetUInt8())); - Tokenizer bonusListString(fields[18].GetString(), ' '); + std::vector<std::string_view> bonusListString = Trinity::Tokenize(fields[18].GetStringView(), ' ', false); std::vector<int32> bonusListIDs; bonusListIDs.reserve(bonusListString.size()); - for (char const* token : bonusListString) - bonusListIDs.push_back(atoi(token)); + for (std::string_view token : bonusListString) + if (Optional<int32> bonusListID = Trinity::StringTo<int32>(token)) + bonusListIDs.push_back(*bonusListID); SetBonuses(std::move(bonusListIDs)); // load charges after bonuses, they can add more item effects - Tokenizer tokens(fields[6].GetString(), ' ', proto->Effects.size()); + std::vector<std::string_view> tokens = Trinity::Tokenize(fields[6].GetStringView(), ' ', false); for (uint8 i = 0; i < m_itemData->SpellCharges.size() && i < _bonusData.EffectCount && i < tokens.size(); ++i) - SetSpellCharges(i, atoi(tokens[i])); + SetSpellCharges(i, Trinity::StringTo<int32>(tokens[i]).value_or(0)); SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_ALL_SPECS, fields[19].GetUInt32()); SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_1, fields[20].GetUInt32()); @@ -939,11 +944,11 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid ownerGuid, Field* fie for (uint32 i = 0; i < MAX_GEM_SOCKETS; ++i) { gemData[i].ItemId = fields[37 + i * gemFields].GetUInt32(); - Tokenizer gemBonusListIDs(fields[38 + i * gemFields].GetString(), ' '); + std::vector<std::string_view> gemBonusListIDs = Trinity::Tokenize(fields[38 + i * gemFields].GetStringView(), ' ', false); uint32 b = 0; - for (char const* token : gemBonusListIDs) - if (uint32 bonusListID = atoul(token)) - gemData[i].BonusListIDs[b++] = bonusListID; + for (std::string_view token : gemBonusListIDs) + if (Optional<uint16> bonusListID = Trinity::StringTo<uint16>(token)) + gemData[i].BonusListIDs[b++] = *bonusListID; gemData[i].Context = fields[39 + i * gemFields].GetUInt8(); if (gemData[i].ItemId) @@ -954,15 +959,15 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid ownerGuid, Field* fie SetModifier(ITEM_MODIFIER_ARTIFACT_KNOWLEDGE_LEVEL, fields[50].GetUInt32()); // Enchants must be loaded after all other bonus/scaling data - Tokenizer enchantmentTokens(fields[8].GetString(), ' '); + std::vector<std::string_view> enchantmentTokens = Trinity::Tokenize(fields[8].GetStringView(), ' ', false); if (enchantmentTokens.size() == MAX_ENCHANTMENT_SLOT * MAX_ENCHANTMENT_OFFSET) { for (uint32 i = 0; i < MAX_ENCHANTMENT_SLOT; ++i) { auto enchantmentField = m_values.ModifyValue(&Item::m_itemData).ModifyValue(&UF::ItemData::Enchantment, i); - SetUpdateFieldValue(enchantmentField.ModifyValue(&UF::ItemEnchantment::ID), atoul(enchantmentTokens[i * MAX_ENCHANTMENT_OFFSET + 0])); - SetUpdateFieldValue(enchantmentField.ModifyValue(&UF::ItemEnchantment::Duration), atoul(enchantmentTokens[i * MAX_ENCHANTMENT_OFFSET + 1])); - SetUpdateFieldValue(enchantmentField.ModifyValue(&UF::ItemEnchantment::Charges), atoi(enchantmentTokens[i * MAX_ENCHANTMENT_OFFSET + 2])); + SetUpdateFieldValue(enchantmentField.ModifyValue(&UF::ItemEnchantment::ID), Trinity::StringTo<int32>(enchantmentTokens[i * MAX_ENCHANTMENT_OFFSET + 0]).value_or(0)); + SetUpdateFieldValue(enchantmentField.ModifyValue(&UF::ItemEnchantment::Duration), Trinity::StringTo<uint32>(enchantmentTokens[i * MAX_ENCHANTMENT_OFFSET + 1]).value_or(0)); + SetUpdateFieldValue(enchantmentField.ModifyValue(&UF::ItemEnchantment::Charges), Trinity::StringTo<int16>(enchantmentTokens[i * MAX_ENCHANTMENT_OFFSET + 2]).value_or(0)); } } m_randomBonusListId = fields[9].GetUInt32(); diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index fe8e65b22d2..0831c4e4fb4 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -45,6 +45,7 @@ #include "SpellAuraEffects.h" #include "SpellMgr.h" #include "SpellPackets.h" +#include "StringConvert.h" #include "TemporarySummon.h" #include "Totem.h" #include "Transport.h" diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index a8ceac5faf8..be54db2944e 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -110,6 +110,7 @@ #include "SpellHistory.h" #include "SpellMgr.h" #include "SpellPackets.h" +#include "StringConvert.h" #include "TalentPackets.h" #include "ToyPackets.h" #include "TradeData.h" @@ -6523,7 +6524,7 @@ bool Player::RewardHonor(Unit* victim, uint32 groupsize, int32 honor, bool pvpto return true; } - // 'Inactive' this aura prevents the player from gaining honor points and battleground Tokenizer + // 'Inactive' this aura prevents the player from gaining honor points and battleground tokens if (HasAura(SPELL_AURA_PLAYER_INACTIVE)) return false; @@ -17610,7 +17611,7 @@ void Player::_LoadArenaTeamInfo(PreparedQueryResult result) ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); if (!arenaTeam) { - TC_LOG_ERROR("entities.player", "Player::_LoadArenaTeamInfo: couldn't load arenateam %u", arenaTeamId); + TC_LOG_ERROR("entities.player.loading", "Player::_LoadArenaTeamInfo: couldn't load arenateam %u", arenaTeamId); continue; } @@ -17782,23 +17783,6 @@ void Player::SendPlayerBound(ObjectGuid const& binderGuid, uint32 areaId) const SendDirectMessage(packet.Write()); } -uint32 Player::GetUInt32ValueFromArray(Tokenizer const& data, uint16 index) -{ - if (index >= data.size()) - return 0; - - return (uint32)atoi(data[index]); -} - -float Player::GetFloatValueFromArray(Tokenizer const& data, uint16 index) -{ - float result; - uint32 temp = Player::GetUInt32ValueFromArray(data, index); - memcpy(&result, &temp, sizeof(result)); - - return result; -} - bool Player::IsLoading() const { return GetSession()->PlayerLoading(); @@ -17811,7 +17795,7 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) { std::string name = "<unknown>"; sCharacterCache->GetCharacterNameByGuid(guid, name); - TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player '%s' (%s) not found in table `characters`, can't load. ", name.c_str(), guid.ToString().c_str()); + TC_LOG_ERROR("entities.player.loading", "Player::LoadFromDB: Player '%s' (%s) not