diff options
Diffstat (limited to 'src/tools')
-rw-r--r-- | src/tools/map_extractor/System.cpp | 38 | ||||
-rw-r--r-- | src/tools/mmaps_generator/IntermediateValues.cpp | 10 | ||||
-rw-r--r-- | src/tools/mmaps_generator/IntermediateValues.h | 10 | ||||
-rw-r--r-- | src/tools/mmaps_generator/MapBuilder.cpp | 2 | ||||
-rw-r--r-- | src/tools/mmaps_generator/MapBuilder.h | 4 | ||||
-rw-r--r-- | src/tools/mmaps_generator/PathCommon.h | 4 | ||||
-rw-r--r-- | src/tools/mmaps_generator/PathGenerator.cpp | 2 | ||||
-rw-r--r-- | src/tools/mmaps_generator/TerrainBuilder.cpp | 8 | ||||
-rw-r--r-- | src/tools/mmaps_generator/TerrainBuilder.h | 8 | ||||
-rw-r--r-- | src/tools/vmap4_assembler/TileAssembler.cpp | 4 | ||||
-rw-r--r-- | src/tools/vmap4_extractor/model.cpp | 14 | ||||
-rw-r--r-- | src/tools/vmap4_extractor/vec3d.h | 92 | ||||
-rw-r--r-- | src/tools/vmap4_extractor/vmapexport.cpp | 8 | ||||
-rw-r--r-- | src/tools/vmap4_extractor/wmo.cpp | 2 | ||||
-rw-r--r-- | src/tools/vmap4_extractor/wmo.h | 2 |
15 files changed, 104 insertions, 104 deletions
diff --git a/src/tools/map_extractor/System.cpp b/src/tools/map_extractor/System.cpp index 37372b18d20..2378e1d72c2 100644 --- a/src/tools/map_extractor/System.cpp +++ b/src/tools/map_extractor/System.cpp @@ -187,7 +187,7 @@ void HandleArgs(int argc, char* arg[]) break; case 'f': if (c + 1 < argc) // all ok - CONF_allow_float_to_int = atoi(arg[c++ + 1])!=0; + CONF_allow_float_to_int = atoi(arg[c++ + 1]) != 0; else Usage(arg[0]); break; @@ -853,12 +853,12 @@ bool ConvertADT(ChunkedFile& adt, std::string const& mapName, std::string const& float diff = maxHeight - minHeight; if (diff < CONF_float_to_int8_limit) // As uint8 (max accuracy = CONF_float_to_int8_limit/256) { - heightHeader.flags|=MAP_HEIGHT_AS_INT8; + heightHeader.flags |= MAP_HEIGHT_AS_INT8; step = selectUInt8StepStore(diff); } - else if (diff<CONF_float_to_int16_limit) // As uint16 (max accuracy = CONF_float_to_int16_limit/65536) + else if (diff < CONF_float_to_int16_limit) // As uint16 (max accuracy = CONF_float_to_int16_limit/65536) { - heightHeader.flags|=MAP_HEIGHT_AS_INT16; + heightHeader.flags |= MAP_HEIGHT_AS_INT16; step = selectUInt16StepStore(diff); } } @@ -996,30 +996,30 @@ bool ConvertADT(ChunkedFile& adt, std::string const& mapName, std::string const& return false; } - outFile.write(reinterpret_cast<const char*>(&map), sizeof(map)); + outFile.write(reinterpret_cast<char const*>(&map), sizeof(map)); // Store area data - outFile.write(reinterpret_cast<const char*>(&areaHeader), sizeof(areaHeader)); + outFile.write(reinterpret_cast<char const*>(&areaHeader), sizeof(areaHeader)); if (!(areaHeader.flags & MAP_AREA_NO_AREA)) - outFile.write(reinterpret_cast<const char*>(area_ids), sizeof(area_ids)); + outFile.write(reinterpret_cast<char const*>(area_ids), sizeof(area_ids)); // Store height data - outFile.write(reinterpret_cast<const char*>(&heightHeader), sizeof(heightHeader)); + outFile.write(reinterpret_cast<char const*>(&heightHeader), sizeof(heightHeader)); if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT)) { if (heightHeader.flags & MAP_HEIGHT_AS_INT16) { - outFile.write(reinterpret_cast<const