diff options
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/database/Database/DatabaseWorkerPool.cpp | 6 | ||||
| -rw-r--r-- | src/server/database/Database/MySQLConnection.cpp | 4 | ||||
| -rw-r--r-- | src/server/database/Updater/UpdateFetcher.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 14 | ||||
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptReloadMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 4 | ||||
| -rw-r--r-- | src/server/shared/DataStores/DBCDatabaseLoader.cpp | 4 | ||||
| -rw-r--r-- | src/server/shared/Realm/RealmList.cpp | 10 | ||||
| -rw-r--r-- | src/server/worldserver/Main.cpp | 6 |
12 files changed, 29 insertions, 29 deletions
diff --git a/src/server/database/Database/DatabaseWorkerPool.cpp b/src/server/database/Database/DatabaseWorkerPool.cpp index bf70289bd1c..c6a7ac1778c 100644 --- a/src/server/database/Database/DatabaseWorkerPool.cpp +++ b/src/server/database/Database/DatabaseWorkerPool.cpp @@ -68,7 +68,7 @@ template <class T> void DatabaseWorkerPool<T>::SetConnectionInfo(std::string const& infoString, uint8 const asyncThreads, uint8 const synchThreads) { - _connectionInfo = Trinity::make_unique<MySQLConnectionInfo>(infoString); + _connectionInfo = std::make_unique<MySQLConnectionInfo>(infoString); _async_threads = asyncThreads; _synch_threads = synchThreads; @@ -365,9 +365,9 @@ uint32 DatabaseWorkerPool<T>::OpenConnections(InternalIndex type, uint8 numConne switch (type) { case IDX_ASYNC: - return Trinity::make_unique<T>(_queue.get(), *_connectionInfo); + return std::make_unique<T>(_queue.get(), *_connectionInfo); case IDX_SYNCH: - return Trinity::make_unique<T>(*_connectionInfo); + return std::make_unique<T>(*_connectionInfo); default: ABORT(); } diff --git a/src/server/database/Database/MySQLConnection.cpp b/src/server/database/Database/MySQLConnection.cpp index f1e02d73765..60596a17c5c 100644 --- a/src/server/database/Database/MySQLConnection.cpp +++ b/src/server/database/Database/MySQLConnection.cpp @@ -65,7 +65,7 @@ m_Mysql(nullptr), m_connectionInfo(connInfo), m_connectionFlags(CONNECTION_ASYNC) { - m_worker = Trinity::make_unique<DatabaseWorker>(m_queue, this); + m_worker = std::make_unique<DatabaseWorker>(m_queue, this); } MySQLConnection::~MySQLConnection() @@ -509,7 +509,7 @@ void MySQLConnection::PrepareStatement(uint32 index, std::string const& sql, Con m_prepareError = true; } else - m_stmts[index] = Trinity::make_unique<MySQLPreparedStatement>(reinterpret_cast<MySQLStmt*>(stmt), sql); + m_stmts[index] = std::make_unique<MySQLPreparedStatement>(reinterpret_cast<MySQLStmt*>(stmt), sql); } } diff --git a/src/server/database/Updater/UpdateFetcher.cpp b/src/server/database/Updater/UpdateFetcher.cpp index 8a35ae7d571..b6387e2d31a 100644 --- a/src/server/database/Updater/UpdateFetcher.cpp +++ b/src/server/database/Updater/UpdateFetcher.cpp @@ -41,7 +41,7 @@ UpdateFetcher::UpdateFetcher(Path const& sourceDirectory, std::function<void(std::string const&)> const& apply, std::function<void(Path const& path)> const& applyFile, std::function<QueryResult(std::string const&)> const& retrieve) : - _sourceDirectory(Trinity::make_unique<Path>(sourceDirectory)), _apply(apply), _applyFile(applyFile), + _sourceDirectory(std::make_unique<Path>(sourceDirectory)), _apply(apply), _applyFile(applyFile), _retrieve(retrieve) { } diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 7a5fd4106c7..f15780362d1 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2676,7 +2676,7 @@ private: GameObjectModel* GameObject::CreateModel() { - return GameObjectModel::Create(Trinity::make_unique<GameObjectModelOwnerImpl>(this), sWorld->GetDataPath()); + return GameObjectModel::Create(std::make_unique<GameObjectModelOwnerImpl>(this), sWorld->GetDataPath()); } std::string GameObject::GetDebugInfo() const diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index eab78dd6d77..5ad1751f0a2 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -3713,7 +3713,7 @@ void ObjectMgr::LoadPetLevelInfo() auto& pInfoMapEntry = _petInfoStore[creature_id]; if (!pInfoMapEntry) - pInfoMapEntry = Trinity::make_unique<PetLevelInfo[]>(sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)); + pInfoMapEntry = std::make_unique<PetLevelInfo[]>(sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)); // data for level 1 stored in [0] array