found in table `characters`, can't load. ", name.c_str(), guid.ToString().c_str()); return false; } @@ -17970,13 +17954,13 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) // player should be able to load/delete character only with correct account! if (fields.account != GetSession()->GetAccountId()) { - TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player (%s) loading from wrong account (is: %u, should be: %u)", guid.ToString().c_str(), GetSession()->GetAccountId(), fields.account); + TC_LOG_ERROR("entities.player.loading", "Player::LoadFromDB: Player (%s) loading from wrong account (is: %u, should be: %u)", guid.ToString().c_str(), GetSession()->GetAccountId(), fields.account); return false; } if (holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_BANNED)) { - TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player (%s) is banned, can't load.", guid.ToString().c_str()); + TC_LOG_ERROR("entities.player.loading", "Player::LoadFromDB: Player (%s) is banned, can't load.", guid.ToString().c_str()); return false; } @@ -18000,7 +17984,7 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) if (!IsValidGender(fields.gender)) { - TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player (%s) has wrong gender (%u), can't load.", guid.ToString().c_str(), uint32(fields.gender)); + TC_LOG_ERROR("entities.player.loading", "Player::LoadFromDB: Player (%s) has wrong gender (%u), can't load.", guid.ToString().c_str(), uint32(fields.gender)); return false; } @@ -18012,26 +17996,23 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) PlayerInfo const* info = sObjectMgr->GetPlayerInfo(GetRace(), GetClass()); if (!info) { - TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player (%s) has wrong race/class (%u/%u), can't load.", guid.ToString().c_str(), GetRace(), GetClass()); + TC_LOG_ERROR("entities.player.loading", "Player::LoadFromDB: Player (%s) has wrong race/class (%u/%u), can't load.", guid.ToString().c_str(), GetRace(), GetClass()); return false; } SetLevel(fields.level, false); SetXP(fields.xp); - Tokenizer exploredZones(fields.exploredZones, ' '); + std::vector<std::string_view> exploredZones = Trinity::Tokenize(fields.exploredZones, ' ', false); if (exploredZones.size() == PLAYER_EXPLORED_ZONES_SIZE * 2) for (std::size_t i = 0; i < exploredZones.size(); ++i) SetUpdateFieldFlagValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::ExploredZones, i / 2), - (uint64(atoul(exploredZones[i])) << (32 * (i % 2)))); + Trinity::StringTo<uint64>(exploredZones[i]).value_or(UI64LIT(0)) << (32 * (i % 2))); - Tokenizer knownTitles(fields.knownTitles, ' '); - if (!(knownTitles.size() % 2)) - { - for (std::size_t i = 0; i < knownTitles.size(); ++i) - SetUpdateFieldFlagValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::KnownTitles, i / 2), - (uint64(atoul(knownTitles[i])) << (32 * (i % 2)))); - } + std::vector<std::string_view> knownTitles = Trinity::Tokenize(fields.knownTitles, ' ', false); + for (std::size_t i = 0; i < knownTitles.size(); ++i) + SetUpdateFieldFlagValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::KnownTitles, i / 2), + Trinity::StringTo<uint64>(knownTitles[i]).value_or(UI64LIT(0)) << (32 * (i % 2))); SetObjectScale(1.0f); SetHoverHeight(1.0f); @@ -18069,7 +18050,7 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) if (!GetSession()->ValidateAppearance(Races(GetRace()), Classes(GetClass()), fields.gender, MakeChrCustomizationChoiceRange(customizations))) { - TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player (%s) has wrong Appearance values (Hair/Skin/Color), can't load.", guid.ToString().c_str()); + TC_LOG_ERROR("entities.player.loading", "Player::LoadFromDB: Player (%s) has wrong Appearance values (Hair/Skin/Color), can't load.", guid.ToString().c_str()); return false; } @@ -18114,7 +18095,7 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) SetRaidDifficultyID(CheckLoadedRaidDifficultyID(fields.raidDifficulty)); SetLegacyRaidDifficultyID(CheckLoadedLegacyRaidDifficultyID(fields.legacyRaidDifficulty)); -#define RelocateToHomebind(){ mapId = m_homebind.GetMapId(); instanceId = 0; WorldRelocate(m_homebind); } + auto RelocateToHomebind = [this, &mapId, &instanceId]() { mapId = m_homebind.GetMapId(); instanceId = 0; WorldRelocate(m_homebind); }; _LoadGroup(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_GROUP)); @@ -18133,7 +18114,7 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) bool player_at_bg = false; if (!mapEntry || !IsPositionValid()) { - TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player (%s) has invalid coordinates (MapId: %u X: %f Y: %f Z: %f O: %f). Teleport to default race/class locations.", + TC_LOG_ERROR("entities.player.loading", "Player::LoadFromDB: Player (%s) has invalid coordinates (MapId: %u X: %f Y: %f Z: %f O: %f). Teleport to default race/class locations.", guid.ToString().c_str(), mapId, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation()); RelocateToHomebind(); } @@ -18179,7 +18160,7 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) //if (mapId == MAPID_INVALID) -- code kept for reference if (int16(mapId) == int16(-1)) // Battleground Entry Point not found (???) { - TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player (%s) was in BG in database, but BG was not found and entry point was invalid! Teleport to default race/class locations.", + TC_LOG_ERROR("entities.player.loading", "Player::LoadFromDB: Player (%s) was in BG in database, but BG was not found and entry point was invalid! Teleport to default race/class locations.", guid.ToString().c_str()); RelocateToHomebind(); } @@ -18211,7 +18192,7 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) std::fabs(m_movementInfo.transport.pos.GetPositionY()) > 250.0f || std::fabs(m_movementInfo.transport.pos.GetPositionZ()) > 250.0f) { - TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player (%s) has invalid transport coordinates (X: %f Y: %f Z: %f O: %f). Teleport to bind location.", + TC_LOG_ERROR("entities.player.loading", "Player::LoadFromDB: