diff options
Diffstat (limited to 'src/tools/vmap3_assembler/VMapAssembler.cpp')
-rw-r--r-- | src/tools/vmap3_assembler/VMapAssembler.cpp | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/src/tools/vmap3_assembler/VMapAssembler.cpp b/src/tools/vmap3_assembler/VMapAssembler.cpp new file mode 100644 index 00000000000..6666b54356c --- /dev/null +++ b/src/tools/vmap3_assembler/VMapAssembler.cpp @@ -0,0 +1,120 @@ +#include <stdlib.h> +#include <stdio.h> +#include <string> + +#include "TileAssembler.h" + +//======================================================= +// remove last return or LF and tailing SPACE +// remove all char after a # + +void chompAndTrim(std::string& str) +{ + for(unsigned int i=0;i<str.length(); ++i) { + char lc = str[i]; + if(lc == '#') { + str = str.substr(0,i); + break; + } + } + + while(str.length() >0) { + char lc = str[str.length()-1]; + if(lc == '\r' || lc == '\n' || lc == ' ') { + str = str.substr(0,str.length()-1); + } else { + break; + } + } +} + +//======================================================= +/** +This callback method is called for each model found in the dir file. +return true if it should be included in the vmap +*/ +bool modelNameFilter(char *pName) +{ +#if 0 + bool result; + result = !Wildcard::wildcardfit("*bush[0-9]*", pName); + if(result) result = !Wildcard::wildcardfit("*shrub[0-9]*", pName); + if(result) result = !Wildcard::wildcardfit("*_Bushes_*", pName); + if(result) result = !Wildcard::wildcardfit("*_Bush_*", pName); + if(!result) { + printf("%s",pName); + } +#endif + return true; +} + +//======================================================= +/** +File contains map names that should be split into tiles +A '#' at the beginning of a line defines a comment +*/ + +/* bool readConfigFile(char *pConffile, VMAP::TileAssembler* pTa) +{ + bool result = false; + char buffer[501]; + FILE *cf = fopen(pConffile, "rb"); + if(cf) { + while(fgets(buffer, 500, cf)) { + std::string name = std::string(buffer); + size_t pos = name.find_first_not_of(' '); + name = name.substr(pos); + chompAndTrim(name); // just to be sure + if(name[0] != '#' && name.size() >0) { // comment? + unsigned int mapId = atoi(name.c_str()); + pTa->addWorldAreaMapId(mapId); + } + } + fclose(cf); + result = true; + } + return(result); +} */ +//======================================================= +int main(int argc, char* argv[]) +{ + if(argc != 3 && argc != 4) + { + printf("\nusage: %s <raw data dir> <vmap dest dir> [config file name]\n", argv[0]); + return 1; + } + + char *src = argv[1]; + char *dest = argv[2]; + char *conffile = NULL; + if(argc >= 4) + conffile = argv[3]; + + VMAP::TileAssembler* ta = new VMAP::TileAssembler(std::string(src), std::string(dest)); + ta->setModelNameFilterMethod(modelNameFilter); + + /* + All the names in the list are considered to be world maps or huge instances. + These maps will be spilt into tiles in the vmap assemble process + */ + /* if(conffile != NULL) + { + if(!readConfigFile(conffile, ta)) + { + printf("Can not open file config file: %s\n", conffile); + delete ta; + return 1; + } + } */ + + if(!ta->convertWorld2()) + { + printf("exit with errors\n"); + delete ta; + return 1; + } + + delete ta; + printf("Ok, all done\n"); + return 0; +} |