diff options
Diffstat (limited to 'src/shared/Database/DBCStores.cpp')
-rw-r--r-- | src/shared/Database/DBCStores.cpp | 642 |
1 files changed, 642 insertions, 0 deletions
diff --git a/src/shared/Database/DBCStores.cpp b/src/shared/Database/DBCStores.cpp new file mode 100644 index 00000000000..623b9652fb3 --- /dev/null +++ b/src/shared/Database/DBCStores.cpp @@ -0,0 +1,642 @@ +/* + * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "DBCStores.h" +//#include "DataStore.h" +#include "Policies/SingletonImp.h" +#include "Log.h" +#include "ProgressBar.h" + +#include "DBCfmt.cpp" + +#include <map> + +typedef std::map<uint16,uint32> AreaFlagByAreaID; +typedef std::map<uint32,uint32> AreaFlagByMapID; + +DBCStorage <AreaTableEntry> sAreaStore(AreaTableEntryfmt); +static AreaFlagByAreaID sAreaFlagByAreaID; +static AreaFlagByMapID sAreaFlagByMapID; // for instances without generated *.map files + +DBCStorage <AreaTriggerEntry> sAreaTriggerStore(AreaTriggerEntryfmt); +DBCStorage <BankBagSlotPricesEntry> sBankBagSlotPricesStore(BankBagSlotPricesEntryfmt); +DBCStorage <BattlemasterListEntry> sBattlemasterListStore(BattlemasterListEntryfmt); +DBCStorage <CharTitlesEntry> sCharTitlesStore(CharTitlesEntryfmt); +DBCStorage <ChatChannelsEntry> sChatChannelsStore(ChatChannelsEntryfmt); +DBCStorage <ChrClassesEntry> sChrClassesStore(ChrClassesEntryfmt); +DBCStorage <ChrRacesEntry> sChrRacesStore(ChrRacesEntryfmt); +DBCStorage <CreatureDisplayInfoEntry> sCreatureDisplayInfoStore(CreatureDisplayInfofmt); +DBCStorage <CreatureFamilyEntry> sCreatureFamilyStore(CreatureFamilyfmt); +DBCStorage <CreatureSpellDataEntry> sCreatureSpellDataStore(CreatureSpellDatafmt); + +DBCStorage <DurabilityQualityEntry> sDurabilityQualityStore(DurabilityQualityfmt); +DBCStorage <DurabilityCostsEntry> sDurabilityCostsStore(DurabilityCostsfmt); + +DBCStorage <EmotesTextEntry> sEmotesTextStore(EmoteEntryfmt); + +typedef std::map<uint32,SimpleFactionsList> FactionTeamMap; +static FactionTeamMap sFactionTeamMap; +DBCStorage <FactionEntry> sFactionStore(FactionEntryfmt); +DBCStorage <FactionTemplateEntry> sFactionTemplateStore(FactionTemplateEntryfmt); + +DBCStorage <GemPropertiesEntry> sGemPropertiesStore(GemPropertiesEntryfmt); + +DBCStorage <GtCombatRatingsEntry> sGtCombatRatingsStore(GtCombatRatingsfmt); +DBCStorage <GtChanceToMeleeCritBaseEntry> sGtChanceToMeleeCritBaseStore(GtChanceToMeleeCritBasefmt); +DBCStorage <GtChanceToMeleeCritEntry> sGtChanceToMeleeCritStore(GtChanceToMeleeCritfmt); +DBCStorage <GtChanceToSpellCritBaseEntry> sGtChanceToSpellCritBaseStore(GtChanceToSpellCritBasefmt); +DBCStorage <GtChanceToSpellCritEntry> sGtChanceToSpellCritStore(GtChanceToSpellCritfmt); +DBCStorage <GtOCTRegenHPEntry> sGtOCTRegenHPStore(GtOCTRegenHPfmt); +//DBCStorage <GtOCTRegenMPEntry> sGtOCTRegenMPStore(GtOCTRegenMPfmt); -- not used currently +DBCStorage <GtRegenHPPerSptEntry> sGtRegenHPPerSptStore(GtRegenHPPerSptfmt); +DBCStorage <GtRegenMPPerSptEntry> sGtRegenMPPerSptStore(GtRegenMPPerSptfmt); +DBCStorage <ItemEntry> sItemStore(Itemfmt); +//DBCStorage <ItemCondExtCostsEntry> sItemCondExtCostsStore(ItemCondExtCostsEntryfmt); +//DBCStorage <ItemDisplayInfoEntry> sItemDisplayInfoStore(ItemDisplayTemplateEntryfmt); -- not used currently +DBCStorage <ItemExtendedCostEntry> sItemExtendedCostStore(ItemExtendedCostEntryfmt); +DBCStorage <ItemRandomPropertiesEntry> sItemRandomPropertiesStore(ItemRandomPropertiesfmt); +DBCStorage <ItemRandomSuffixEntry> sItemRandomSuffixStore(ItemRandomSuffixfmt); +DBCStorage <ItemSetEntry> sItemSetStore(ItemSetEntryfmt); + +DBCStorage <LockEntry> sLockStore(LockEntryfmt); + +DBCStorage <MailTemplateEntry> sMailTemplateStore(MailTemplateEntryfmt); +DBCStorage <MapEntry> sMapStore(MapEntryfmt); + +DBCStorage <QuestSortEntry> sQuestSortStore(QuestSortEntryfmt); + +DBCStorage <RandomPropertiesPointsEntry> sRandomPropertiesPointsStore(RandomPropertiesPointsfmt); + +DBCStorage <SkillLineEntry> sSkillLineStore(SkillLinefmt); +DBCStorage <SkillLineAbilityEntry> sSkillLineAbilityStore(SkillLineAbilityfmt); + +DBCStorage <SoundEntriesEntry> sSoundEntriesStore(SoundEntriesfmt); + +DBCStorage <SpellItemEnchantmentEntry> sSpellItemEnchantmentStore(SpellItemEnchantmentfmt); +DBCStorage <SpellItemEnchantmentConditionEntry> sSpellItemEnchantmentConditionStore(SpellItemEnchantmentConditionfmt); +DBCStorage <SpellEntry> sSpellStore(SpellEntryfmt); +SpellCategoryStore sSpellCategoryStore; +PetFamilySpellsStore sPetFamilySpellsStore; + +DBCStorage <SpellCastTimesEntry> sSpellCastTimesStore(SpellCastTimefmt); +DBCStorage <SpellDurationEntry> sSpellDurationStore(SpellDurationfmt); +DBCStorage <SpellFocusObjectEntry> sSpellFocusObjectStore(SpellFocusObjectfmt); +DBCStorage <SpellRadiusEntry> sSpellRadiusStore(SpellRadiusfmt); +DBCStorage <SpellRangeEntry> sSpellRangeStore(SpellRangefmt); +DBCStorage <SpellShapeshiftEntry> sSpellShapeshiftStore(SpellShapeshiftfmt); +DBCStorage <StableSlotPricesEntry> sStableSlotPricesStore(StableSlotPricesfmt); +DBCStorage <TalentEntry> sTalentStore(TalentEntryfmt); +TalentSpellPosMap sTalentSpellPosMap; +DBCStorage <TalentTabEntry> sTalentTabStore(TalentTabEntryfmt); + +// store absolute bit position for first rank for talent inspect +typedef std::map<uint32,uint32> TalentInspectMap; +static TalentInspectMap sTalentPosInInspect; +static TalentInspectMap sTalentTabSizeInInspect; +static uint32 sTalentTabPages[12/*MAX_CLASSES*/][3]; + +DBCStorage <TaxiNodesEntry> sTaxiNodesStore(TaxiNodesEntryfmt); +TaxiMask sTaxiNodesMask; + +// DBC used only for initialization sTaxiPathSetBySource at startup. +TaxiPathSetBySource sTaxiPathSetBySource; +DBCStorage <TaxiPathEntry> sTaxiPathStore(TaxiPathEntryfmt); + +// DBC used only for initialization sTaxiPathSetBySource at startup. +TaxiPathNodesByPath sTaxiPathNodesByPath; +struct TaxiPathNodeEntry +{ + uint32 path; + uint32 index; + uint32 mapid; + float x; + float y; + float z; + uint32 actionFlag; + uint32 delay; +}; +static DBCStorage <TaxiPathNodeEntry> sTaxiPathNodeStore(TaxiPathNodeEntryfmt); + +DBCStorage <TotemCategoryEntry> sTotemCategoryStore(TotemCategoryEntryfmt); + +DBCStorage <WorldMapAreaEntry> sWorldMapAreaStore(WorldMapAreaEntryfmt); +DBCStorage <WorldSafeLocsEntry> sWorldSafeLocsStore(WorldSafeLocsEntryfmt); + +typedef std::list<std::string> StoreProblemList; + +static bool LoadDBC_assert_print(uint32 fsize,uint32 rsize, std::string filename) +{ + sLog.outError("ERROR: Size of '%s' setted by format string (%u) not equal size of C++ structure (%u).",filename.c_str(),fsize,rsize); + + // assert must fail after function call + return false; +} + +template<class T> +inline void LoadDBC(uint32& availableDbcLocales,barGoLink& bar, StoreProblemList& errlist, DBCStorage<T>& storage, std::string dbc_path, std::string filename) +{ + // compatibility format and C++ structure sizes + assert(DBCFile::GetFormatRecordSize(storage.GetFormat()) == sizeof(T) || LoadDBC_assert_print(DBCFile::GetFormatRecordSize(storage.GetFormat()),sizeof(T),filename)); + + std::string dbc_filename = dbc_path + filename; + if(storage.Load(dbc_filename.c_str())) + { + bar.step(); + for(uint8 i = 0; i < MAX_LOCALE; ++i) + { + if(!