diff options
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 917244dcb38..1f80a4b60eb 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1610,7 +1610,7 @@ void Unit::HandleEmoteCommand(uint32 emoteId)      damageReduction /= (1.0f + damageReduction);      RoundToInterval(damageReduction, 0.f, 0.75f); -    return uint32(std::max(damage * (1.0f - damageReduction), 0.0f)); +    return uint32(std::lroundf(std::max(damage * (1.0f - damageReduction), 0.0f)));  }  /*static*/ uint32 Unit::CalcSpellResistedDamage(Unit const* attacker, Unit* victim, uint32 damage, SpellSchoolMask schoolMask, SpellInfo const* spellInfo)  | 
