diff options
Diffstat (limited to 'src/shared/Database/DBCfmt.cpp')
-rw-r--r-- | src/shared/Database/DBCfmt.cpp | 58 |
1 files changed, 23 insertions, 35 deletions
diff --git a/src/shared/Database/DBCfmt.cpp b/src/shared/Database/DBCfmt.cpp index b6dc08a0e91..57a81921d62 100644 --- a/src/shared/Database/DBCfmt.cpp +++ b/src/shared/Database/DBCfmt.cpp @@ -18,22 +18,21 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -const char Achievementfmt[]="niixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiixixxxxxxxxxxxxxxxxxxxi"; -const char AchievementCriteriafmt[]="niiiiiiiixxxxxxxxxxxxxxxxxiixix"; -const char AreaTableEntryfmt[]="iiinixxxxxissssssssssssssssxixxxxxxx"; +const char AreaTableEntryfmt[]="iiinixxxxxissssssssssssssssxixxxxxx"; const char AreaTriggerEntryfmt[]="niffffffff"; const char BankBagSlotPricesEntryfmt[]="ni"; -const char BarberShopStyleEntryfmt[]="nixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiii"; -const char BattlemasterListEntryfmt[]="niiiiiiiiiiiixxxssssssssssssssssxx"; -const char CharStartOutfitEntryfmt[]="diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; +const char BattlemasterListEntryfmt[]="niiixxxxxiiiixxssssssssssssssssxx"; +const char CharStartOutfitEntryfmt[]="diiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxx"; +// 3*12 new item fields in 3.0.x +//const char CharStartOutfitEntryfmt[]="diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; const char CharTitlesEntryfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi"; const char ChatChannelsEntryfmt[]="iixssssssssssssssssxxxxxxxxxxxxxxxxxx"; // ChatChannelsEntryfmt, index not used (more compact store) -//const char ChrClassesEntryfmt[]="nxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix"; -const char ChrClassesEntryfmt[]="nxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixii"; +//const char ChrClassesEntryfmt[]="nxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix"; +const char ChrClassesEntryfmt[]="nxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix"; const char ChrRacesEntryfmt[]="nxixiixxixxxxissssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi"; -const char CreatureDisplayInfofmt[]="nxxxfxxxxxxxxxxx"; -const char CreatureFamilyfmt[]="nfifiiiiixssssssssssssssssxx"; +const char CreatureDisplayInfofmt[]="nxxxfxxxxxxxxx"; +const char CreatureFamilyfmt[]="nfifiiiissssssssssssssssxx"; const char CreatureSpellDatafmt[]="nxxxxxxxx"; const char DurabilityCostsfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiii"; const char DurabilityQualityfmt[]="nf"; @@ -41,9 +40,6 @@ const char EmoteEntryfmt[]="nxixxxxxxxxxxxxxxxx"; const char FactionEntryfmt[]="niiiiiiiiiiiiiiiiiissssssssssssssssxxxxxxxxxxxxxxxxxx"; const char FactionTemplateEntryfmt[]="niiiiiiiiiiiii"; const char GemPropertiesEntryfmt[]="nixxi"; -const char GlyphPropertiesfmt[]="niii"; -const char GlyphSlotfmt[]="nii"; -const char GtBarberShopCostBasefmt[]="f"; const char GtCombatRatingsfmt[]="f"; const char GtChanceToMeleeCritBasefmt[]="f"; const char GtChanceToMeleeCritfmt[]="f"; @@ -53,44 +49,36 @@ const char GtOCTRegenHPfmt[]="f"; //const char GtOCTRegenMPfmt[]="f"; const char GtRegenHPPerSptfmt[]="f"; const char GtRegenMPPerSptfmt[]="f"; -const char Itemfmt[]="nxxxxiii"; +const char Itemfmt[]="niii"; //const char ItemDisplayTemplateEntryfmt[]="nxxxxxxxxxxixxxxxxxxxxx"; //const char ItemCondExtCostsEntryfmt[]="xiii"; -const