char*>(uint16_V9), sizeof(uint16_V9)); - outFile.write(reinterpret_cast<const char*>(uint16_V8), sizeof(uint16_V8)); + outFile.write(reinterpret_cast<char const*>(uint16_V9), sizeof(uint16_V9)); + outFile.write(reinterpret_cast<char const*>(uint16_V8), sizeof(uint16_V8)); } else if (heightHeader.flags & MAP_HEIGHT_AS_INT8) { - outFile.write(reinterpret_cast<const char*>(uint8_V9), sizeof(uint8_V9)); - outFile.write(reinterpret_cast<const char*>(uint8_V8), sizeof(uint8_V8)); + outFile.write(reinterpret_cast<char const*>(uint8_V9), sizeof(uint8_V9)); + outFile.write(reinterpret_cast<char const*>(uint8_V8), sizeof(uint8_V8)); } else { - outFile.write(reinterpret_cast<const char*>(V9), sizeof(V9)); - outFile.write(reinterpret_cast<const char*>(V8), sizeof(V8)); + outFile.write(reinterpret_cast<char const*>(V9), sizeof(V9)); + outFile.write(reinterpret_cast<char const*>(V8), sizeof(V8)); } } @@ -1032,23 +1032,23 @@ bool ConvertADT(ChunkedFile& adt, std::string const& mapName, std::string const& // Store liquid data if need if (map.liquidMapOffset) { - outFile.write(reinterpret_cast<const char*>(&liquidHeader), sizeof(liquidHeader)); + outFile.write(reinterpret_cast<char const*>(&liquidHeader), sizeof(liquidHeader)); if (!(liquidHeader.flags & MAP_LIQUID_NO_TYPE)) { - outFile.write(reinterpret_cast<const char*>(liquid_entry), sizeof(liquid_entry)); - outFile.write(reinterpret_cast<const char*>(liquid_flags), sizeof(liquid_flags)); + outFile.write(reinterpret_cast<char const*>(liquid_entry), sizeof(liquid_entry)); + outFile.write(reinterpret_cast<char const*>(liquid_flags), sizeof(liquid_flags)); } if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT)) { for (int y = 0; y < liquidHeader.height; y++) - outFile.write(reinterpret_cast<const char*>(&liquid_height[y + liquidHeader.offsetY][liquidHeader.offsetX]), sizeof(float) * liquidHeader.width); + outFile.write(reinterpret_cast<char const*>(&liquid_height[y + liquidHeader.offsetY][liquidHeader.offsetX]), sizeof(float) * liquidHeader.width); } } // store hole data if (hasHoles) - outFile.write(reinterpret_cast<const char*>(holes), map.holesSize); + outFile.write(reinterpret_cast<char const*>(holes), map.holesSize); outFile.close(); diff --git a/src/tools/mmaps_generator/IntermediateValues.cpp b/src/tools/mmaps_generator/IntermediateValues.cpp index c7bebda1953..0240ee66017 100644 --- a/src/tools/mmaps_generator/IntermediateValues.cpp +++ b/src/tools/mmaps_generator/IntermediateValues.cpp @@ -68,7 +68,7 @@ namespace MMAP #undef DEBUG_WRITE } - void IntermediateValues::debugWrite(FILE* file, const rcHeightfield* mesh) + void IntermediateValues::debugWrite(FILE* file, rcHeightfield const* mesh) { if (!file || !mesh) return; @@ -106,7 +106,7 @@ namespace MMAP } } - void IntermediateValues::debugWrite(FILE* file, const rcCompactHeightfield* chf) + void IntermediateValues::debugWrite(FILE* file, rcCompactHeightfield const* chf) { if (!file | !chf) return; @@ -145,7 +145,7 @@ namespace MMAP fwrite(chf->areas, sizeof(unsigned char), chf->spanCount, file); } - void IntermediateValues::debugWrite(FILE* file, const rcContourSet* cs) + void IntermediateValues::debugWrite(FILE* file, rcContourSet const* cs) { if (!file || !cs) return; @@ -166,7 +166,7 @@ namespace MMAP } } - void IntermediateValues::debugWrite(FILE* file, const rcPolyMesh* mesh) + void IntermediateValues::debugWrite(FILE* file, rcPolyMesh const* mesh) { if (!file || !mesh) return; @@ -185,7 +185,7 @@ namespace MMAP fwrite(mesh->regs, sizeof(unsigned short), mesh->npolys, file); } - void IntermediateValues::debugWrite(FILE* file, const rcPolyMeshDetail* mesh) + void IntermediateValues::debugWrite(FILE* file, rcPolyMeshDetail const* mesh) { if (!file || !mesh) return; diff --git a/src/tools/mmaps_generator/IntermediateValues.h b/src/tools/mmaps_generator/IntermediateValues.h index 4a8b59ba3c8..0772dfef402 100644 --- a/src/tools/mmaps_generator/IntermediateValues.h +++ b/src/tools/mmaps_generator/IntermediateValues.h @@ -40,11 +40,11 @@ namespace MMAP void writeIV(uint32 mapID, uint32 tileX, uint32 tileY); - void debugWrite(FILE* file, const rcHeightfield* mesh); - void debugWrite(FILE* file, const rcCompactHeightfield* chf); - void debugWrite(FILE* file, const rcContourSet* cs); - void debugWrite(FILE* file, const rcPolyMesh* mesh); - void debugWrite(FILE* file, const rcPolyMeshDetail* mesh); + void debugWrite(FILE* file, rcHeightfield const* mesh); + void debugWrite(FILE* file, rcCompactHeightfield const* chf); + void debugWrite(FILE* file, rcContourSet const* cs); + void debugWrite(FILE* file, rcPolyMesh const* mesh); + void debugWrite(FILE* file, rcPolyMeshDetail const* mesh); void generateObjFile(uint32 mapID, uint32 tileX, uint32 tileY, MeshData &meshData); }; diff --git a/src/tools/mmaps_generator/MapBuilder.cpp b/src/tools/mmaps_generator/MapBuilder.cpp index 5908dc1f0a0..eef134e909d 100644 --- a/src/tools/mmaps_generator/MapBuilder.cpp +++ b/src/tools/mmaps_generator/MapBuilder.cpp @@ -32,7 +32,7 @@ namespace MMAP { MapBuilder::MapBuilder(float maxWalkableAngle, bool skipLiquid, bool skipContinents, bool skipJunkMaps, bool skipBattlegrounds, - bool debugOutput, bool bigBaseUnit, int mapid, const char* offMeshFilePath) : + bool debugOutput, bool bigBaseUnit, int mapid, char const* offMeshFilePath) : m_terrainBuilder (nullptr), m_debugOutput (debugOutput), m_offMeshFilePath (offMeshFilePath), diff --git a/src/tools/mmaps_generator/MapBuilder.h b/src/tools/mmaps_generator/MapBuilder.h index 0786ee5b9d3..a5bacdc1bc4 100644 --- a/src/tools/mmaps_generator/MapBuilder.h +++ b/src/tools/mmaps_generator/MapBuilder.h @@ -83,7 +83,7 @@ namespace MMAP bool debugOutput = false, bool bigBaseUnit = false, int mapid = -1, - const char* offMeshFilePath = nullptr); + char const* offMeshFilePath = nullptr); ~MapBuilder(); @@ -133,7 +133,7 @@ namespace MMAP bool m_debugOutput; - const char* m_offMeshFilePath; + char const* m_offMeshFilePath; bool m_skipContinents; bool m_skipJunkMaps; bool m_skipBattlegrounds; diff --git a/src/tools/mmaps_generator/PathCommon.h b/src/tools/mmaps_generator/PathCommon.h index 8f8f2af1d54..2a951323d22 100644 --- a/src/tools/mmaps_generator/PathCommon.h +++ b/src/tools/mmaps_generator/PathCommon.h @@ -30,13 +30,13 @@ #include <Windows.h> #endif -#ifndef WIN32 +#ifndef _WIN32 #include <cerrno> #endif namespace MMAP { - inline bool matchWildcardFilter(const char* filter, const char* str) + inline bool