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Diffstat (limited to 'src/shared/vmap/IVMapManager.h')
-rw-r--r-- | src/shared/vmap/IVMapManager.h | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/src/shared/vmap/IVMapManager.h b/src/shared/vmap/IVMapManager.h deleted file mode 100644 index 00629eb122c..00000000000 --- a/src/shared/vmap/IVMapManager.h +++ /dev/null @@ -1,106 +0,0 @@ -/* - * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef _IVMAPMANAGER_H -#define _IVMAPMANAGER_H - -#include<string> -#include <Platform/Define.h> - -//=========================================================== - -/** -This is the minimum interface to the VMapMamager. -*/ - -namespace VMAP -{ - - enum VMAP_LOAD_RESULT - { - VMAP_LOAD_RESULT_ERROR, - VMAP_LOAD_RESULT_OK, - VMAP_LOAD_RESULT_IGNORED, - }; - - #define VMAP_INVALID_HEIGHT -100000.0f // for check - #define VMAP_INVALID_HEIGHT_VALUE -200000.0f // real assigned value in unknown height case - - //=========================================================== - class IVMapManager - { - private: - bool iEnableLineOfSightCalc; - bool iEnableHeightCalc; - - public: - IVMapManager() : iEnableLineOfSightCalc(true), iEnableHeightCalc(true) {} - - virtual ~IVMapManager(void) {} - - virtual int loadMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0; - - virtual bool existsMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0; - - virtual void unloadMap(unsigned int pMapId, int x, int y) = 0; - virtual void unloadMap(unsigned int pMapId) = 0; - - virtual bool isInLineOfSight(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2) = 0; - virtual float getHeight(unsigned int pMapId, float x, float y, float z) = 0; - /** - test if we hit an object. return true if we hit one. rx,ry,rz will hold the hit position or the dest position, if no intersection was found - return a position, that is pReduceDist closer to the origin - */ - virtual bool getObjectHitPos(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float pModifyDist) = 0; - /** - send debug commands - */ - virtual bool processCommand(char *pCommand)= 0; - - /** - Enable/disable LOS calculation - It is enabled by default. If it is enabled in mid game the maps have to loaded manualy - */ - void setEnableLineOfSightCalc(bool pVal) { iEnableLineOfSightCalc = pVal; } - /** - Enable/disable model height calculation - It is enabled by default. If it is enabled in mid game the maps have to loaded manualy - */ - void setEnableHeightCalc(bool pVal) { iEnableHeightCalc = pVal; } - - bool isLineOfSightCalcEnabled() const { return(iEnableLineOfSightCalc); } - bool isHeightCalcEnabled() const { return(iEnableHeightCalc); } - bool isMapLoadingEnabled() const { return(iEnableLineOfSightCalc || iEnableHeightCalc ); } - - virtual std::string getDirFileName(unsigned int pMapId, int x, int y) const =0; - /** - Block maps from being used. - parameter: String of map ids. Delimiter = "," - e.g.: "0,1,530" - */ - virtual void preventMapsFromBeingUsed(const char* pMapIdString) =0; - /** - Query world model area info. - \param z gets adjusted to the ground height for which this are info is valid - */ - virtual bool getAreaInfo(unsigned int pMapId, float x, float y, float &z, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const=0; - virtual bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 ReqLiquidType, float &level, float &floor, uint32 &type) const=0; - }; - -} -#endif |