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Diffstat (limited to 'src/shared/Database/DBCfmt.cpp')
-rw-r--r--src/shared/Database/DBCfmt.cpp58
1 files changed, 23 insertions, 35 deletions
diff --git a/src/shared/Database/DBCfmt.cpp b/src/shared/Database/DBCfmt.cpp
index b6dc08a0e91..57a81921d62 100644
--- a/src/shared/Database/DBCfmt.cpp
+++ b/src/shared/Database/DBCfmt.cpp
@@ -18,22 +18,21 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-const char Achievementfmt[]="niixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiixixxxxxxxxxxxxxxxxxxxi";
-const char AchievementCriteriafmt[]="niiiiiiiixxxxxxxxxxxxxxxxxiixix";
-const char AreaTableEntryfmt[]="iiinixxxxxissssssssssssssssxixxxxxxx";
+const char AreaTableEntryfmt[]="iiinixxxxxissssssssssssssssxixxxxxx";
const char AreaTriggerEntryfmt[]="niffffffff";
const char BankBagSlotPricesEntryfmt[]="ni";
-const char BarberShopStyleEntryfmt[]="nixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiii";
-const char BattlemasterListEntryfmt[]="niiiiiiiiiiiixxxssssssssssssssssxx";
-const char CharStartOutfitEntryfmt[]="diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
+const char BattlemasterListEntryfmt[]="niiixxxxxiiiixxssssssssssssssssxx";
+const char CharStartOutfitEntryfmt[]="diiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxx";
+// 3*12 new item fields in 3.0.x
+//const char CharStartOutfitEntryfmt[]="diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
const char CharTitlesEntryfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi";
const char ChatChannelsEntryfmt[]="iixssssssssssssssssxxxxxxxxxxxxxxxxxx";
// ChatChannelsEntryfmt, index not used (more compact store)
-//const char ChrClassesEntryfmt[]="nxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix";
-const char ChrClassesEntryfmt[]="nxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixii";
+//const char ChrClassesEntryfmt[]="nxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix";
+const char ChrClassesEntryfmt[]="nxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix";
const char ChrRacesEntryfmt[]="nxixiixxixxxxissssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi";
-const char CreatureDisplayInfofmt[]="nxxxfxxxxxxxxxxx";
-const char CreatureFamilyfmt[]="nfifiiiiixssssssssssssssssxx";
+const char CreatureDisplayInfofmt[]="nxxxfxxxxxxxxx";
+const char CreatureFamilyfmt[]="nfifiiiissssssssssssssssxx";
const char CreatureSpellDatafmt[]="nxxxxxxxx";
const char DurabilityCostsfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiii";
const char DurabilityQualityfmt[]="nf";
@@ -41,9 +40,6 @@ const char EmoteEntryfmt[]="nxixxxxxxxxxxxxxxxx";
const char FactionEntryfmt[]="niiiiiiiiiiiiiiiiiissssssssssssssssxxxxxxxxxxxxxxxxxx";
const char FactionTemplateEntryfmt[]="niiiiiiiiiiiii";
const char GemPropertiesEntryfmt[]="nixxi";
-const char GlyphPropertiesfmt[]="niii";
-const char GlyphSlotfmt[]="nii";
-const char GtBarberShopCostBasefmt[]="f";
const char GtCombatRatingsfmt[]="f";
const char GtChanceToMeleeCritBasefmt[]="f";
const char GtChanceToMeleeCritfmt[]="f";
@@ -53,44 +49,36 @@ const char GtOCTRegenHPfmt[]="f";
//const char GtOCTRegenMPfmt[]="f";
const char GtRegenHPPerSptfmt[]="f";
const char GtRegenMPPerSptfmt[]="f";
-const char Itemfmt[]="nxxxxiii";
+const char Itemfmt[]="niii";
//const char ItemDisplayTemplateEntryfmt[]="nxxxxxxxxxxixxxxxxxxxxx";
