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-rw-r--r--src/shared/vmap/IVMapManager.h106
1 files changed, 0 insertions, 106 deletions
diff --git a/src/shared/vmap/IVMapManager.h b/src/shared/vmap/IVMapManager.h
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--- a/src/shared/vmap/IVMapManager.h
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-/*
- * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef _IVMAPMANAGER_H
-#define _IVMAPMANAGER_H
-
-#include<string>
-#include <Platform/Define.h>
-
-//===========================================================
-
-/**
-This is the minimum interface to the VMapMamager.
-*/
-
-namespace VMAP
-{
-
- enum VMAP_LOAD_RESULT
- {
- VMAP_LOAD_RESULT_ERROR,
- VMAP_LOAD_RESULT_OK,
- VMAP_LOAD_RESULT_IGNORED,
- };
-
- #define VMAP_INVALID_HEIGHT -100000.0f // for check
- #define VMAP_INVALID_HEIGHT_VALUE -200000.0f // real assigned value in unknown height case
-
- //===========================================================
- class IVMapManager
- {
- private:
- bool iEnableLineOfSightCalc;
- bool iEnableHeightCalc;
-
- public:
- IVMapManager() : iEnableLineOfSightCalc(true), iEnableHeightCalc(true) {}
-
- virtual ~IVMapManager(void) {}
-
- virtual int loadMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0;
-
- virtual bool existsMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0;
-
- virtual void unloadMap(unsigned int pMapId, int x, int y) = 0;
- virtual void unloadMap(unsigned int pMapId) = 0;
-
- virtual bool isInLineOfSight(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2) = 0;
- virtual float getHeight(unsigned int pMapId, float x, float y, float z) = 0;
- /**
- test if we hit an object. return true if we hit one. rx,ry,rz will hold the hit position or the dest position, if no intersection was found
- return a position, that is pReduceDist closer to the origin
- */
- virtual bool getObjectHitPos(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float pModifyDist) = 0;
- /**
- send debug commands
- */
- virtual bool processCommand(char *pCommand)= 0;
-
- /**
- Enable/disable LOS calculation
- It is enabled by default. If it is enabled in mid game the maps have to loaded manualy
- */
- void setEnableLineOfSightCalc(bool pVal) { iEnableLineOfSightCalc = pVal; }
- /**
- Enable/disable model height calculation
- It is enabled by default. If it is enabled in mid game the maps have to loaded manualy
- */
- void setEnableHeightCalc(bool pVal) { iEnableHeightCalc = pVal; }
-
- bool isLineOfSightCalcEnabled() const { return(iEnableLineOfSightCalc); }
- bool isHeightCalcEnabled() const { return(iEnableHeightCalc); }
- bool isMapLoadingEnabled() const { return(iEnableLineOfSightCalc || iEnableHeightCalc ); }
-
- virtual std::string getDirFileName(unsigned int pMapId, int x, int y) const =0;
- /**
- Block maps from being used.
- parameter: String of map ids. Delimiter = ","
- e.g.: "0,1,530"
- */
- virtual void preventMapsFromBeingUsed(const char* pMapIdString) =0;
- /**
- Query world model area info.
- \param z gets adjusted to the ground height for which this are info is valid
- */
- virtual bool getAreaInfo(unsigned int pMapId, float x, float y, float &z, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const=0;
- virtual bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 ReqLiquidType, float &level, float &floor, uint32 &type) const=0;
- };
-
-}
-#endif