matchWildcardFilter(char const* filter, char const* str) { if (!filter || !str) return false; diff --git a/src/tools/mmaps_generator/PathGenerator.cpp b/src/tools/mmaps_generator/PathGenerator.cpp index 9e2a0b2a0e7..0873885d114 100644 --- a/src/tools/mmaps_generator/PathGenerator.cpp +++ b/src/tools/mmaps_generator/PathGenerator.cpp @@ -268,7 +268,7 @@ bool handleArgs(int argc, char** argv, return true; } -int finish(const char* message, int returnValue) +int finish(char const* message, int returnValue) { printf("%s", message); getchar(); // Wait for user input diff --git a/src/tools/mmaps_generator/TerrainBuilder.cpp b/src/tools/mmaps_generator/TerrainBuilder.cpp index d13955a03ff..fda251e8402 100644 --- a/src/tools/mmaps_generator/TerrainBuilder.cpp +++ b/src/tools/mmaps_generator/TerrainBuilder.cpp @@ -679,10 +679,10 @@ namespace MMAP // transform data float scale = instance.iScale; - G3D::Matrix3 rotation = G3D::Matrix3::fromEulerAnglesXYZ(G3D::pi()*instance.iRot.z/-180.f, G3D::pi()*instance.iRot.x/-180.f, G3D::pi()*instance.iRot.y/-180.f); + G3D::Matrix3 rotation = G3D::Matrix3::fromEulerAnglesXYZ(G3D::pi()*instance.iRot.z / -180.f, G3D::pi() * instance.iRot.x / -180.f, G3D::pi() * instance.iRot.y / -180.f); G3D::Vector3 position = instance.iPos; - position.x -= 32*GRID_SIZE; - position.y -= 32*GRID_SIZE; + position.x -= 32 * GRID_SIZE; + position.y -= 32 * GRID_SIZE; for (std::vector<GroupModel>::iterator it = groupModels.begin(); it != groupModels.end(); ++it) { @@ -886,7 +886,7 @@ namespace MMAP } /**************************************************************************/ - void TerrainBuilder::loadOffMeshConnections(uint32 mapID, uint32 tileX, uint32 tileY, MeshData &meshData, const char* offMeshFilePath) + void TerrainBuilder::loadOffMeshConnections(uint32 mapID, uint32 tileX, uint32 tileY, MeshData &meshData, char const* offMeshFilePath) { // no meshfile input given? if (offMeshFilePath == nullptr) diff --git a/src/tools/mmaps_generator/TerrainBuilder.h b/src/tools/mmaps_generator/TerrainBuilder.h index d3e71b1db9f..54f48098e09 100644 --- a/src/tools/mmaps_generator/TerrainBuilder.h +++ b/src/tools/mmaps_generator/TerrainBuilder.h @@ -82,9 +82,9 @@ namespace MMAP void loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData &meshData); bool loadVMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData &meshData); - void loadOffMeshConnections(uint32 mapID, uint32 tileX, uint32 tileY, MeshData &meshData, const char* offMeshFilePath); + void loadOffMeshConnections(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, char const* offMeshFilePath); - bool usesLiquids() { return !m_skipLiquid; } + bool usesLiquids() const { return !m_skipLiquid; } // vert and triangle methods static void transform(std::vector<G3D::Vector3> &original, std::vector<G3D::Vector3> &transformed, @@ -122,8 +122,8 @@ namespace MMAP uint8 getLiquidType(int square, const uint8 liquid_type[16][16]); // hide parameterless and copy constructor - TerrainBuilder(); - TerrainBuilder(const TerrainBuilder &tb); + TerrainBuilder() = delete; + TerrainBuilder(TerrainBuilder const& tb) = delete; }; } diff --git a/src/tools/vmap4_assembler/TileAssembler.cpp b/src/tools/vmap4_assembler/TileAssembler.cpp