//const char ItemCondExtCostsEntryfmt[]="xiii";
-const char ItemExtendedCostEntryfmt[]="niiiiiiiiiiiiix";
-const char ItemRandomPropertiesfmt[]="nxiiiiixxxxxxxxxxxxxxxxx";
-const char ItemRandomSuffixfmt[]="nxxxxxxxxxxxxxxxxxxiiiiiiiiii";
+const char ItemExtendedCostEntryfmt[]="niiiiiiiiiiiii";
+const char ItemRandomPropertiesfmt[]="nxiiixxxxxxxxxxxxxxxxxxx";
+const char ItemRandomSuffixfmt[]="nxxxxxxxxxxxxxxxxxxiiiiii";
const char ItemSetEntryfmt[]="dssssssssssssssssxxxxxxxxxxxxxxxxxxiiiiiiiiiiiiiiiiii";
-const char LockEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx";
+const char LockEntryfmt[]="niiiiixxxiiiiixxxiixxxxxxxxxxxxxx";
const char MailTemplateEntryfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
-const char MapEntryfmt[]="nxixssssssssssssssssxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiffiixxix";
+const char MapEntryfmt[]="nxixssssssssssssssssxxxxxxxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiffiixxi";
const char QuestSortEntryfmt[]="nxxxxxxxxxxxxxxxxx";
const char RandomPropertiesPointsfmt[]="niiiiiiiiiiiiiii";
-const char ScalingStatDistributionfmt[]="niiiiiiiiiiiiiiiiiiiii";
-const char ScalingStatValuesfmt[]="iniiiiiiiiiiiiiiiii";
-const char SkillLinefmt[]="nixssssssssssssssssxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxx";
-const char SkillLineAbilityfmt[]="niiiixxiiiiixx";
+const char SkillLinefmt[]="nixssssssssssssssssxxxxxxxxxxxxxxxxxxi";
+const char SkillLineAbilityfmt[]="niiiixxiiiiixxi";
const char SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
const char SpellCastTimefmt[]="nixx";
const char SpellDurationfmt[]="niii";
-const char SpellEntryfmt[]="niiiiiiiiixiiiiiiiiiixxxxiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiix";
+const char SpellEntryfmt[]="nixiiiiiiiixiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffixiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiixfffxxxiiii";
const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx";
-const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiixx";
+const char SpellItemEnchantmentfmt[]="niiiiiixxxiiissssssssssssssssxiiii";
const char SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
const char SpellRadiusfmt[]="nfxf";
-const char SpellRangefmt[]="nfxfxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
-const char SpellRuneCostfmt[]="niiii";
+const char SpellRangefmt[]="nffixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
const char SpellShapeshiftfmt[]="nxxxxxxxxxxxxxxxxxxiixixxxxxxxxxxxx";
const char StableSlotPricesfmt[] = "ni";
-//const char SummonPropertiesfmt[] = "niiiii";
-const char TalentEntryfmt[]="niiiiiiiixxxxixxixxxxxx";
-const char TalentTabEntryfmt[]="nxxxxxxxxxxxxxxxxxxxiiix";
+const char TalentEntryfmt[]="niiiiiiiixxxxixxixxxi";
+const char TalentTabEntryfmt[]="nxxxxxxxxxxxxxxxxxxxiix";
const char TaxiNodesEntryfmt[]="nifffxxxxxxxxxxxxxxxxxii";
const char TaxiPathEntryfmt[]="niii";
const char TaxiPathNodeEntryfmt[]="diiifffiixx";
const char TotemCategoryEntryfmt[]="nxxxxxxxxxxxxxxxxxii";
-const char VehicleEntryfmt[]="niffffiiiiiiiiffffiiiiiifffffffffffssssfifi";
-const char VehicleSeatEntryfmt[]="niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiii";
-const char WorldMapAreaEntryfmt[]="xinxffffix";
+const char WorldMapAreaEntryfmt[]="xinxffffi";
const char WorldSafeLocsEntryfmt[]="nifffxxxxxxxxxxxxxxxxx";
-const char WorldMapOverlayEntryfmt[]="nxixxxxxxxxxxxxxx";
-