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-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp13
-rw-r--r--src/server/game/Spells/Spell.cpp5
-rw-r--r--src/server/scripts/Battlegrounds/EnigmaCrucible/arena_enigma_crucible.cpp363
-rw-r--r--src/server/scripts/Battlegrounds/NokhudonProvingGrounds/arena_nokhudon_proving_grounds.cpp303
-rw-r--r--src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp6
-rw-r--r--src/server/scripts/BrokenIsles/zone_mardum.cpp285
-rw-r--r--src/server/scripts/EasternKingdoms/zone_westfall.cpp112
7 files changed, 1078 insertions, 9 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 09e3f4eca11..e1c8af38d0c 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -1343,15 +1343,12 @@ void ScriptMgr::Initialize()
// Remove the used scripts from the given container.
sScriptRegistryCompositum->RemoveUsedScriptsFromContainer(unusedScriptNames);
- for (std::string const& scriptName : unusedScriptNames)
- {
- // Avoid complaining about empty script names since the
- // script name container contains a placeholder as the 0 element.
- if (scriptName.empty())
- continue;
+ // Avoid complaining about empty script names since the
+ // script name container contains a placeholder as the 0 element.
+ unusedScriptNames.erase("");
+ for (std::string const& scriptName : unusedScriptNames)
TC_LOG_ERROR("sql.sql", "Script '{}' is referenced by the database, but does not exist in the core!", scriptName);
- }
TC_LOG_INFO("server.loading", ">> Loaded {} C++ scripts in {} ms",
GetScriptCount(), GetMSTimeDiffToNow(oldMSTime));
@@ -2595,7 +2592,7 @@ BattlegroundMapScript::BattlegroundMapScript(char const* name, uint32 mapId) noe
if (!GetEntry())
TC_LOG_ERROR("scripts", "Invalid BattlegroundMapScript for {}; no such map ID.", mapId);
- if (GetEntry() && !GetEntry()->IsBattleground())
+ if (GetEntry() && !GetEntry()->IsBattlegroundOrArena())
TC_LOG_ERROR("scripts", "BattlegroundMapScript for map {} is invalid.", mapId);
ScriptRegistry<BattlegroundMapScript>::Instance()->AddScript(this);
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 986c8376a00..c4260860fb3 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -2948,7 +2948,10 @@ void Spell::TargetInfo::DoDamageAndTriggers(Spell* spell)
if (MissCondition == SPELL_MISS_RESIST && spell->m_spellInfo->HasAttribute(SPELL_ATTR1_FAILURE_BREAKS_STEALTH) && spell->unitTarget->GetTypeId() == TYPEID_UNIT)
{
Unit* unitCaster = ASSERT_NOTNULL(spell->m_caster->ToUnit());
- unitCaster->RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags::Interacting);
+ unitCaster->RemoveAppliedAuras([](AuraApplication const* aurApp)
+ {
+ return aurApp->GetBase()->GetSpellInfo()->Dispel == DISPEL_STEALTH;
+ });
spell->unitTarget->ToCreature()->EngageWithTarget(unitCaster);
}
}
diff --git a/src/server/scripts/Battlegrounds/EnigmaCrucible/arena_enigma_crucible.cpp b/src/server/scripts/Battlegrounds/EnigmaCrucible/arena_enigma_crucible.cpp
new file mode 100644
index 00000000000..f8765e39769
--- /dev/null
+++ b/src/server/scripts/Battlegrounds/EnigmaCrucible/arena_enigma_crucible.cpp
@@ -0,0 +1,363 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Battleground.h"
+#include "BattlegroundScript.h"
+#include "ConditionMgr.h"
+#include "Containers.h"
+#include "Conversation.h"
+#include "Creature.h"
+#include "CreatureAI.h"
+#include "GameObject.h"
+#include "Map.h"
+#include "Player.h"
+#include "ScriptedCreature.h"
+#include "ScriptMgr.h"
+#include "SpellScript.h"
+
+namespace EnigmaCrucible
+{
+ namespace Actions
+ {
+ static constexpr uint32 ReactionTrigger = 1;
+ static constexpr uint32 ReactionDead = 2;
+ }
+
+ namespace Creatures
+ {
+ static constexpr uint32 ZoSorg = 188479;
+ }
+
+ namespace GameObjects