(availableDbcLocales & (1 << i))) + continue; + + std::string dbc_filename_loc = dbc_path + localeNames[i] + "/" + filename; + if(!storage.LoadStringsFrom(dbc_filename_loc.c_str())) + availableDbcLocales &= ~(1<<i); // mark as not available for speedup next checks + } + } + else + { + // sort problematic dbc to (1) non compatible and (2) non-existed + FILE * f=fopen(dbc_filename.c_str(),"rb"); + if(f) + { + char buf[100]; + snprintf(buf,100," (exist, but have %d fields instead %d) Wrong client version DBC file?",storage.GetFieldCount(),strlen(storage.GetFormat())); + errlist.push_back(dbc_filename + buf); + fclose(f); + } + else + errlist.push_back(dbc_filename); + } +} + +void LoadDBCStores(std::string dataPath) +{ + std::string dbcPath = dataPath+"dbc/"; + + const uint32 DBCFilesCount = 56; + + barGoLink bar( DBCFilesCount ); + + StoreProblemList bad_dbc_files; + uint32 availableDbcLocales = 0xFFFFFFFF; + + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAreaStore, dbcPath,"AreaTable.dbc"); + + // must be after sAreaStore loading + for(uint32 i = 0; i < sAreaStore.GetNumRows(); ++i) // areaflag numbered from 0 + { + if(AreaTableEntry const* area = sAreaStore.LookupEntry(i)) + { + // fill AreaId->DBC records + sAreaFlagByAreaID.insert(AreaFlagByAreaID::value_type(uint16(area->ID),area->exploreFlag)); + + // fill MapId->DBC records ( skip sub zones and continents ) + if(area->zone==0 && area->mapid != 0 && area->mapid != 1 && area->mapid != 530 ) + sAreaFlagByMapID.insert(AreaFlagByMapID::value_type(area->mapid,area->exploreFlag)); + } + } + + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAreaTriggerStore, dbcPath,"AreaTrigger.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBankBagSlotPricesStore, dbcPath,"BankBagSlotPrices.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBattlemasterListStore, dbcPath,"BattlemasterList.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCharTitlesStore, dbcPath,"CharTitles.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChatChannelsStore, dbcPath,"ChatChannels.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChrClassesStore, dbcPath,"ChrClasses.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChrRacesStore, dbcPath,"ChrRaces.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureDisplayInfoStore, dbcPath,"CreatureDisplayInfo.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureFamilyStore, dbcPath,"CreatureFamily.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureSpellDataStore, dbcPath,"CreatureSpellData.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sDurabilityCostsStore, dbcPath,"DurabilityCosts.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sDurabilityQualityStore, dbcPath,"DurabilityQuality.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sEmotesTextStore, dbcPath,"EmotesText.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sFactionStore, dbcPath,"Faction.dbc"); + for (uint32 i=0;i<sFactionStore.GetNumRows(); ++i) + { + FactionEntry const * faction = sFactionStore.LookupEntry(i); + if (faction && faction->team) + { + SimpleFactionsList &flist = sFactionTeamMap[faction->team]; + flist.push_back(i); + } + } + + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sFactionTemplateStore, dbcPath,"FactionTemplate.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGemPropertiesStore, dbcPath,"GemProperties.dbc"); + + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtCombatRatingsStore, dbcPath,"gtCombatRatings.dbc"); + + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtChanceToMeleeCritBaseStore, dbcPath,"gtChanceToMeleeCritBase.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtChanceToMeleeCritStore, dbcPath,"gtChanceToMeleeCrit.dbc"); + + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtChanceToSpellCritBaseStore, dbcPath,"gtChanceToSpellCritBase.