char ItemExtendedCostEntryfmt[]="niiiiiiiiiiiiix"; -const char ItemRandomPropertiesfmt[]="nxiiiiixxxxxxxxxxxxxxxxx"; -const char ItemRandomSuffixfmt[]="nxxxxxxxxxxxxxxxxxxiiiiiiiiii"; +const char ItemExtendedCostEntryfmt[]="niiiiiiiiiiiii"; +const char ItemRandomPropertiesfmt[]="nxiiixxxxxxxxxxxxxxxxxxx"; +const char ItemRandomSuffixfmt[]="nxxxxxxxxxxxxxxxxxxiiiiii"; const char ItemSetEntryfmt[]="dssssssssssssssssxxxxxxxxxxxxxxxxxxiiiiiiiiiiiiiiiiii"; -const char LockEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx"; +const char LockEntryfmt[]="niiiiixxxiiiiixxxiixxxxxxxxxxxxxx"; const char MailTemplateEntryfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; -const char MapEntryfmt[]="nxixssssssssssssssssxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiffiixxix"; +const char MapEntryfmt[]="nxixssssssssssssssssxxxxxxxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiffiixxi"; const char QuestSortEntryfmt[]="nxxxxxxxxxxxxxxxxx"; const char RandomPropertiesPointsfmt[]="niiiiiiiiiiiiiii"; -const char ScalingStatDistributionfmt[]="niiiiiiiiiiiiiiiiiiiii"; -const char ScalingStatValuesfmt[]="iniiiiiiiiiiiiiiiii"; -const char SkillLinefmt[]="nixssssssssssssssssxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxx"; -const char SkillLineAbilityfmt[]="niiiixxiiiiixx"; +const char SkillLinefmt[]="nixssssssssssssssssxxxxxxxxxxxxxxxxxxi"; +const char SkillLineAbilityfmt[]="niiiixxiiiiixxi"; const char SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; const char SpellCastTimefmt[]="nixx"; const char SpellDurationfmt[]="niii"; -const char SpellEntryfmt[]="niiiiiiiiixiiiiiiiiiixxxxiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiix"; +const char SpellEntryfmt[]="nixiiiiiiiixiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffixiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiixfffxxxiiii"; const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx"; -const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiixx"; +const char SpellItemEnchantmentfmt[]="niiiiiixxxiiissssssssssssssssxiiii"; const char SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX"; const char SpellRadiusfmt[]="nfxf"; -const char SpellRangefmt[]="nfxfxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; -const char SpellRuneCostfmt[]="niiii"; +const char SpellRangefmt[]="nffixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; const char SpellShapeshiftfmt[]="nxxxxxxxxxxxxxxxxxxiixixxxxxxxxxxxx"; const char StableSlotPricesfmt[] = "ni"; -//const char SummonPropertiesfmt[] = "niiiii"; -const char TalentEntryfmt[]="niiiiiiiixxxxixxixxxxxx"; -const char TalentTabEntryfmt[]="nxxxxxxxxxxxxxxxxxxxiiix"; +const char TalentEntryfmt[]="niiiiiiiixxxxixxixxxi"; +const char TalentTabEntryfmt[]="nxxxxxxxxxxxxxxxxxxxiix"; const char TaxiNodesEntryfmt[]="nifffxxxxxxxxxxxxxxxxxii"; const char TaxiPathEntryfmt[]="niii"; const char TaxiPathNodeEntryfmt[]="diiifffiixx"; const char TotemCategoryEntryfmt[]="nxxxxxxxxxxxxxxxxxii"; -const char VehicleEntryfmt[]="niffffiiiiiiiiffffiiiiiifffffffffffssssfifi"; -const char VehicleSeatEntryfmt[]="niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiii"; -const char WorldMapAreaEntryfmt[]="xinxffffix"; +const char WorldMapAreaEntryfmt[]="xinxffffi"; const char WorldSafeLocsEntryfmt[]="nifffxxxxxxxxxxxxxxxxx"; -const char WorldMapOverlayEntryfmt[]="nxixxxxxxxxxxxxxx"; - |