diff options
Diffstat (limited to 'src/shared/Threading.cpp')
-rw-r--r-- | src/shared/Threading.cpp | 53 |
1 files changed, 52 insertions, 1 deletions
diff --git a/src/shared/Threading.cpp b/src/shared/Threading.cpp index e0c605ee9b4..90861b8f425 100644 --- a/src/shared/Threading.cpp +++ b/src/shared/Threading.cpp @@ -15,27 +15,36 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ + #include "Threading.h" #include "Errors.h" #include <ace/OS_NS_unistd.h> #include <ace/Sched_Params.h> #include <vector> + using namespace ACE_Based; + ThreadPriority::ThreadPriority() { for (int i = Idle; i < MAXPRIORITYNUM; ++i) m_priority[i] = ACE_THR_PRI_OTHER_DEF; + m_priority[Idle] = ACE_Sched_Params::priority_min(ACE_SCHED_OTHER); m_priority[Realtime] = ACE_Sched_Params::priority_max(ACE_SCHED_OTHER); + std::vector<int> _tmp; + ACE_Sched_Params::Policy _policy = ACE_SCHED_OTHER; ACE_Sched_Priority_Iterator pr_iter(_policy); + while (pr_iter.more()) { _tmp.push_back(pr_iter.priority()); pr_iter.next(); } + ASSERT (!_tmp.empty()); + if(_tmp.size() >= MAXPRIORITYNUM) { const size_t max_pos = _tmp.size(); @@ -49,6 +58,7 @@ ThreadPriority::ThreadPriority() break; } } + //since we have only 7(seven) values in enum Priority //and 3 we know already (Idle, Normal, Realtime) so //we need to split each list [Idle...Normal] and [Normal...Realtime] @@ -57,103 +67,140 @@ ThreadPriority::ThreadPriority() size_t _div = (norm_pos - min_pos) / _divider; if(_div == 0) _div = 1; + min_pos = (norm_pos - 1); + m_priority[Low] = _tmp[min_pos -= _div]; m_priority[Lowest] = _tmp[min_pos -= _div ]; + _div = (max_pos - norm_pos) / _divider; if(_div == 0) _div = 1; + min_pos = norm_pos - 1; + m_priority[High] = _tmp[min_pos += _div]; m_priority[Highest] = _tmp[min_pos += _div]; } } + int ThreadPriority::getPriority(Priority p) const { if(p < Idle) p = Idle; + if(p > Realtime) p = Realtime; + return m_priority[p]; } + #define THREADFLAG (THR_NEW_LWP | THR_SCHED_DEFAULT| THR_JOINABLE) + Thread::Thread() : m_task(0), m_iThreadId(0), m_hThreadHandle(0) { + } + Thread::Thread(Runnable* instance) : m_task(instance), m_iThreadId(0), m_hThreadHandle(0) { // register reference to m_task to prevent it deeltion until destructor if (m_task) m_task->incReference(); + bool _start = start(); ASSERT (_start); } + Thread::~Thread() { //Wait(); + // deleted runnable object (if no other references) if (m_task) m_task->decReference(); } + //initialize Thread's class static member Thread::ThreadStorage Thread::m_ThreadStorage; ThreadPriority Thread::m_TpEnum; + bool Thread::start() { if (m_task == 0 || m_iThreadId != 0) return false; + bool res = (ACE_Thread::spawn(&Thread::ThreadTask, (void*)m_task, THREADFLAG, &m_iThreadId, &m_hThreadHandle) == 0); + if (res) m_task->incReference(); + return res; } + bool Thread::wait() { if (!m_hThreadHandle || !m_task) return false; + ACE_THR_FUNC_RETURN _value = ACE_THR_FUNC_RETURN(-1); int _res = ACE_Thread::join(m_hThreadHandle, &_value); + m_iThreadId = 0; m_hThreadHandle = 0; + return (_res == 0); } + void Thread::destroy() { if (!m_iThreadId || !m_task) return; + if (ACE_Thread::kill(m_iThreadId, -1) != 0) return; + m_iThreadId = 0; m_hThreadHandle = 0; + // reference set at ACE_Thread::spawn m_task->decReference(); } + void Thread::suspend() { ACE_Thread::suspend(m_hThreadHandle); } + void Thread::resume() { ACE_Thread::resume(m_hThreadHandle); } + ACE_THR_FUNC_RETURN Thread::ThreadTask(void * param) { Runnable * _task = (Runnable*)param; _task->run(); - // task execution complete, free referecne added at + + // task execution complete, free referecne added at _task->decReference(); + return (ACE_THR_FUNC_RETURN)0; } + ACE_thread_t Thread::currentId() { return ACE_Thread::self(); } + ACE_hthread_t Thread::currentHandle() { ACE_hthread_t _handle; ACE_Thread::self(_handle); + return _handle; } + Thread * Thread::current() { Thread * _thread = m_ThreadStorage.ts_object(); @@ -162,12 +209,15 @@ Thread * Thread::current() _thread = new Thread(); _thread->m_iThreadId = Thread::currentId(); _thread->m_hThreadHandle = Thread::currentHandle(); + Thread * _oldValue = m_ThreadStorage.ts_object(_thread); if(_oldValue) delete _oldValue; } + return _thread; } + void Thread::setPriority(Priority type) { int _priority = m_TpEnum.getPriority(type); @@ -175,6 +225,7 @@ void Thread::setPriority(Priority type) //remove this ASSERT in case you don't want to know is thread priority change was successful or not ASSERT (_ok == 0); } + void Thread::Sleep(unsigned long msecs) { ACE_OS::sleep(ACE_Time_Value(0, 1000 * msecs)); |