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtChanceToSpellCritStore, dbcPath,"gtChanceToSpellCrit.dbc"); + + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtOCTRegenHPStore, dbcPath,"gtOCTRegenHP.dbc"); + //LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtOCTRegenMPStore, dbcPath,"gtOCTRegenMP.dbc"); -- not used currently + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtRegenHPPerSptStore, dbcPath,"gtRegenHPPerSpt.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtRegenMPPerSptStore, dbcPath,"gtRegenMPPerSpt.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemStore, dbcPath,"Item.dbc"); + //LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemDisplayInfoStore, dbcPath,"ItemDisplayInfo.dbc"); -- not used currently + //LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemCondExtCostsStore, dbcPath,"ItemCondExtCosts.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemExtendedCostStore, dbcPath,"ItemExtendedCost.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemRandomPropertiesStore,dbcPath,"ItemRandomProperties.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemRandomSuffixStore, dbcPath,"ItemRandomSuffix.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemSetStore, dbcPath,"ItemSet.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sLockStore, dbcPath,"Lock.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sMailTemplateStore, dbcPath,"MailTemplate.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sMapStore, dbcPath,"Map.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sQuestSortStore, dbcPath,"QuestSort.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sRandomPropertiesPointsStore, dbcPath,"RandPropPoints.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSkillLineStore, dbcPath,"SkillLine.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSkillLineAbilityStore, dbcPath,"SkillLineAbility.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSoundEntriesStore, dbcPath,"SoundEntries.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellStore, dbcPath,"Spell.dbc"); + for(uint32 i = 1; i < sSpellStore.GetNumRows(); ++i) + { + SpellEntry const * spell = sSpellStore.LookupEntry(i); + if(spell && spell->Category) + sSpellCategoryStore[spell->Category].insert(i); + + // DBC not support uint64 fields but SpellEntry have SpellFamilyFlags mapped at 2 uint32 fields + // uint32 field already converted to bigendian if need, but must be swapped for correct uint64 bigendian view + #if MANGOS_ENDIAN == MANGOS_BIGENDIAN + std::swap(*((uint32*)(&spell->SpellFamilyFlags)),*(((uint32*)(&spell->SpellFamilyFlags))+1)); + #endif + } + + for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j) + { + SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j); + + if(!skillLine) + continue; + + SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId); + + if(spellInfo && (spellInfo->Attributes & 0x1D0) == 0x1D0) + { + for (unsigned int i = 1; i < sCreatureFamilyStore.GetNumRows(); ++i) + { + CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(i); + if(!cFamily) + continue; + + if(skillLine->skillId != cFamily->skillLine && skillLine->skillId != cFamily->skillLine2) + continue; + + sPetFamilySpellsStore[i].insert(spellInfo->Id); + } + } + } + + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellCastTimesStore, dbcPath,"SpellCastTimes.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellDurationStore, dbcPath,"SpellDuration.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellFocusObjectStore, dbcPath,"SpellFocusObject.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellItemEnchantmentStore,dbcPath,"SpellItemEnchantment.dbc"); + + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellItemEnchantmentConditionStore,dbcPath,"SpellItemEnchantmentCondition.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellRadiusStore, dbcPath,"SpellRadius.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellRangeStore, dbcPath,"SpellRange.