Player (%s) has invalid transport coordinates (X: %f Y: %f Z: %f O: %f). Teleport to bind location.", guid.ToString().c_str(), x, y, z, o); m_movementInfo.transport.Reset(); @@ -18228,7 +18209,7 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) } else { - TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player (%s) has problems with transport guid (" UI64FMTD "). Teleport to bind location.", + TC_LOG_ERROR("entities.player.loading", "Player::LoadFromDB: Player (%s) has problems with transport guid (" UI64FMTD "). Teleport to bind location.", guid.ToString().c_str(), fields.transguid); RelocateToHomebind(); @@ -18254,12 +18235,12 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) if (!nodeEntry) // don't know taxi start node, teleport to homebind { - TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player (%s) has wrong data in taxi destination list, teleport to homebind.", GetGUID().ToString().c_str()); + TC_LOG_ERROR("entities.player.loading", "Player::LoadFromDB: Player (%s) has wrong data in taxi destination list (%s), teleport to homebind.", GetGUID().ToString().c_str(), fields.taxi_path.c_str()); RelocateToHomebind(); } else // has start node, teleport to it { - TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player (%s) has too short taxi destination list, teleport to original node.", GetGUID().ToString().c_str()); + TC_LOG_ERROR("entities.player.loading", "Player::LoadFromDB: Player (%s) has too short taxi destination list (%s), teleport to original node.", GetGUID().ToString().c_str(), fields.taxi_path.c_str()); mapId = nodeEntry->ContinentID; Relocate(nodeEntry->Pos.X, nodeEntry->Pos.Y, nodeEntry->Pos.Z, 0.0f); } @@ -18365,7 +18346,7 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) map = sMapMgr->CreateMap(mapId, this); if (!map) { - TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player '%s' (%s) Map: %u, X: %f, Y: %f, Z: %f, O: %f. Invalid default map coordinates or instance couldn't be created.", + TC_LOG_ERROR("entities.player.loading", "Player::LoadFromDB: Player '%s' (%s) Map: %u, X: %f, Y: %f, Z: %f, O: %f. Invalid default map coordinates or instance couldn't be created.", m_name.c_str(), guid.ToString().c_str(), mapId, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation()); return false; } @@ -18409,7 +18390,8 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) SetTalentResetCost(fields.resettalents_cost); SetTalentResetTime(fields.resettalents_time); - m_taxi.LoadTaxiMask(fields.taximask); // must be before InitTaxiNodesForLevel + if (!m_taxi.LoadTaxiMask(fields.taximask)) // must be before InitTaxiNodesForLevel + TC_LOG_WARN("entities.player.loading", "Player::LoadFromDB: Player (%s) has invalid taximask (%s) in DB. Forced partial load.", GetGUID().ToString().c_str(), fields.taximask.c_str()); uint32 extraflags = fields.extra_flags; @@ -19161,9 +19143,9 @@ void Player::_LoadVoidStorage(PreparedQueryResult result) uint32 artifactKnowledgeLevel = fields[6].GetUInt32(); ItemContext context = ItemContext(fields[7].GetUInt8()); std::vector<int32> bonusListIDs; - Tokenizer bonusListIdTokens(fields[8].GetString(), ' '); - for (char const* token : bonusListIdTokens) - bonusListIDs.push_back(atoul(token)); + for (std::string_view bonusListIDtoken : Trinity::Tokenize(fields[8].GetStringView(), ' ', false)) + if (Optional<int32> bonusListID = Trinity::StringTo<int32>(bonusListIDtoken)) + bonusListIDs.push_back(*bonusListID); if (!itemId) { @@ -19253,7 +19235,7 @@ Item* Player::_LoadItem(CharacterDatabaseTransaction& trans, uint32 zoneId, uint } else { - TC_LOG_DEBUG("entities.player.loading", "Player::_LoadInventory: player (%s, name: '%s') has item (%s) with refundable flags, but without data in item_refund_instance. Removing flag.", + TC_LOG_WARN("entities.player.loading", "Player::_LoadInventory: player (%s, name: '%s') has item (%s) with refundable flags, but without data in item_refund_instance. Removing flag.", GetGUID().ToString().c_str(), GetName().c_str(), item->GetGUID().ToString().c_str()); item->RemoveItemFlag(ITEM_FIELD_FLAG_REFUNDABLE); } @@ -19265,11 +19247,9 @@ Item* Player::_LoadItem(CharacterDatabaseTransaction& trans, uint32 zoneId, uint stmt->setUInt64(0, item->GetGUID().GetCounter()); if (PreparedQueryResult result = CharacterDatabase.Query(stmt)) { - std::string strGUID = (*result)[0].GetString(); - Tokenizer GUIDlist(strGUID, ' '); GuidSet looters; - for (Tokenizer::const_iterator itr = GUIDlist.begin(); itr != GUIDlist.end(); ++itr) - looters.insert(ObjectGuid::Create<HighGuid::Player>(uint64(strtoull(*itr, nullptr, 10)))); + for (std::string_view guidStr : Trinity::Tokenize((*result)[0].GetStringView(), ' ', false)) + looters.insert(ObjectGuid::Create<HighGuid::Player>(Trinity::StringTo<uint64>(guidStr).value_or(UI64LIT(0)))); if (looters.size() > 1 && item->GetTemplate()->GetMaxStackSize() == 1 && item->IsSoulBound()) { @@ -19281,7 +19261,7 @@ Item* Player::_LoadItem(CharacterDatabaseTransaction& trans, uint32 zoneId, uint } else { - TC_LOG_DEBUG("entities.player.loading", "Player::_LoadInventory: player (%s, name: '%s') has item (%s) with ITEM_FLAG_BOP_TRADEABLE flag, but without data in item_soulbound_trade_data. Removing flag.", + TC_LOG_WARN("entities.player.loading", "Player::_LoadInventory: player (%s, name: '%s') has item (%s) with ITEM_FLAG_BOP_TRADEABLE flag, but without data in item_soulbound_trade_data. Removing flag.", GetGUID().ToString().c_str(), GetName().c_str(), item->GetGUID().ToString().c_str()); item->RemoveItemFlag(ITEM_FIELD_FLAG_BOP_TRADEABLE); } @@ -21650,17 +21630,6 @@ void Player::SavePositionInDB(WorldLocation const& loc, uint16 zoneId, ObjectGui CharacterDatabase.ExecuteOrAppend(trans, stmt); } -void Player::SetUInt32ValueInArray(Tokenizer& Tokenizer, uint16 index, uint32 value) -{ - char buf[11]; - snprintf(buf, 11, "%u", value); - - if (index >= Tokenizer.size()) - return; - - Tokenizer[index] = buf; -} - void Player::SendAttackSwingCantAttack() const { SendDirectMessage(WorldPackets::Combat::AttackSwingError(WorldPackets::Combat::AttackSwingError::CantAttack).Write()); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 8efa94ff758..f79818ffec8 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1664,8 +1664,6 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> bool LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder); bool IsLoading() const override; - static uint32 GetUInt32ValueFromArray(Tokenizer const& data, uint16 index); - static float GetFloatValueFromArray(Tokenizer const& data, uint16 index); static uint32 GetZoneIdFromDB(ObjectGuid guid); static bool LoadPositionFromDB(uint32& mapid, float& x, float& y, float& z, float& o, bool& in_flight, ObjectGuid guid); @@ -1684,7 +1682,6 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> static void SaveCustomizations(CharacterDatabaseTransaction trans, ObjectGuid::LowType guid, Trinity::IteratorPair<UF::ChrCustomizationChoice const*> customizations); - static void SetUInt32ValueInArray(Tokenizer& data, uint16 index, uint32 value); static void SavePositionInDB(WorldLocation const& loc, uint16 zoneId, ObjectGuid guid, CharacterDatabaseTransaction& trans); static void DeleteFromDB(ObjectGuid playerguid, uint32 accountId, bool updateRealmChars = true, bool deleteFinally = false); diff --git a/src/server/game/Entities/Player/PlayerTaxi.cpp b/src/server/game/Entities/Player/PlayerTaxi.cpp index 7bd13b6c759..729edb9dfb4 100644 --- a/src/server/game/Entities/Player/PlayerTaxi.cpp +++ b/src/server/game/Entities/Player/PlayerTaxi.cpp @@ -19,6 +19,7 @@ #include "DB2Stores.h" #include "ObjectMgr.h" #include "Player.h" +#include "StringConvert.h" #include "TaxiPackets.h" #include <limits> #include <sstream> @@ -95,16 +96,26 @@ void PlayerTaxi::InitTaxiNodesForLevel(uint32 race, uint32 chrClass, uint8 level SetTaximaskNode(213); //Shattered Sun Staging Area } -void PlayerTaxi::LoadTaxiMask(std::string const &data) +bool PlayerTaxi::LoadTaxiMask(std::string const& data) { - Tokenizer tokens(data, ' '); - - std::size_t index = 0; - for (Tokenizer::const_iterator iter = tokens.begin(); index < TaxiMaskSize && iter != tokens.end(); ++iter, ++index) + bool warn = false; + std::vector<std::string_view> tokens = Trinity::Tokenize(data, ' ', false); + for (size_t index = 0; (index < TaxiMaskSize) && (index < tokens.size()); ++index) { - // load and set bits only for existing taxi nodes - m_taximask[index] = sTaxiNodesMask[index] & atoul(*iter); + if (Optional<uint32> mask = Trinity::StringTo<uint32>(tokens[index])) + { + // load and set bits only for existing taxi nodes + m_taximask[index] = sTaxiNodesMask[index] & *mask; + if (m_taximask[index] != *mask) + warn = true; + } + else + { + m_taximask[index] = 0; + warn = true; + } } + return !warn; } void PlayerTaxi::AppendTaximaskTo(WorldPackets::Taxi::ShowTaxiNodes& data, bool all) @@ -125,16 +136,22 @@ bool PlayerTaxi::LoadTaxiDestinationsFromString(const std::string& values, uint3 { ClearTaxiDestinations(); - Tokenizer tokens(values, ' '); - auto iter = tokens.begin(); - if (iter != tokens.end()) - m_flightMasterFactionId = atoul(*iter); + std::vector<std::string_view> tokens = Trinity::Tokenize(values, ' ', false); + auto itr = tokens.begin(); + if (itr != tokens.end()) + { + if (Optional<uint32> faction = Trinity::StringTo<uint32>(*itr)) + m_flightMasterFactionId = *faction; + else + return false; + } - ++iter; - for (; iter != tokens.end(); ++iter) + while ((++itr) != tokens.end()) { - uint32 node = atoul(*iter); - AddTaxiDestination(node); + if (Optional<uint32> node = Trinity::StringTo<uint32>(*itr)) + AddTaxiDestination(*node); + else + return false; } if (m_TaxiDestinations.empty()) diff --git a/src/server/game/Entities/Player/PlayerTaxi.h b/src/server/game/Entities/Player/PlayerTaxi.h index fd962967f8b..16a238a02da 100644 --- a/src/server/game/Entities/Player/PlayerTaxi.h +++ b/src/server/game/Entities/Player/PlayerTaxi.h @@ -40,7 +40,7 @@ class TC_GAME_API PlayerTaxi ~PlayerTaxi() { } // Nodes void InitTaxiNodesForLevel(uint32 race, uint32 chrClass, uint8 level); - void LoadTaxiMask(std::string const& data); + bool LoadTaxiMask(std::string const& data); bool IsTaximaskNodeKnown(uint32 nodeidx) const { @@ -64,7 +64,7 @@ class TC_GAME_API PlayerTaxi TaxiMask const& GetTaxiMask() const { return m_taximask; } // Destinations - bool LoadTaxiDestinationsFromString(std::string const& values, uint32 team); + [[nodiscard]] bool LoadTaxiDestinationsFromString(std::string const& values, uint32 team); std::string SaveTaxiDestinationsToString(); void ClearTaxiDestinations() { m_TaxiDestinations.clear(); } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index c5bee109aff..c4206927bbe 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -75,6 +75,7 @@ #include "SpellInfo.h" #include "SpellMgr.h" #include "SpellPackets.h" +#include "StringConvert.h" #include "TemporarySummon.h" #include "Totem.h" #include "Transport.h" @@ -9531,29 +9532,28 @@ void CharmInfo::LoadPetActionBar(const std::string& data) { InitPetActionBar(); - Tokenizer tokens(data, ' '); - + std::vector<std::string_view> tokens = Trinity::Tokenize(data, ' ', false); if (tokens.size() != (ACTION_BAR_INDEX_END-ACTION_BAR_INDEX_START) * 2) return; // non critical, will reset to default - uint8 index = ACTION_BAR_INDEX_START; - Tokenizer::const_iterator iter = tokens.begin(); - for (; index < ACTION_BAR_INDEX_END; ++iter, ++index) + auto iter = tokens.begin(); + for (uint8 index = ACTION_BAR_INDEX_START; index < ACTION_BAR_INDEX_END; ++index) { - // use unsigned cast to avoid sign negative format use at long-> ActiveStates (int) conversion - ActiveStates type = ActiveStates(atol(*iter)); - ++iter; - uint32 action = atoul(*iter); + Optional<uint8> type = Trinity::StringTo<uint8>(*(iter++)); + Optional<uint32> action = Trinity::StringTo<uint32>(*(iter++)); + + if (!type || !action) + continue; - PetActionBar[index].SetActionAndType(action, type); + PetActionBar[index].SetActionAndType(*action, static_cast<ActiveStates>(*type)); // check