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-rw-r--r--src/shared/vmap/BaseModel.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/shared/vmap/BaseModel.cpp b/src/shared/vmap/BaseModel.cpp
index f281fdd8f61..bce9c718acd 100644
--- a/src/shared/vmap/BaseModel.cpp
+++ b/src/shared/vmap/BaseModel.cpp
@@ -1,4 +1,4 @@
-/*
+/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
@@ -84,11 +84,11 @@ namespace VMAP
// See if the ray will ever hit this node or its children
Vector3 location;
bool alreadyInsideBounds = false;
- bool rayWillHitBounds =
+ bool rayWillHitBounds =
MyCollisionDetection::collisionLocationForMovingPointFixedAABox(
pRay.origin, pRay.direction, pBox, location, alreadyInsideBounds);
- bool canHitThisNode = (alreadyInsideBounds ||
+ bool canHitThisNode = (alreadyInsideBounds ||
(rayWillHitBounds && ((location - pRay.origin).squaredLength() < (pMaxDist * pMaxDist))));
return canHitThisNode;