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-rw-r--r--src/tools/vmap3_assembler/VMapAssembler.cpp108
1 files changed, 9 insertions, 99 deletions
diff --git a/src/tools/vmap3_assembler/VMapAssembler.cpp b/src/tools/vmap3_assembler/VMapAssembler.cpp
index d714db5ae45..bb8e324bc75 100644
--- a/src/tools/vmap3_assembler/VMapAssembler.cpp
+++ b/src/tools/vmap3_assembler/VMapAssembler.cpp
@@ -1,122 +1,32 @@
-#include <stdlib.h>
-#include <stdio.h>
#include <string>
+#include <iostream>
#include "TileAssembler.h"
-//=======================================================
-// remove last return or LF and tailing SPACE
-// remove all char after a #
-
-void chompAndTrim(std::string& str)
-{
- for(unsigned int i=0;i<str.length(); ++i) {
- char lc = str[i];
- if(lc == '#') {
- str = str.substr(0,i);
- break;
- }
- }
-
- while(str.length() >0) {
- char lc = str[str.length()-1];
- if(lc == '\r' || lc == '\n' || lc == ' ') {
- str = str.substr(0,str.length()-1);
- } else {
- break;
- }
- }
-}
-
-//=======================================================
-/**
-This callback method is called for each model found in the dir file.
-return true if it should be included in the vmap
-*/
-bool modelNameFilter(char *pName)
-{
-#if 0
- bool result;
- result = !Wildcard::wildcardfit("*bush[0-9]*", pName);
- if(result) result = !Wildcard::wildcardfit("*shrub[0-9]*", pName);
- if(result) result = !Wildcard::wildcardfit("*_Bushes_*", pName);
- if(result) result = !Wildcard::wildcardfit("*_Bush_*", pName);
- if(!result) {
- printf("%s",pName);
- }
-#endif
- return true;
-}
-
-//=======================================================
-/**
-File contains map names that should be split into tiles
-A '#' at the beginning of a line defines a comment
-*/
-
-/* bool readConfigFile(char *pConffile, VMAP::TileAssembler* pTa)
-{
- bool result = false;
- char buffer[501];
- FILE *cf = fopen(pConffile, "rb");
- if(cf) {
- while(fgets(buffer, 500, cf)) {
- std::string name = std::string(buffer);
- size_t pos = name.find_first_not_of(' ');
- name = name.substr(pos);
- chompAndTrim(name); // just to be sure
- if(name[0] != '#' && name.size() >0) { // comment?
- unsigned int mapId = atoi(name.c_str());
- pTa->addWorldAreaMapId(mapId);
- }
- }
- fclose(cf);
- result = true;
- }
- return(result);
-} */
-//=======================================================
-
int main(int argc, char* argv[])
{
- if(argc != 3 && argc != 4)
+ if(argc != 3)
{
//printf("\nusage: %s <raw data dir> <vmap dest dir> [config file name]\n", argv[0]);
- printf("\nusage: %s <raw data dir> <vmap dest dir>\n", argv[0]);
+ std::cout << "usage: " << argv[0] << " <raw data dir> <vmap dest dir>" << std::endl;
return 1;
}
- char *src = argv[1];
- char *dest = argv[2];
- char *conffile = NULL;
- if(argc >= 4)
- conffile = argv[3];
+ std::string src = argv[1];
+ std::string dest = argv[2];
- VMAP::TileAssembler* ta = new VMAP::TileAssembler(std::string(src), std::string(dest));
- ta->setModelNameFilterMethod(modelNameFilter);
+ std::cout << "using " << src << " as source directory and writing output to " << dest << std::endl;
- /*
- All the names in the list are considered to be world maps or huge instances.
- These maps will be spilt into tiles in the vmap assemble process
- */
- /* if(conffile != NULL)
- {
- if(!readConfigFile(conffile, ta))
- {
- printf("Can not open file config file: %s\n", conffile);
- delete ta;
- return 1;
- }
- } */
+ VMAP::TileAssembler* ta = new VMAP::TileAssembler(src, dest);
if(!ta->convertWorld2())
{
- printf("exit with errors\n");
+ std::cout << "exit with errors" << std::endl;
delete ta;
return 1;
}
delete ta;
- printf("Ok, all done\n");
+ std::cout << "Ok, all done" << std::endl;
return 0;
}