correctness if (PetActionBar[index].IsActionBarForSpell()) { - SpellInfo const* spelInfo = sSpellMgr->GetSpellInfo(PetActionBar[index].GetAction(), _unit->GetMap()->GetDifficultyID()); - if (!spelInfo) + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(PetActionBar[index].GetAction(), _unit->GetMap()->GetDifficultyID()); + if (!spellInfo) SetActionBar(index, 0, ACT_PASSIVE); - else if (!spelInfo->IsAutocastable()) + else if (!spellInfo->IsAutocastable()) SetActionBar(index, PetActionBar[index].GetAction(), ACT_PASSIVE); } } diff --git a/src/server/game/Entities/Unit/UnitDefines.h b/src/server/game/Entities/Unit/UnitDefines.h index 60babf771db..f19ca62a94d 100644 --- a/src/server/game/Entities/Unit/UnitDefines.h +++ b/src/server/game/Entities/Unit/UnitDefines.h @@ -370,7 +370,7 @@ struct DeclinedName std::string name[MAX_DECLINED_NAME_CASES]; }; -enum ActiveStates +enum ActiveStates : uint8 { ACT_PASSIVE = 0x01, // 0x01 - passive ACT_DISABLED = 0x81, // 0x80 - castable diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 0450104364f..d27b7b12a4e 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -30,6 +30,7 @@ #include "ObjectMgr.h" #include "Player.h" #include "PoolMgr.h" +#include "StringConvert.h" #include "World.h" #include "WorldStatePackets.h" @@ -856,9 +857,9 @@ void GameEventMgr::LoadFromDB() vItem.PlayerConditionId = fields[8].GetUInt32(); vItem.IgnoreFiltering = fields[9].GetBool(); - Tokenizer bonusListIDsTok(fields[7].GetString(), ' '); - for (char const* token : bonusListIDsTok) - vItem.BonusListIDs.push_back(int32(atol(token))); + for (std::string_view token : Trinity::Tokenize(fields[7].GetStringView(), ' ', false)) + if (Optional<int32> bonusListID = Trinity::StringTo<int32>(token)) + vItem.BonusListIDs.push_back(*bonusListID); // check validity with event's npcflag if (!sObjectMgr->IsVendorItemValid(entry, vItem, nullptr, nullptr, event_npc_flag)) diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 67a025c4756..f92c7390848 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -58,6 +58,7 @@ #include "SpellInfo.h" #include "SpellMgr.h" #include "SpellScript.h" +#include "StringConvert.h" #include "TemporarySummon.h" #include "Timer.h" #include "TransportMgr.h" @@ -675,34 +676,34 @@ void ObjectMgr::LoadCreatureTemplateAddons() creatureAddon.meleeAnimKit = fields[8].GetUInt16(); creatureAddon.visibilityDistanceType = VisibilityDistanceType(fields[9].GetUInt8()); - Tokenizer tokens(fields[10].GetString(), ' '); - creatureAddon.auras.reserve(tokens.size()); - for (Tokenizer::const_iterator itr = tokens.begin(); itr != tokens.end(); ++itr) + for (std::string_view aura : Trinity::Tokenize(fields[10].GetStringView(), ' ', false)) { - uint32 spellId = uint32(atoul(*itr)); - SpellInfo const* AdditionalSpellInfo = sSpellMgr->GetSpellInfo(spellId, DIFFICULTY_NONE); - if (!AdditionalSpellInfo) + SpellInfo const* spellInfo = nullptr; + if (Optional<uint32> spellId = Trinity::StringTo<uint32>(aura)) + spellInfo = sSpellMgr->GetSpellInfo(*spellId, DIFFICULTY_NONE); + + if (!spellInfo) { - TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong spell %u defined in `auras` field in `creature_template_addon`.", entry, spellId); + TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong spell '%s' defined in `auras` field in `creature_template_addon`.", entry, std::string(aura).c_str()); continue; } - if (AdditionalSpellInfo->HasAura(SPELL_AURA_CONTROL_VEHICLE)) - TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has SPELL_AURA_CONTROL_VEHICLE aura %u defined in `auras` field in `creature_template_addon`.", entry, spellId); + if (spellInfo->HasAura(SPELL_AURA_CONTROL_VEHICLE)) + TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has SPELL_AURA_CONTROL_VEHICLE aura %u defined in `auras` field in `creature_template_addon`.", entry, spellInfo->Id); - if (std::find(creatureAddon.auras.begin(), creatureAddon.auras.end(), spellId) != creatureAddon.auras.end()) + if (std::find(creatureAddon.auras.begin(), creatureAddon.auras.end(), spellInfo->Id) != creatureAddon.auras.end()) { - TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has duplicate aura (spell %u) in `auras` field in `creature_template_addon`.", entry, spellId); + TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has duplicate aura (spell %u) in `auras` field in `creature_template_addon`.", entry, spellInfo->Id); continue; } - if (AdditionalSpellInfo->GetDuration() > 0) + if (spellInfo->GetDuration() > 0) { - TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has temporary aura (spell %u) in `auras` field in `creature_template_addon`.", entry, spellId); + TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has temporary aura (spell %u) in `auras` field in `creature_template_addon`.", entry, spellInfo->Id); continue; } - creatureAddon.auras.push_back(spellId); + creatureAddon.auras.push_back(spellInfo->Id); } if (creatureAddon.mount) @@ -1220,34 +1221,34 @@ void ObjectMgr::LoadCreatureAddons() creatureAddon.meleeAnimKit = fields[8].GetUInt16(); creatureAddon.visibilityDistanceType = VisibilityDistanceType(fields[9].GetUInt8()); - Tokenizer tokens(fields[10].GetString(), ' '); - creatureAddon.auras.reserve(tokens.size()); - for (Tokenizer::const_iterator itr = tokens.begin(); itr != tokens.end(); ++itr) + for (std::string_view aura : Trinity::Tokenize(fields[10].GetStringView(), ' ', false)) { - uint32 spellId = uint32(atoul(*itr)); - SpellInfo const* AdditionalSpellInfo = sSpellMgr->GetSpellInfo(spellId, DIFFICULTY_NONE); - if (!AdditionalSpellInfo) + SpellInfo const* spellInfo = nullptr; + if (Optional<uint32> spellId = Trinity::StringTo<uint32>(aura)) + spellInfo = sSpellMgr->GetSpellInfo(*spellId, DIFFICULTY_NONE); + + if (!spellInfo) { - TC_LOG_ERROR("sql.sql", "Creature (GUID: " UI64FMTD ") has wrong spell %u defined in `auras` field in `creature_addon`.", guid, spellId); + TC_LOG_ERROR("sql.sql", "Creature (GUID: " UI64FMTD ") has wrong spell '%s' defined in `auras` field in `creature_addon`.", guid, std::string(aura).c_str()); continue; } - if (AdditionalSpellInfo->HasAura(SPELL_AURA_CONTROL_VEHICLE)) - TC_LOG_ERROR("sql.sql", "Creature (GUID: " UI64FMTD ") has SPELL_AURA_CONTROL_VEHICLE aura %u defined in `auras` field in `creature_addon`.", guid, spellId); + if (spellInfo->HasAura(SPELL_AURA_CONTROL_VEHICLE)) + TC_LOG_ERROR("sql.sql", "Creature (GUID: " UI64FMTD ") has SPELL_AURA_CONTROL_VEHICLE aura %u defined in `auras` field in `creature_addon`.", guid, spellInfo->Id); - if (std::find(creatureAddon.auras.begin(), creatureAddon.auras.end(), spellId) != creatureAddon.auras.end()) + if (std::find(creatureAddon.auras.begin(), creatureAddon.auras.end(), spellInfo->Id) != creatureAddon.auras.end()) { - TC_LOG_ERROR("sql.sql", "Creature (GUID: " UI64FMTD ") has duplicate aura (spell %u) in `auras` field in `creature_addon`.", guid, spellId); + TC_LOG_ERROR("sql.sql", "Creature (GUID: " UI64FMTD ") has duplicate aura (spell %u) in `auras` field in `creature_addon`.", guid, spellInfo->Id); continue; } - if (AdditionalSpellInfo->GetDuration() > 0) + if (spellInfo->GetDuration() > 0) { - TC_LOG_ERROR("sql.sql", "Creature (GUID: " UI64FMTD ") has temporary aura (spell %u) in `auras` field in `creature_addon`.", guid, spellId); + TC_LOG_ERROR("sql.sql", "Creature (GUID: " UI64FMTD ") has temporary aura (spell %u) in `auras` field in `creature_addon`.", guid, spellInfo->Id); continue; } - creatureAddon.auras.push_back(spellId); + creatureAddon.auras.push_back(spellInfo->Id); } if (creatureAddon.mount) @@ -2048,12 +2049,11 @@ void ObjectMgr::LoadTempSummons() inline std::vector<Difficulty> ParseSpawnDifficulties(std::string const& difficultyString, std::string const& table, ObjectGuid::LowType spawnId, uint32 mapId, std::set<Difficulty> const& mapDifficulties) { - Tokenizer tokens(difficultyString, ',', 0, false); std::vector<Difficulty> difficulties; bool isTransportMap = sObjectMgr->IsTransportMap(mapId); - for (char const* token : tokens) + for (std::string_view token : Trinity::Tokenize(difficultyString, ',', false)) { - Difficulty difficultyId = Difficulty(strtoul(token, nullptr, 10)); + Difficulty difficultyId = Difficulty(Trinity::StringTo<std::underlying_type_t<Difficulty>>(token).value_or(DIFFICULTY_NONE)); if (difficultyId && !sDifficultyStore.LookupEntry(difficultyId)) { TC_LOG_ERROR("sql.sql", "Table `%s` has %s (GUID: " UI64FMTD ") with non invalid difficulty id %u, skipped.", @@ -9439,9 +9439,9 @@ uint32 ObjectMgr::LoadReferenceVendor(int32 vendor, int32 item, std::set<uint32> vItem.PlayerConditionId = fields[6].GetUInt32(); vItem.IgnoreFiltering = fields[7].GetBool(); - Tokenizer bonusListIDsTok(fields[5].GetString(), ' '); - for (char const* token : bonusListIDsTok) - vItem.BonusListIDs.push_back(int32(atol(token))); + for (std::string_view token : Trinity::Tokenize(fields[5].GetStringView(), ' ', false)) + if (Optional<int32> bonusListID = Trinity::StringTo<int32>(token)) + vItem.BonusListIDs.push_back(*bonusListID); if (!IsVendorItemValid(vendor, vItem, nullptr, skip_vendors)) continue; @@ -9496,9 +9496,9 @@ void ObjectMgr::LoadVendors() vItem.PlayerConditionId = fields[7].GetUInt32(); vItem.IgnoreFiltering = fields[8].GetBool(); - Tokenizer bonusListIDsTok(fields[6].GetString(), ' '); - for (char const* token : bonusListIDsTok) - vItem.BonusListIDs.push_back(int32(atol(token))); + for (std::string_view token : Trinity::Tokenize(fields[6].GetStringView(), ' ', false)) + if (Optional<int32> bonusListID = Trinity::StringTo<int32>(token)) + vItem.BonusListIDs.push_back(*bonusListID); if (!IsVendorItemValid(entry, vItem, nullptr, &skip_vendors)) continue; @@ -10960,10 +10960,10 @@ void ObjectMgr::LoadPlayerChoices() int32 choiceId = fields[0].GetInt32(); int32 responseId = fields[1].GetInt32(); uint32 itemId = fields[2].GetUInt32(); - Tokenizer bonusListIDsTok(fields[3].GetString(), ' '); std::vector<int32> bonusListIds; - for (char const* token : bonusListIDsTok) - bonusListIds.push_back(int32(atol(token))); + for (std::string_view token : Trinity::Tokenize(fields[3].GetStringView(), ' ', false)) + if (Optional<int32> bonusListID = Trinity::StringTo<int32>(token)) + bonusListIds.push_back(*bonusListID); int32 quantity = fields[4].GetInt32(); PlayerChoice* choice = Trinity::Containers::MapGetValuePtr(_playerChoices, choiceId); @@ -11102,10 +11102,10 @@ void ObjectMgr::LoadPlayerChoices() int32 choiceId = fields[0].GetInt32(); int32 responseId = fields[1].GetInt32(); uint32 itemId = fields[2].GetUInt32(); - Tokenizer bonusListIDsTok(fields[3].GetString(), ' '); std::vector<int32> bonusListIds; - for (char const* token : bonusListIDsTok) - bonusListIds.push_back(int32(atol(token))); + for (std::string_view token : Trinity::Tokenize(fields[3].GetStringView(), ' ', false)) + if (Optional<int32> bonusListID = Trinity::StringTo<int32>(token)) + bonusListIds.push_back(*bonusListID); int32 quantity = fields[4].GetInt32(); PlayerChoice* choice = Trinity::Containers::MapGetValuePtr(_playerChoices, choiceId); diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 7e44225f8da..09e945981af 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -58,6 +58,7 @@ #include "ReputationMgr.h" #include "ScriptMgr.h" #include "SocialMgr.h" +#include "StringConvert.h" #include "SystemPackets.h" #include "Util.h" #include "World.h" @@ -2505,11 +2506,20 @@ void WorldSession::HandleCharRaceOrFactionChangeCallback(std::shared_ptr<WorldPa // Title conversion if (!knownTitlesStr.empty()) { + std::vector<std::string_view> tokens = Trinity::Tokenize(knownTitlesStr, ' ', false); std::vector<uint32> knownTitles; - Tokenizer tokens(knownTitlesStr, ' '); - for (uint32 index = 0; index < tokens.size(); ++index) - knownTitles.push_back(atoul(tokens[index])); + for (std::string_view token : tokens) + { + if (Optional<uint32> thisMask = Trinity::StringTo<uint32>(token)) + knownTitles.push_back(*thisMask); + else + { + TC_LOG_WARN("entities.player", "%s has invalid title data '%s' - skipped, this may result in titles being