element, ... PetLevelInfo* pLevelInfo = &pInfoMapEntry[current_level - 1]; @@ -3871,7 +3871,7 @@ void ObjectMgr::LoadPlayerInfo() continue; } - std::unique_ptr<PlayerInfo> info = Trinity::make_unique<PlayerInfo>(); + std::unique_ptr<PlayerInfo> info = std::make_unique<PlayerInfo>(); info->mapId = mapId; info->areaId = areaId; info->positionX = positionX; @@ -4235,8 +4235,8 @@ void ObjectMgr::LoadPlayerInfo() auto& info = _playerClassInfo[current_class]; if (!info) { - info = Trinity::make_unique<PlayerClassInfo>(); - info->levelInfo = Trinity::make_unique<PlayerClassLevelInfo[]>(sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)); + info = std::make_unique<PlayerClassInfo>(); + info->levelInfo = std::make_unique<PlayerClassLevelInfo[]>(sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)); } PlayerClassLevelInfo& levelInfo = info->levelInfo[current_level - 1]; @@ -4327,7 +4327,7 @@ void ObjectMgr::LoadPlayerInfo() if (auto& info = _playerInfo[current_race][current_class]) { if (!info->levelInfo) - info->levelInfo = Trinity::make_unique<PlayerLevelInfo[]>(sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)); + info->levelInfo = std::make_unique<PlayerLevelInfo[]>(sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)); PlayerLevelInfo& levelInfo = info->levelInfo[current_level - 1]; for (uint8 i = 0; i < MAX_STATS; ++i) @@ -6091,7 +6091,7 @@ void ObjectMgr::LoadInstanceEncounters() } DungeonEncounterList& encounters = _dungeonEncounterStore[MAKE_PAIR32(dungeonEncounter->mapId, dungeonEncounter->difficulty)]; - encounters.emplace_back(Trinity::make_unique<DungeonEncounter>(dungeonEncounter, EncounterCreditType(creditType), creditEntry, lastEncounterDungeon)); + encounters.emplace_back(std::make_unique<DungeonEncounter>(dungeonEncounter, EncounterCreditType(creditType), creditEntry, lastEncounterDungeon)); ++count; } while (result->NextRow()); @@ -7169,7 +7169,7 @@ void ObjectMgr::LoadAccessRequirements() uint32 requirement_ID = MAKE_PAIR32(mapid, difficulty); auto& ar = _accessRequirementStore[requirement_ID]; - ar = Trinity::make_unique<AccessRequirement>(); + ar = std::make_unique<AccessRequirement>(); ar->levelMin = fields[2].GetUInt8(); ar->levelMax = fields[3].GetUInt8(); diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 07298fe02e0..ced799a9c16 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -4639,7 +4639,7 @@ Weather* Map::GetOrGenerateZoneDefaultWeather(uint32 zoneId) ZoneDynamicInfo& info = _zoneDynamicInfo[zoneId]; if (!info.DefaultWeather) { - info.DefaultWeather = Trinity::make_unique<Weather>(zoneId, weatherData); + info.DefaultWeather = std::make_unique<Weather>(zoneId, weatherData); info.DefaultWeather->ReGenerate(); info.DefaultWeather->UpdateWeather(); } diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 97bb772adc3..e23cf372732 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -223,7 +223,7 @@ public: void QueueForDelayedDelete(T&& any) { _delayed_delete_queue.push_back( - Trinity::make_unique< + std::make_unique< DeleteableObject<typename std::decay<T>::type> >(std::forward<T>(any)) ); diff --git a/src/server/game/Scripting/ScriptReloadMgr.cpp b/src/server/game/Scripting/ScriptReloadMgr.cpp index 4484ba0bf34..85aac8551a3 100644 --- a/src/server/game/Scripting/ScriptReloadMgr.cpp +++ b/src/server/game/Scripting/ScriptReloadMgr.cpp @@ -936,7 +936,7 @@ private: } // Create the source listener - auto listener = Trinity::make_unique<SourceUpdateListener>( + auto listener = std::make_unique<SourceUpdateListener>( sScriptReloadMgr->GetSourceDirectory() / module_name, module_name); diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index b6c7a94aa68..a03600a0d74 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5505,7 +5505,7 @@ SpellCastResult Spell::CheckCast(bool strict, uint32* param1 /*= nullptr*/, uint float objSize = target->GetCombatReach(); float range = m_spellInfo->GetMaxRange(true, unitCaster, this) * 1.5f + objSize; // can't be overly strict - m_preGeneratedPath = Trinity::make_unique<PathGenerator>(unitCaster); + m_preGeneratedPath = std::make_unique<PathGenerator>(unitCaster); m_preGeneratedPath->SetPathLengthLimit(range); // first try with raycast, if it fails fall back to normal path @@ -8090,7 +8090,7 @@ WorldObjectSpellTargetCheck::WorldObjectSpellTargetCheck(WorldObject* caster, Wo _targetSelectionType(selectionType), _condSrcInfo(nullptr), _condList(condList) { if (condList) - _condSrcInfo = Trinity::make_unique<ConditionSourceInfo>(nullptr, caster); + _condSrcInfo = std::make_unique<ConditionSourceInfo>(nullptr, caster); } WorldObjectSpellTargetCheck::~WorldObjectSpellTargetCheck() diff --git a/src/server/shared/DataStores/DBCDatabaseLoader.cpp b/src/server/shared/DataStores/DBCDatabaseLoader.cpp index 0a721adf411..be57d76dc59 100644 --- a/src/server/shared/DataStores/DBCDatabaseLoader.cpp +++ b/src/server/shared/DataStores/DBCDatabaseLoader.cpp @@ -82,8 +82,8 @@ char* DBCDatabaseLoader::Load(uint32& records, char**& indexTable) indexTable = tmpIdxTable; } - std::unique_ptr<char[]> dataTable = Trinity::make_unique<char[]>(result->GetRowCount() * _recordSize); - std::unique_ptr<uint32[]> newIndexes = Trinity::make_unique<uint32[]>(result->GetRowCount()); + std::unique_ptr<char[]> dataTable = std::make_unique<char[]>(result->GetRowCount() * _recordSize); + std::unique_ptr<uint32[]> newIndexes = std::make_unique<uint32[]>(result->GetRowCount()); uint32 newRecords = 0; // Insert sql data into the data array diff --git a/src/server/shared/Realm/RealmList.cpp b/src/server/shared/Realm/RealmList.cpp index fc76710c35f..522c0faeebb 100644 --- a/src/server/shared/Realm/RealmList.cpp +++ b/src/server/shared/Realm/RealmList.cpp @@ -42,8 +42,8 @@ RealmList* RealmList::Instance() void RealmList::Initialize(Trinity::Asio::IoContext& ioContext, uint32 updateInterval) { _updateInterval = updateInterval; - _updateTimer = Trinity::make_unique<Trinity::Asio::DeadlineTimer>(ioContext); - _resolver = Trinity::make_unique<boost::asio::ip::tcp::resolver>(ioContext); + _updateTimer = std::make_unique<Trinity::Asio::DeadlineTimer>(ioContext); + _resolver = std::make_unique<boost::asio::ip::tcp::resolver>(ioContext); LoadBuildInfo(); // Get the content of the realmlist table in the database @@ -103,11 +103,11 @@ void RealmList::UpdateRealm(RealmHandle const& id, uint32 build, std::string con realm.AllowedSecurityLevel = allowedSecurityLevel; realm.PopulationLevel = population; if (!realm.ExternalAddress || *realm.ExternalAddress != address) - realm.ExternalAddress = Trinity::make_unique<boost::asio::ip::address>(std::move(address)); + realm.ExternalAddress = std::make_unique<boost::asio::ip::address>(std::move(address)); if (!realm.LocalAddress || *realm.LocalAddress != localAddr) - realm.LocalAddress = Trinity::make_unique<boost::asio::ip::address>(std::move(localAddr)); + realm.LocalAddress = std::make_unique<boost::asio::ip::address>(std::move(localAddr)); if (!realm.LocalSubnetMask || *realm.LocalSubnetMask != localSubmask) - realm.LocalSubnetMask = Trinity::make_unique<boost::asio::ip::address>(std::move(localSubmask)); + realm.LocalSubnetMask = std::make_unique<boost::asio::ip::address>(std::move(localSubmask)); realm.Port = port; } diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp index 0db42d2b350..95f0326f028 100644 --- a/src/server/worldserver/Main.cpp +++ b/src/server/worldserver/Main.cpp @@ -520,7 +520,7 @@ bool LoadRealmInfo(Trinity::Asio::IoContext& ioContext) return false; } - realm.ExternalAddress = Trinity::make_unique<boost::asio::ip::address>(externalAddress->address()); + realm.ExternalAddress = std::make_unique<boost::asio::ip::address>(externalAddress->address()); Optional<boost::asio::ip::tcp::endpoint> localAddress = Trinity::Net::Resolve(resolver, boost::asio::ip::tcp::v4(), fields[3].GetString(), ""); if (!localAddress) @@ -529,7 +529,7 @@ bool LoadRealmInfo(Trinity::Asio::IoContext& ioContext) return false; } - realm.LocalAddress = Trinity::make_unique<boost::asio::ip::address>(localAddress->address()); + realm.LocalAddress = std::make_unique<boost::asio::ip::address>(localAddress->address()); Optional<boost::asio::ip::tcp::endpoint> localSubmask = Trinity::Net::Resolve(resolver, boost::asio::ip::tcp::v4(), fields[4].GetString(), ""); if (!localSubmask) @@ -538,7 +538,7 @@ bool LoadRealmInfo(Trinity::Asio::IoContext& ioContext) return false; } - realm.LocalSubnetMask = Trinity::make_unique<boost::asio::ip::address>(localSubmask->address()); + realm.LocalSubnetMask = std::make_unique<boost::asio::ip::address>(localSubmask->address()); realm.Port = fields[5].GetUInt16(); realm.Type = fields[6].GetUInt8(); |