index b2ae3e8a6a2..a29cb3a516d 100644 --- a/src/tools/vmap4_assembler/TileAssembler.cpp +++ b/src/tools/vmap4_assembler/TileAssembler.cpp @@ -32,12 +32,12 @@ using std::pair; template<> struct BoundsTrait<VMAP::ModelSpawn*> { - static void getBounds(const VMAP::ModelSpawn* const &obj, G3D::AABox& out) { out = obj->getBounds(); } + static void getBounds(VMAP::ModelSpawn const* const& obj, G3D::AABox& out) { out = obj->getBounds(); } }; namespace VMAP { - Vector3 ModelPosition::transform(const Vector3& pIn) const + Vector3 ModelPosition::transform(Vector3 const& pIn) const { Vector3 out = pIn * iScale; out = iRotation * out; diff --git a/src/tools/vmap4_extractor/model.cpp b/src/tools/vmap4_extractor/model.cpp index fb46d7691a3..690571703b5 100644 --- a/src/tools/vmap4_extractor/model.cpp +++ b/src/tools/vmap4_extractor/model.cpp @@ -84,11 +84,11 @@ bool Model::open() bool Model::ConvertToVMAPModel(const char * outfilename) { - int N[12] = {0,0,0,0,0,0,0,0,0,0,0,0}; - FILE* output=fopen(outfilename, "wb"); + int N[12] = { }; + FILE* output = fopen(outfilename, "wb"); if (!output) { - printf("Can't create the output file '%s'\n",outfilename); + printf("Can't create the output file '%s'\n", outfilename); return false; } fwrite(VMAP::RAW_VMAP_MAGIC, 8, 1, output); @@ -107,7 +107,7 @@ bool Model::ConvertToVMAPModel(const char * outfilename) fwrite(&branches, sizeof(branches), 1, output); uint32 nIndexes = header.nBoundingTriangles; fwrite(&nIndexes, sizeof(uint32), 1, output); - fwrite("INDX",4, 1, output); + fwrite("INDX", 4, 1, output); wsize = sizeof(uint32) + sizeof(unsigned short) * nIndexes; fwrite(&wsize, sizeof(int), 1, output); fwrite(&nIndexes, sizeof(uint32), 1, output); @@ -129,7 +129,7 @@ bool Model::ConvertToVMAPModel(const char * outfilename) wsize = sizeof(int) + sizeof(float) * 3 * nVertices; fwrite(&wsize, sizeof(int), 1, output); fwrite(&nVertices, sizeof(int), 1, output); - if (nVertices >0) + if (nVertices > 0) { for (uint32 vpos = 0; vpos < nVertices; ++vpos) { @@ -138,7 +138,7 @@ bool Model::ConvertToVMAPModel(const char * outfilename) vertices[vpos].z = tmp; } - fwrite(vertices, sizeof(float)*3, nVertices, output); + fwrite(vertices, sizeof(float) * 3, nVertices, output); } fclose(output); @@ -162,7 +162,7 @@ void Doodad::Extract(ADT::MDDF const& doodadDef, char const* ModelInstName, uint fseek(input, 8, SEEK_SET); // get the correct no of vertices int nVertices; - int count = fread(&nVertices, sizeof (int), 1, input); + int count = fread(&nVertices, sizeof(int), 1, input); fclose(input); if (count != 1 || nVertices == 0) diff --git a/src/tools/vmap4_extractor/vec3d.h b/src/tools/vmap4_extractor/vec3d.h index 8bb822d9d4c..9f80c2e6acf 100644 --- a/src/tools/vmap4_extractor/vec3d.h +++ b/src/tools/vmap4_extractor/vec3d.h @@ -24,49 +24,49 @@ class Vec3D { public: - float x,y,z; + float x, y, z; - Vec3D(float x0 = 0.0f, float y0 = 0.0f, float z0 = 0.0f) : x(x0), y(y0), z(z0) {} + Vec3D(float x0 = 0.0f, float y0 = 0.0f, float z0 = 0.0f) : x(x0), y(y0), z(z0) { } - Vec3D(const Vec3D& v) = default; + Vec3D(Vec3D const& v) = default; - Vec3D& operator= (const Vec3D &v) = default; + Vec3D& operator=(Vec3D