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-rw-r--r--src/trinityrealm/AuthSocket.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/trinityrealm/AuthSocket.h b/src/trinityrealm/AuthSocket.h
index 7142c32dd5e..ecfdd159000 100644
--- a/src/trinityrealm/AuthSocket.h
+++ b/src/trinityrealm/AuthSocket.h
@@ -17,11 +17,14 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+
/// \addtogroup realmd
/// @{
/// \file
+
#ifndef _AUTHSOCKET_H
#define _AUTHSOCKET_H
+
#include "Common.h"
#include "Auth/BigNumber.h"
#include "sockets/TcpSocket.h"
@@ -30,36 +33,48 @@
#include "sockets/Utility.h"
#include "sockets/Parse.h"
#include "sockets/Socket.h"
+
/// Handle login commands
class AuthSocket: public TcpSocket
{
public:
const static int s_BYTE_SIZE = 32;
+
AuthSocket(ISocketHandler& h);
~AuthSocket();
+
void OnAccept();
void OnRead();
+
bool _HandleLogonChallenge();
bool _HandleLogonProof();
bool _HandleReconnectChallenge();
bool _HandleReconnectProof();
bool _HandleRealmList();
//data transfer handle for patch
+
bool _HandleXferResume();
bool _HandleXferCancel();
bool _HandleXferAccept();
+
void _SetVSFields(const std::string& rI);
+
FILE *pPatch;
ACE_Thread_Mutex patcherLock;
bool IsLag();
+
private:
+
BigNumber N, s, g, v;
BigNumber b, B;
BigNumber K;
BigNumber _reconnectProof;
+
bool _authed;
+
std::string _login;
std::string _safelogin;
+
// Since GetLocaleByName() is _NOT_ bijective, we have to store the locale as a string. Otherwise we can't differ
// between enUS and enGB, which is important for the patch system
std::string _localizationName;