lost", + GetPlayerInfo().c_str(), std::string(token).c_str()); + knownTitles.push_back(0); + } + } for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->FactionChangeTitles.begin(); it != sObjectMgr->FactionChangeTitles.end(); ++it) { @@ -2553,8 +2563,8 @@ void WorldSession::HandleCharRaceOrFactionChangeCallback(std::shared_ptr<WorldPa } std::ostringstream ss; - for (uint32 index = 0; index < knownTitles.size(); ++index) - ss << knownTitles[index] << ' '; + for (uint32 mask : knownTitles) + ss << mask << ' '; stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_TITLES_FACTION_CHANGE); stmt->setString(0, ss.str()); diff --git a/src/server/game/Loot/LootItemStorage.cpp b/src/server/game/Loot/LootItemStorage.cpp index 59881e178a7..3347dba6aa8 100644 --- a/src/server/game/Loot/LootItemStorage.cpp +++ b/src/server/game/Loot/LootItemStorage.cpp @@ -23,6 +23,7 @@ #include "LootMgr.h" #include "ObjectMgr.h" #include "Player.h" +#include "StringConvert.h" #include <sstream> #include <unordered_map> @@ -87,11 +88,9 @@ void LootItemStorage::LoadStorageFromDB() lootItem.needs_quest = fields[8].GetBool(); lootItem.randomBonusListId = fields[9].GetUInt32(); lootItem.context = ItemContext(fields[10].GetUInt8()); - Tokenizer bonusLists(fields[11].GetString(), ' '); - std::transform(bonusLists.begin(), bonusLists.end(), std::back_inserter(lootItem.BonusListIDs), [](char const* token) - { - return int32(strtol(token, nullptr, 10)); - }); + for (std::string_view bonusList : Trinity::Tokenize(fields[11].GetStringView(), ' ', false)) + if (Optional<int32> bonusListID = Trinity::StringTo<int32>(bonusList)) + lootItem.BonusListIDs.push_back(*bonusListID); storedContainer.AddLootItem(lootItem, trans); diff --git a/src/server/game/Server/Packets/CharacterPackets.cpp b/src/server/game/Server/Packets/CharacterPackets.cpp index bde4aadf903..c73e2ef68ab 100644 --- a/src/server/game/Server/Packets/CharacterPackets.cpp +++ b/src/server/game/Server/Packets/CharacterPackets.cpp @@ -20,6 +20,7 @@ #include "Field.h" #include "ObjectMgr.h" #include "Player.h" +#include "StringConvert.h" #include "World.h" namespace UF @@ -132,7 +133,7 @@ EnumCharactersResult::CharacterInfo::CharacterInfo(Field* fields) ProfessionIds[0] = 0; ProfessionIds[1] = 0; - Tokenizer equipment(fields[17].GetString(), ' '); + std::vector<std::string_view> equipment = Trinity::Tokenize(fields[17].GetStringView(), ' ', false); ListPosition = fields[19].GetUInt8(); LastPlayedTime = fields[20].GetInt64(); if (ChrSpecializationEntry const* spec = sDB2Manager.GetChrSpecializationByIndex(ClassID, fields[21].GetUInt8())) @@ -143,11 +144,11 @@ EnumCharactersResult::CharacterInfo::CharacterInfo(Field* fields) for (uint8 slot = 0; slot < INVENTORY_SLOT_BAG_END; ++slot) { uint32 visualBase = slot * 5; - VisualItems[slot].InvType = Player::GetUInt32ValueFromArray(equipment, visualBase); - VisualItems[slot].DisplayID = Player::GetUInt32ValueFromArray(equipment, visualBase + 1); - VisualItems[slot].DisplayEnchantID = Player::GetUInt32ValueFromArray(equipment, visualBase + 2); - VisualItems[slot].Subclass = Player::GetUInt32ValueFromArray(equipment, visualBase + 3); - VisualItems[slot].SecondaryItemModifiedAppearanceID = Player::GetUInt32ValueFromArray(equipment, visualBase + 4); + VisualItems[slot].InvType = Trinity::StringTo<uint8>(equipment[visualBase + 0]).value_or(0); + VisualItems[slot].DisplayID = Trinity::StringTo<uint32>(equipment[visualBase + 1]).value_or(0); + VisualItems[slot].DisplayEnchantID = Trinity::StringTo<uint32>(equipment[visualBase + 2]).value_or(0); + VisualItems[slot].Subclass = Trinity::StringTo<uint8>(equipment[visualBase + 3]).value_or(0); + VisualItems[slot].SecondaryItemModifiedAppearanceID = Trinity::StringTo<int32>(equipment[visualBase + 4]).value_or(0); } } diff --git a/src/server/game/Server/Packets/ChatPackets.cpp b/src/server/game/Server/Packets/ChatPackets.cpp index 6ac809ecc95..efb1eb4809e 100644 --- a/src/server/game/Server/Packets/ChatPackets.cpp +++ b/src/server/game/Server/Packets/ChatPackets.cpp @@ -102,8 +102,8 @@ WorldPackets::Chat::Chat::Chat(Chat const& chat) : ServerPacket(SMSG_CHAT, chat. { } -void WorldPackets::Chat::Chat::Initialize(ChatMsg chatType, Language language, WorldObject const* sender, WorldObject const* receiver, std::string message, - uint32 achievementId /*= 0*/, std::string channelName /*= ""*/, LocaleConstant locale /*= DEFAULT_LOCALE*/, std::string addonPrefix /*= ""*/) +void WorldPackets::Chat::Chat::Initialize(ChatMsg chatType, Language language, WorldObject const* sender, WorldObject const* receiver, std::string_view message, + uint32 achievementId /*= 0*/, std::string_view channelName /*= ""*/, LocaleConstant locale /*= DEFAULT_LOCALE*/, std::string_view addonPrefix /*= ""*/) { // Clear everything because same packet can be used multiple times Clear(); @@ -131,7 +131,7 @@ void WorldPackets::Chat::Chat::Initialize(ChatMsg chatType, Language language, W AchievementID = achievementId; _Channel = std::move(channelName); Prefix = std::move(addonPrefix); - ChatText = std::move(message); + ChatText = message; } void WorldPackets::Chat::Chat::SetSender(WorldObject const* sender, LocaleConstant locale) diff --git a/src/server/game/Server/Packets/ChatPackets.h b/src/server/game/Server/Packets/ChatPackets.h index cb161ef3169..2b23f2f2562 100644 --- a/src/server/game/Server/Packets/ChatPackets.h +++ b/src/server/game/Server/Packets/ChatPackets.h @@ -149,8 +149,8 @@ namespace WorldPackets Chat() : ServerPacket(SMSG_CHAT, 100) { } Chat(Chat const& chat); - void Initialize(ChatMsg chatType, Language language, WorldObject const* sender, WorldObject const* receiver, std::string message, uint32 achievementId = 0, - std::string channelName = "", LocaleConstant locale = DEFAULT_LOCALE, std::string addonPrefix = ""); + void Initialize(ChatMsg chatType, Language language, WorldObject const* sender, WorldObject const* receiver, std::string_view message, uint32 achievementId = 0, + std::string_view channelName = "", LocaleConstant