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-rw-r--r--src/shared/vmap/TileAssembler.h57
1 files changed, 25 insertions, 32 deletions
diff --git a/src/shared/vmap/TileAssembler.h b/src/shared/vmap/TileAssembler.h
index aa21a93dd1a..b26735708af 100644
--- a/src/shared/vmap/TileAssembler.h
+++ b/src/shared/vmap/TileAssembler.h
@@ -1,7 +1,5 @@
/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -10,25 +8,22 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _TILEASSEMBLER_H_
#define _TILEASSEMBLER_H_
-// load our modified version first !!
-#include "AABSPTree.h"
-
#include <G3D/Vector3.h>
+#include <G3D/Matrix3.h>
+#include <map>
-#include "CoordModelMapping.h"
-#include "SubModel.h"
-#include "ModelContainer.h"
+#include "ModelInstance.h"
namespace VMAP
{
@@ -41,56 +36,54 @@ namespace VMAP
class ModelPosition
{
private:
- G3D::Matrix3 ixMatrix;
- G3D::Matrix3 iyMatrix;
- G3D::Matrix3 izMatrix;
+ G3D::Matrix3 iRotation;
public:
G3D::Vector3 iPos;
G3D::Vector3 iDir;
float iScale;
void init()
{
-
- // Swap x and y the raw data uses the axis differently
- ixMatrix = G3D::Matrix3::fromAxisAngle(G3D::Vector3::unitY(),-(G3D::pi()*iDir.x/180.0));
- iyMatrix = G3D::Matrix3::fromAxisAngle(G3D::Vector3::unitX(),-(G3D::pi()*iDir.y/180.0));
- izMatrix = G3D::Matrix3::fromAxisAngle(G3D::Vector3::unitZ(),-(G3D::pi()*iDir.z/180.0));
-
+ iRotation = G3D::Matrix3::fromEulerAnglesZYX(G3D::pi()*iDir.y/180.f, G3D::pi()*iDir.x/180.f, G3D::pi()*iDir.z/180.f);
}
G3D::Vector3 transform(const G3D::Vector3& pIn) const;
void moveToBasePos(const G3D::Vector3& pBasePos) { iPos -= pBasePos; }
};
+
+ typedef std::map<uint32, ModelSpawn> UniqueEntryMap;
+ typedef std::multimap<uint32, uint32> TileMap;
+
+ struct MapSpawns
+ {
+ UniqueEntryMap UniqueEntries;
+ TileMap TileEntries;
+ };
+
+ typedef std::map<uint32, MapSpawns*> MapData;
//===============================================
class TileAssembler
{
private:
- CoordModelMapping *iCoordModelMapping;
std::string iDestDir;
std::string iSrcDir;
bool (*iFilterMethod)(char *pName);
G3D::Table<std::string, unsigned int > iUniqueNameIds;
unsigned int iCurrentUniqueNameId;
+ MapData mapData;
public:
TileAssembler(const std::string& pSrcDirName, const std::string& pDestDirName);
virtual ~TileAssembler();
- bool fillModelContainerArray(const std::string& pDirFileName, unsigned int pMapId, int pXPos, int pYPos, G3D::Array<ModelContainer*>& pMC);
- ModelContainer* processNames(const G3D::Array<std::string>& pPosFileNames, const char* pDestFileName);
-
- void init();
- bool convertWorld();
+ bool convertWorld2();
+ bool readMapSpawns();
+ bool calculateTransformedBound(ModelSpawn &spawn);
- bool fillModelIntoTree(G3D::AABSPTree<SubModel *> *pMainTree, const G3D::Vector3& pBasePos, std::string& pPosFilename, std::string& pModelFilename);
- void getModelPosition(std::string& pPosString, ModelPosition& pModelPosition);
- bool readRawFile(std::string& pModelFilename, ModelPosition& pModelPosition, G3D::AABSPTree<SubModel *> *pMainTree);
- void addWorldAreaMapId(unsigned int pMapId) { iCoordModelMapping->addWorldAreaMap(pMapId); }
+ bool convertRawFile(const std::string& pModelFilename);
void setModelNameFilterMethod(bool (*pFilterMethod)(char *pName)) { iFilterMethod = pFilterMethod; }
std::string getDirEntryNameFromModName(unsigned int pMapId, const std::string& pModPosName);
unsigned int getUniqueNameId(const std::string pName);
};
- //===============================================
+
} // VMAP
#endif /*_TILEASSEMBLER_H_*/
-