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellShapeshiftStore, dbcPath,"SpellShapeshiftForm.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sStableSlotPricesStore, dbcPath,"StableSlotPrices.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTalentStore, dbcPath,"Talent.dbc"); + + // create talent spells set + for (unsigned int i = 0; i < sTalentStore.GetNumRows(); ++i) + { + TalentEntry const *talentInfo = sTalentStore.LookupEntry(i); + if (!talentInfo) continue; + for (int j = 0; j < 5; j++) + if(talentInfo->RankID[j]) + sTalentSpellPosMap[talentInfo->RankID[j]] = TalentSpellPos(i,j); + } + + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTalentTabStore, dbcPath,"TalentTab.dbc"); + + // preper fast data access to bit pos of talent ranks for use at inspecting + { + // fill table by amount of talent ranks and fill sTalentTabBitSizeInInspect + // store in with (row,col,talent)->size key for correct sorting by (row,col) + typedef std::map<uint32,uint32> TalentBitSize; + TalentBitSize sTalentBitSize; + for(uint32 i = 1; i < sTalentStore.GetNumRows(); ++i) + { + TalentEntry const *talentInfo = sTalentStore.LookupEntry(i); + if (!talentInfo) continue; + + TalentTabEntry const *talentTabInfo = sTalentTabStore.LookupEntry( talentInfo->TalentTab ); + if(!talentTabInfo) + continue; + + // find talent rank + uint32 curtalent_maxrank = 0; + for(uint32 k = 5; k > 0; --k) + { + if(talentInfo->RankID[k-1]) + { + curtalent_maxrank = k; + break; + } + } + + sTalentBitSize[(talentInfo->Row<<24) + (talentInfo->Col<<16)+talentInfo->TalentID] = curtalent_maxrank; + sTalentTabSizeInInspect[talentInfo->TalentTab] += curtalent_maxrank; + } + + // now have all max ranks (and then bit amount used for store talent ranks in inspect) + for(uint32 talentTabId = 1; talentTabId < sTalentTabStore.GetNumRows(); ++talentTabId) + { + TalentTabEntry const *talentTabInfo = sTalentTabStore.LookupEntry( talentTabId ); + if(!talentTabInfo) + continue; + + // store class talent tab pages + uint32 cls = 1; + for(uint32 m=1;!(m & talentTabInfo->ClassMask) && cls < 12 /*MAX_CLASSES*/;m <<=1, ++cls) {} + + sTalentTabPages[cls][talentTabInfo->tabpage]=talentTabId; + + // add total amount bits for first rank starting from talent tab first talent rank pos. + uint32 pos = 0; + for(TalentBitSize::iterator itr = sTalentBitSize.begin(); itr != sTalentBitSize.end(); ++itr) + { + uint32 talentId = itr->first & 0xFFFF; + TalentEntry const *talentInfo = sTalentStore.LookupEntry( talentId ); + if(!talentInfo) + continue; + + if(talentInfo->TalentTab != talentTabId) + continue; + + sTalentPosInInspect[talentId] = pos; + pos+= itr->second; + } + } + } + + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTaxiNodesStore, dbcPath,"TaxiNodes.dbc"); + + // Initialize global taxinodes mask + memset(sTaxiNodesMask,0,sizeof(sTaxiNodesMask)); + for(uint32 i = 1; i < sTaxiNodesStore.GetNumRows(); ++i) + { + if(sTaxiNodesStore.LookupEntry(i)) + { + uint8 field = (uint8)((i - 1) / 32); + uint32 submask = 1<<((i-1)%32); + sTaxiNodesMask[field] |= submask; + } + } + + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTaxiPathStore, dbcPath,"TaxiPath.dbc"); + for(uint32 i = 1; i < sTaxiPathStore.GetNumRows(); ++i) + if(TaxiPathEntry const* entry = sTaxiPathStore.LookupEntry(i)) + sTaxiPathSetBySource[entry->from][entry->to] = TaxiPathBySourceAndDestination(entry->ID,entry->price); + uint32 pathCount = sTaxiPathStore.GetNumRows(); + + //## TaxiPathNode.dbc ## Loaded only for initialization different structures + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTaxiPathNodeStore, dbcPath,"TaxiPathNode.dbc"); + // Calculate path nodes count + std::vector<uint32> pathLength; + pathLength.resize(pathCount); // 0 and some other indexes not used + for(uint32 i = 1; i < sTaxiPathNodeStore.GetNumRows(); ++i) + if(TaxiPathNodeEntry const* entry = sTaxiPathNodeStore.LookupEntry(i)) + ++pathLength[entry->path]; + // Set path length + sTaxiPathNodesByPath.resize(pathCount); // 0 and some other indexes not used + for(uint32 i = 1; i < sTaxiPathNodesByPath.size(); ++i) + sTaxiPathNodesByPath[i].resize(pathLength[i]); + // fill data + for(uint32 i = 1; i < sTaxiPathNodeStore.GetNumRows(); ++i) + if(TaxiPathNodeEntry const* entry = sTaxiPathNodeStore.LookupEntry(i)) + sTaxiPathNodesByPath[entry->path][entry->index] = TaxiPathNode(entry->mapid,entry->x,entry->y,entry->z,entry->actionFlag,entry->delay); + sTaxiPathNodeStore.Clear(); + + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTotemCategoryStore, dbcPath,"TotemCategory.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sWorldMapAreaStore, dbcPath,"WorldMapArea.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sWorldSafeLocsStore, dbcPath,"WorldSafeLocs.dbc"); + + // error checks + if(bad_dbc_files.size() >= DBCFilesCount ) + { + sLog.outError("\nIncorrect DataDir value in mangosd.conf or ALL required *.dbc files (%d) not found by path: %sdbc",DBCFilesCount,dataPath.c_str()); + exit(1); + } + else if(!bad_dbc_files.empty() ) + { + std::string str; + for(std::list<std::string>::iterator i = bad_dbc_files.begin(); i != bad_dbc_files.end(); ++i) + str += *i + "\n"; + + sLog.outError("\nSome required *.dbc files (%u from %d) not found or not compatible:\n%s",bad_dbc_files.size(),DBCFilesCount,str.c_str()); + exit(1); + } + + // check at up-to-date DBC files (53085 is last added spell in 2.4.3) + // check at up-to-date DBC files (17514 is last ID in SkillLineAbilities in 2.4.3) + // check at up-to-date DBC files (598 is last map added in 2.4.3) + // check at up-to-date DBC files (1127 is last gem property added in 2.4.3) + // check at up-to-date DBC files (2425 is last item extended cost added in 2.4.3) + // check at up-to-date DBC files (71 is last char title added in 2.4.3) + // check at up-to-date DBC files (1768 is last area added in 2.4.3) + if( !sSpellStore.LookupEntry(53085) || + !sSkillLineAbilityStore.LookupEntry(17514) || + !sMapStore.LookupEntry(598) || + !sGemPropertiesStore.LookupEntry(1127) || + !sItemExtendedCostStore.LookupEntry(2425) || + !sCharTitlesStore.LookupEntry(71) || + !sAreaStore.LookupEntry(1768) ) + { + sLog.outError("\nYou have _outdated_ DBC files. Please extract correct versions from current using client."); + exit(1); + } + + sLog.outString(); + sLog.outString( ">> Loaded %d data stores", DBCFilesCount ); + sLog.outString(); +} + +SimpleFactionsList const* GetFactionTeamList(uint32 faction) +{ + FactionTeamMap::const_iterator itr = sFactionTeamMap.find(faction); + if(itr==sFactionTeamMap.end()) + return NULL; + return &itr->second; +} + +char* GetPetName(uint32 petfamily, uint32 dbclang) +{ + if(!petfamily) + return NULL; + CreatureFamilyEntry const *pet_family = sCreatureFamilyStore.LookupEntry(petfamily); + if(!pet_family) + return NULL; + return pet_family->Name[dbclang]?pet_family->Name[dbclang]:NULL; +} + +TalentSpellPos const* GetTalentSpellPos(uint32 spellId) +{ + TalentSpellPosMap::const_iterator itr = sTalentSpellPosMap.find(spellId); + if(itr==sTalentSpellPosMap.end()) + return NULL; + + return &itr->second; +} + +uint32 GetTalentSpellCost(uint32 spellId) +{ + if(TalentSpellPos const* pos = GetTalentSpellPos(spellId)) + return pos->rank+1; + + return 0; +} + +AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id) +{ + AreaFlagByAreaID::iterator i = sAreaFlagByAreaID.find(area_id); + if(i == sAreaFlagByAreaID.end()) + return NULL; + + return