locale = DEFAULT_LOCALE, std::string_view addonPrefix = ""); void SetSender(WorldObject const* sender, LocaleConstant locale); void SetReceiver(WorldObject const* receiver, LocaleConstant locale); diff --git a/src/server/scripts/Commands/cs_battlenet_account.cpp b/src/server/scripts/Commands/cs_battlenet_account.cpp index c4f0dff6c01..03ff81c0a20 100644 --- a/src/server/scripts/Commands/cs_battlenet_account.cpp +++ b/src/server/scripts/Commands/cs_battlenet_account.cpp @@ -325,19 +325,8 @@ public: return true; } - static bool HandleAccountLinkCommand(ChatHandler* handler, char const* args) + static bool HandleAccountLinkCommand(ChatHandler* handler, std::string const& bnetAccountName, std::string const& gameAccountName) { - Tokenizer tokens(args, ' ', 2); - if (tokens.size() != 2) - { - handler->SendSysMessage(LANG_CMD_SYNTAX); - handler->SetSentErrorMessage(true); - return false; - } - - std::string bnetAccountName = tokens[0]; - std::string gameAccountName = tokens[1]; - switch (Battlenet::AccountMgr::LinkWithGameAccount(bnetAccountName, gameAccountName)) { case AccountOpResult::AOR_OK: diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index b6dceef1101..99b507bb61c 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1250,12 +1250,9 @@ public: // semicolon separated bonuslist ids (parse them after all arguments are extracted by strtok!) if (bonuses) - { - Tokenizer tokens(bonuses, ';'); - for (char const* token : tokens) - if (int32 bonusListId = atoi(token)) - bonusListIDs.push_back(bonusListId); - } + for (std::string_view token : Trinity::Tokenize(bonuses, ';', false)) + if (Optional<int32> bonusListId = Trinity::StringTo<int32>(token)) + bonusListIDs.push_back(*bonusListId); ItemContext itemContext = ItemContext::NONE; if (context) @@ -1364,11 +1361,9 @@ public: // semicolon separated bonuslist ids (parse them after all arguments are extracted by strtok!) if (bonuses) - { - Tokenizer tokens(bonuses, ';'); - for (char const* token : tokens) - bonusListIDs.push_back(atoul(token)); - } + for (std::string_view token : Trinity::Tokenize(bonuses, ';', false)) + if (Optional<int32> bonusListId = Trinity::StringTo<int32>(token)) + bonusListIDs.push_back(*bonusListId); ItemContext itemContext = ItemContext::NONE; if (context) diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index 84fbdd8cdfe..972c3761168 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -566,11 +566,16 @@ public: if (handler->HasLowerSecurity(target, ObjectGuid::Empty)) return false; - int64 moneyToAdd = 0; + Optional<int64> moneyToAddO = 0; if (strchr(args, 'g') || strchr(args, 's') || strchr(args, 'c')) - moneyToAdd = MoneyStringToMoney(std::string(args)); + moneyToAddO = MoneyStringToMoney(std::string(args)); else - moneyToAdd = atoll(args); + moneyToAddO = Trinity::StringTo<int64>(args); + + if (!moneyToAddO) + return false; + + int64 moneyToAdd = *moneyToAddO; uint64 targetMoney = target->GetMoney(); diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index d30d77f4f39..8107ef086d6 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -304,11 +304,9 @@ public: vItem.Type = type; if (fbonuslist) - { - Tokenizer bonusListIDsTok(fbonuslist, ';'); - for (char const* token : bonusListIDsTok) - vItem.BonusListIDs.push_back(int32(atol(token))); - } + for (std::string_view token : Trinity::Tokenize(fbonuslist, ';', false)) + if (Optional<int32> bonusListID = Trinity::StringTo<int32>(token)) + vItem.BonusListIDs.push_back(*bonusListID); if (!sObjectMgr->IsVendorItemValid(vendor_entry, vItem, handler->GetSession()->GetPlayer())) { diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 17992ddddba..c25403bd88f 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -46,6 +46,7 @@ EndScriptData */ #include "SkillExtraItems.h" #include "SmartAI.h" #include "SpellMgr.h" +#include "StringConvert.h" #include "SupportMgr.h" #include "WaypointManager.h" #include "World.h" @@ -205,7 +206,7 @@ public: HandleReloadGameTeleCommand(handler, ""); HandleReloadCreatureMovementOverrideCommand(handler, ""); - HandleReloadCreatureSummonGroupsCommand(handler, ""); + HandleReloadCreatureSummonGroupsCommand(handler); HandleReloadVehicleAccessoryCommand(handler, ""); HandleReloadVehicleTemplateAccessoryCommand(handler, ""); @@ -420,7 +421,7 @@ public: return true; } - static bool HandleReloadCreatureSummonGroupsCommand(ChatHandler* handler, char const* /*args*/) + static bool HandleReloadCreatureSummonGroupsCommand(ChatHandler* handler) { TC_LOG_INFO("misc", "Reloading creature summon groups..."); sObjectMgr->LoadTempSummons(); @@ -433,11 +434,9 @@ public: if (!*args) return false; - Tokenizer entries(std::string(args), ' '); - - for (Tokenizer::const_iterator itr = entries.begin(); itr != entries.end(); ++itr) + for (std::string_view entryStr : Trinity::Tokenize(args, ' ', false)) { - uint32 entry = atoul(*itr); + uint32 entry = Trinity::StringTo<uint32>(entryStr).value_or(0); WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_TEMPLATE); stmt->setUInt32(0, entry); diff --git a/src/server/shared/Packets/ByteBuffer.h b/src/server/shared/Packets/ByteBuffer.h index 32f6bcbaee9..40c3782806d 100644 --- a/src/server/shared/Packets/ByteBuffer.h +++ b/src/server/shared/Packets/ByteBuffer.h @@ -300,20 +300,22 @@ class TC_SHARED_API ByteBuffer return *this; } - ByteBuffer &operator<<(const std::string &value) + ByteBuffer &operator<<(std::string_view value) { if (size_t len = value.length()) - append((uint8 const*)value.c_str(), len); - append<uint8>(0); + append(reinterpret_cast<uint8 const*>(value.data()), len); + append(static_cast<uint8>(0)); return *this; } - ByteBuffer &operator<<(const char *str) + ByteBuffer& operator<<(std::string const& str) { - if (size_t len = (str ? strlen(str) : 0)) - append((uint8 const*)str, len); - append<uint8>(0); - return *this; + return operator<<(std::string_view(str)); + } + + ByteBuffer &operator<<(char const* str) + { + return operator<<(std::string_view(str ? str : "")); } ByteBuffer &operator>>(bool &value) |
