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-rw-r--r--src/shared/vmap/IVMapManager.h18
1 files changed, 0 insertions, 18 deletions
diff --git a/src/shared/vmap/IVMapManager.h b/src/shared/vmap/IVMapManager.h
index 243a15aef73..40bb3164c0e 100644
--- a/src/shared/vmap/IVMapManager.h
+++ b/src/shared/vmap/IVMapManager.h
@@ -17,50 +17,36 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-
#ifndef _IVMAPMANAGER_H
#define _IVMAPMANAGER_H
-
#include<string>
-
//===========================================================
-
/**
This is the minimum interface to the VMapMamager.
*/
-
namespace VMAP
{
-
enum VMAP_LOAD_RESULT
{
VMAP_LOAD_RESULT_ERROR,
VMAP_LOAD_RESULT_OK,
VMAP_LOAD_RESULT_IGNORED,
};
-
#define VMAP_INVALID_HEIGHT -100000.0f // for check
#define VMAP_INVALID_HEIGHT_VALUE -200000.0f // real assigned value in unknown height case
-
//===========================================================
class IVMapManager
{
private:
bool iEnableLineOfSightCalc;
bool iEnableHeightCalc;
-
public:
IVMapManager() : iEnableLineOfSightCalc(true), iEnableHeightCalc(true) {}
-
virtual ~IVMapManager(void) {}
-
virtual int loadMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0;
-
virtual bool existsMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0;
-
virtual void unloadMap(unsigned int pMapId, int x, int y) = 0;
virtual void unloadMap(unsigned int pMapId) = 0;
-
virtual bool isInLineOfSight(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2) = 0;
virtual float getHeight(unsigned int pMapId, float x, float y, float z) = 0;
/**
@@ -72,7 +58,6 @@ namespace VMAP
send debug commands
*/
virtual bool processCommand(char *pCommand)= 0;
-
/**
Enable/disable LOS calculation
It is enabled by default. If it is enabled in mid game the maps have to loaded manualy
@@ -83,11 +68,9 @@ namespace VMAP
It is enabled by default. If it is enabled in mid game the maps have to loaded manualy
*/
void setEnableHeightCalc(bool pVal) { iEnableHeightCalc = pVal; }
-
bool isLineOfSightCalcEnabled() const { return(iEnableLineOfSightCalc); }
bool isHeightCalcEnabled() const { return(iEnableHeightCalc); }
bool isMapLoadingEnabled() const { return(iEnableLineOfSightCalc || iEnableHeightCalc ); }
-
virtual std::string getDirFileName(unsigned int pMapId, int x, int y) const =0;
/**
Block maps from being used.
@@ -96,7 +79,6 @@ namespace VMAP
*/
virtual void preventMapsFromBeingUsed(const char* pMapIdString) =0;
};
-
}
#endif