const& v) = default; - Vec3D operator+ (const Vec3D &v) const + Vec3D operator+(Vec3D const& v) const { - Vec3D r(x+v.x,y+v.y,z+v.z); + Vec3D r(x + v.x, y + v.y, z + v.z); return r; } - Vec3D operator- (const Vec3D &v) const + Vec3D operator-(Vec3D const& v) const { - Vec3D r(x-v.x,y-v.y,z-v.z); + Vec3D r(x - v.x, y - v.y, z - v.z); return r; } - float operator* (const Vec3D &v) const + float operator*(Vec3D const& v) const { - return x*v.x + y*v.y + z*v.z; + return x * v.x + y * v.y + z * v.z; } - Vec3D operator* (float d) const + Vec3D operator*(float d) const { - Vec3D r(x*d,y*d,z*d); + Vec3D r(x * d, y * d, z * d); return r; } - friend Vec3D operator* (float d, const Vec3D& v) + friend Vec3D operator*(float d, Vec3D const& v) { return v * d; } - Vec3D operator% (const Vec3D &v) const + Vec3D operator%(Vec3D const& v) const { - Vec3D r(y*v.z-z*v.y, z*v.x-x*v.z, x*v.y-y*v.x); + Vec3D r(y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x); return r; } - Vec3D& operator+= (const Vec3D &v) + Vec3D& operator+=(Vec3D const& v) { x += v.x; y += v.y; @@ -74,7 +74,7 @@ public: return *this; } - Vec3D& operator-= (const Vec3D &v) + Vec3D& operator-=(Vec3D const& v) { x -= v.x; y -= v.y; @@ -82,7 +82,7 @@ public: return *this; } - Vec3D& operator*= (float d) + Vec3D& operator*=(float d) { x *= d; y *= d; @@ -92,21 +92,21 @@ public: float lengthSquared() const { - return x*x+y*y+z*z; + return x * x + y * y + z * z; } float length() const { - return std::sqrt(x*x+y*y+z*z); + return std::sqrt(lengthSquared()); } Vec3D& normalize() { - this->operator*= (1.0f/length()); + *this *= (1.0f / length()); return *this; } - Vec3D operator~ () const + Vec3D operator~() const { Vec3D r(*this); r.normalize(); @@ -119,7 +119,7 @@ public: return in; } - friend std::ostream& operator<<(std::ostream& out, const Vec3D& v) + friend std::ostream& operator<<(std::ostream& out, Vec3D const& v) { out << v.x << " " << v.y << " " << v.z; return out; @@ -148,57 +148,57 @@ public: class Vec2D { public: - float x,y; + float x, y; - Vec2D(float x0 = 0.0f, float y0 = 0.0f) : x(x0), y(y0) {} + Vec2D(float x0 = 0.0f, float y0 = 0.0f) : x(x0), y(y0) { } - Vec2D(const Vec2D& v) = default; + Vec2D(Vec2D const& v) = default; - Vec2D& operator= (const Vec2D &v) = default; + Vec2D& operator=(Vec2D const& v) = default; - Vec2D operator+ (const Vec2D &v) const + Vec2D operator+(Vec2D const& v) const { - Vec2D r(x+v.x,y+v.y); + Vec2D r(x + v.x, y + v.y); return r; } - Vec2D operator- (const Vec2D &v) const + Vec2D operator-(Vec2D const& v) const { - Vec2D r(x-v.x,y-v.y); + Vec2D r(x - v.x, y - v.y); return r; } - float operator* (const Vec2D &v) const + float operator*(Vec2D const& v) const { - return x*v.x + y*v.y; + return x * v.x + y * v.y; } - Vec2D operator* (float d) const + Vec2D operator*(float d) const { - Vec2D r(x*d,y*d); + Vec2D r(x * d, y * d); return r; } - friend Vec2D operator* (float d, const Vec2D& v) + friend Vec2D operator*(float d, Vec2D const& v) { return v * d; } - Vec2D& operator+= (const Vec2D &v) + Vec2D& operator+=(Vec2D const& v) { x += v.x; y += v.y; return *this; } - Vec2D& operator-= (const Vec2D &v) + Vec2D& operator-=(Vec2D const& v) { x -= v.x; y -= v.y; return *this; } - Vec2D& operator*= (float d) + Vec2D& operator*=(float d) { x *= d; y *= d; @@ -207,28 +207,27 @@ public: float lengthSquared() const { - return x*x+y*y; + return x * x + y * y; } float length() const { - return std::sqrt(x*x+y*y); + return std::sqrt(lengthSquared()); } Vec2D& normalize() { - this->operator*= (1.0f/length()); + *this *= (1.0f / length()); return *this; } - Vec2D operator~ () const + Vec2D operator~() const { Vec2D r(*this); r.normalize(); return r; } - friend std::istream& operator>>(std::istream& in, Vec2D& v) { in >> v.x >> v.y; @@ -241,9 +240,10 @@ public: } }; -inline void rotate(float x0, float y0, float *x, float *y, float angle) +inline void rotate(float x0, float y0, float* x, float* y, float angle) { - float xa = *x - x0, ya = *y - y0; + float xa = *x - x0; + float ya = *y - y0; *x = xa*cosf(angle) - ya*sinf(angle) + x0; *y = xa*sinf(angle) + ya*cosf(angle) + y0; } diff --git a/src/tools/vmap4_extractor/vmapexport.cpp b/src/tools/vmap4_extractor/vmapexport.cpp index 6ad05e45f82..f633347f387 100644 --- a/src/tools/vmap4_extractor/vmapexport.cpp +++ b/src/tools/vmap4_extractor/vmapexport.cpp @@ -65,7 +65,7 @@ std::unordered_map<std::string, WMODoodadData> WmoDoodads; // Constants -const char* szWorkDirWmo = "./Buildings"; +char const* szWorkDirWmo = "./Buildings"; #define CASC_LOCALES_COUNT 17 char const* CascLocaleNames[CASC_LOCALES_COUNT] = @@ -111,7 +111,7 @@ bool OpenCascStorage(int locale) return true; } - catch (boost::filesystem::filesystem_error& error) + catch (boost::filesystem::filesystem_error const& error) { printf("error opening casc storage : %s\n", error.what()); return false; @@ -145,7 +145,7 @@ uint32 GenerateUniqueObjectId(uint32 clientId, uint16 clientDoodadId) } // Local testing functions -bool FileExists(const char* file) +bool FileExists(char const* file) { if (FILE* n = fopen(file, "rb")) { @@ -426,7 +426,7 @@ int main(int argc, char ** argv) } } - printf("Extract %s. Beginning work ....\n\n", versionString); + printf("Extract %s. Beginning work ....\n", versionString); //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx // Create the working directory if (mkdir(szWorkDirWmo diff --git a/src/tools/vmap4_extractor/wmo.cpp b/src/tools/vmap4_extractor/wmo.cpp index 5c060c9dafd..3cffab838d7 100644 --- a/src/tools/vmap4_extractor/wmo.cpp +++ b/src/tools/vmap4_extractor/wmo.cpp @@ -584,7 +584,7 @@ void MapObject::Extract(ADT::MODF const& mapObjDef, char const* WmoInstName, boo fseek(input, 8, SEEK_SET); // get the correct no of vertices int nVertices; - int count = fread(&nVertices, sizeof (int), 1, input); + int count = fread(&nVertices, sizeof(int), 1, input); fclose(input); if (count != 1 || nVertices == 0) diff --git a/src/tools/vmap4_extractor/wmo.h b/src/tools/vmap4_extractor/wmo.h index 9751b1fa2cb..a2dc39a2e81 100644 --- a/src/tools/vmap4_extractor/wmo.h +++ b/src/tools/vmap4_extractor/wmo.h @@ -64,7 +64,7 @@ namespace WMO } /* for whatever reason a certain company just can't stick to one coordinate system... */ -static inline Vec3D fixCoords(const Vec3D &v){ return Vec3D(v.z, v.x, v.y); } +static inline Vec3D fixCoords(Vec3D const& v){ return Vec3D(v.z, v.x, v.y); } struct WMODoodadData { |