sAreaStore.LookupEntry(i->second); +} + +AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag,uint32 map_id) +{ + if(area_flag) + return sAreaStore.LookupEntry(area_flag); + + if(MapEntry const* mapEntry = sMapStore.LookupEntry(map_id)) + return GetAreaEntryByAreaID(mapEntry->linked_zone); + + return NULL; +} + +uint32 GetAreaFlagByMapId(uint32 mapid) +{ + AreaFlagByMapID::iterator i = sAreaFlagByMapID.find(mapid); + if(i == sAreaFlagByMapID.end()) + return 0; + else + return i->second; +} + +uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId) +{ + if(mapid != 530) // speed for most cases + return mapid; + + if(WorldMapAreaEntry const* wma = sWorldMapAreaStore.LookupEntry(zoneId)) + return wma->virtual_map_id >= 0 ? wma->virtual_map_id : wma->map_id; + + return mapid; +} + +ContentLevels GetContentLevelsForMapAndZone(uint32 mapid, uint32 zoneId) +{ + mapid = GetVirtualMapForMapAndZone(mapid,zoneId); + if(mapid < 2) + return CONTENT_1_60; + + MapEntry const* mapEntry = sMapStore.LookupEntry(mapid); + return (!mapEntry || !mapEntry->IsExpansionMap()) ? CONTENT_1_60 : CONTENT_61_70; +} + +ChatChannelsEntry const* GetChannelEntryFor(uint32 channel_id) +{ + // not sorted, numbering index from 0 + for(uint32 i = 0; i < sChatChannelsStore.GetNumRows(); ++i) + { + ChatChannelsEntry const* ch = sChatChannelsStore.LookupEntry(i); + if(ch && ch->ChannelID == channel_id) + return ch; + } + return NULL; +} + +bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId, uint32 requiredTotemCategoryId) +{ + if(requiredTotemCategoryId==0) + return true; + if(itemTotemCategoryId==0) + return false; + + TotemCategoryEntry const* itemEntry = sTotemCategoryStore.LookupEntry(itemTotemCategoryId); + if(!itemEntry) + return false; + TotemCategoryEntry const* reqEntry = sTotemCategoryStore.LookupEntry(requiredTotemCategoryId); + if(!reqEntry) + return false; + + if(itemEntry->categoryType!=reqEntry->categoryType) + return false; + + return (itemEntry->categoryMask & reqEntry->categoryMask)==reqEntry->categoryMask; +} + +void Zone2MapCoordinates(float& x,float& y,uint32 zone) +{ + WorldMapAreaEntry const* maEntry = sWorldMapAreaStore.LookupEntry(zone); + + // if not listed then map coordinates (instance) + if(!maEntry) + return; + + std::swap(x,y); // at client map coords swapped + x = x*((maEntry->x2-maEntry->x1)/100)+maEntry->x1; + y = y*((maEntry->y2-maEntry->y1)/100)+maEntry->y1; // client y coord from top to down +} + +void Map2ZoneCoordinates(float& x,float& y,uint32 zone) +{ + WorldMapAreaEntry const* maEntry = sWorldMapAreaStore.LookupEntry(zone); + + // if not listed then map coordinates (instance) + if(!maEntry) + return; + + x = (x-maEntry->x1)/((maEntry->x2-maEntry->x1)/100); + y = (y-maEntry->y1)/((maEntry->y2-maEntry->y1)/100); // client y coord from top to down + std::swap(x,y); // client have map coords swapped +} + +uint32 GetTalentInspectBitPosInTab(uint32 talentId) +{ + TalentInspectMap::const_iterator itr = sTalentPosInInspect.find(talentId); + if(itr == sTalentPosInInspect.end()) + return 0; + + return itr->second; +} + +uint32 GetTalentTabInspectBitSize(uint32 talentTabId) +{ + TalentInspectMap::const_iterator itr = sTalentTabSizeInInspect.find(talentTabId); + if(itr == sTalentTabSizeInInspect.end()) + return 0; + + return itr->second; +} + +uint32 const* GetTalentTabPages(uint32 cls) +{ + return sTalentTabPages[cls]; +} + +// script support functions +MANGOS_DLL_SPEC DBCStorage <SoundEntriesEntry> const* GetSoundEntriesStore() { return &sSoundEntriesStore; } +MANGOS_DLL_SPEC DBCStorage <SpellEntry> const* GetSpellStore() { return &sSpellStore; } +MANGOS_DLL_SPEC DBCStorage <SpellRangeEntry> const* GetSpellRangeStore() { return &sSpellRangeStore; } |