+ {
+ static constexpr uint32 Door01 = 376876;
+ static constexpr uint32 Door02 = 376861;
+ }
+
+ namespace MapIds
+ {
+ static constexpr uint32 EnigmaCrucible = 2547;
+ }
+
+ namespace Positions
+ {
+ static constexpr Position PurpleWarningTeleport = { 327.70486f, 278.69965f, 90.0686f, 3.1415927f };
+ static constexpr Position GoldWarningTeleport = { 201.601f, 268.516f, 90.0686f, 0.0f };
+ }
+
+ namespace Spells
+ {
+ static constexpr uint32 ArenaLowHealthCooldownAura = 234031;
+ static constexpr uint32 EnigmaArenaVOCooldownAura = 371330;
+ static constexpr uint32 EnigmaArenaReactionTrigger = 371601;
+ static constexpr uint32 Warning = 370437;
+ static constexpr uint32 WarningTeleport = 371319;
+ static constexpr uint32 ArenaStartingAreaMarker = 228212;
+ }
+
+ namespace Texts
+ {
+ namespace ZoSorg
+ {
+ static constexpr uint8 Prepare = 0;
+ static constexpr uint8 Prepare2 = 1;
+ static constexpr uint8 Start = 2;
+ static constexpr uint8 ReactionTrigger = 3;
+ }
+ }
+}
+
+struct arena_enigma_crucible : ArenaScript
+{
+ explicit arena_enigma_crucible(BattlegroundMap* map) : ArenaScript(map) { }
+
+ void OnUpdate(uint32 diff) override
+ {
+ _scheduler.Update(diff);
+ }
+
+ void OnStart() override
+ {
+ for (ObjectGuid const& guid : _doorGUIDs)
+ {
+ if (GameObject* door = battlegroundMap->GetGameObject(guid))
+ {
+ door->UseDoorOrButton();
+ door->DespawnOrUnsummon(5s);
+ }
+ }
+
+ if (Creature const* creature = battlegroundMap->GetCreature(_zoSorgGUID))
+ creature->AI()->Talk(EnigmaCrucible::Texts::ZoSorg::Start);
+
+ _scheduler.Schedule(10s, [&](TaskContext context)
+ {
+ battlegroundMap->DoOnPlayers([&](Player* player)
+ {
+ if (!player->HasAura(EnigmaCrucible::Spells::ArenaStartingAreaMarker))
+ return;
+
+ if (player->HasAura(EnigmaCrucible::Spells::Warning))
+ return;
+
+ player->CastSpell(nullptr, EnigmaCrucible::Spells::Warning, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ });
+
+ context.Repeat();
+ });
+ }
+
+ void DoAction(uint32 actionId, WorldObject* source, WorldObject* target) override
+ {
+ switch (actionId)
+ {
+ case EnigmaCrucible::Actions::ReactionTrigger:
+ HandleReactionLowHealth(Object::ToPlayer(source));
+ break;
+ case EnigmaCrucible::Actions::ReactionDead:
+ HandleKill(Object::ToPlayer(target));
+ break;
+ default:
+ break;
+ }
+ }
+
+ void OnPrepareStage2() override
+ {
+ if (Creature const* creature = battlegroundMap->GetCreature(_zoSorgGUID))
+ creature->AI()->Talk(EnigmaCrucible::Texts::ZoSorg::Prepare);
+
+ _scheduler.Schedule(10s, [&](TaskContext)
+ {
+ if (Creature const* creature = battlegroundMap->GetCreature(_zoSorgGUID))
+ creature->AI()->Talk(EnigmaCrucible::Texts::ZoSorg::Prepare2);
+ });
+ }
+
+ void OnCreatureCreate(Creature* creature) override
+ {
+ switch (creature->GetEntry())
+ {
+ case EnigmaCrucible::Creatures::ZoSorg:
+ _zoSorgGUID = creature->GetGUID();
+ break;
+ default:
+ break;
+ }
+ }
+
+ void OnGameObjectCreate(GameObject* gameobject) override
+ {
+ switch (gameobject->GetEntry())
+ {
+ case EnigmaCrucible::GameObjects::Door01:
+ case EnigmaCrucible::GameObjects::Door02:
+ _doorGUIDs.emplace_back(gameobject->GetGUID());
+ break;
+ default:
+ break;
+ }
+ }
+
+ void OnPlayerJoined(Player* player, bool /*inBattleground*/) override
+ {
+ player->CastSpell(nullptr, EnigmaCrucible::Spells::EnigmaArenaReactionTrigger, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+
+ void HandleKill(Player const* victim) const
+ {
+ if (!victim)
+ return;
+
+ if (Creature* creature = battlegroundMap->GetCreature(_zoSorgGUID))
+ {
+ if (creature->HasAura(EnigmaCrucible::Spells::EnigmaArenaVOCooldownAura))
+ return;
+
+ creature->AI()->Talk(EnigmaCrucible::Texts::ZoSorg::ReactionTrigger, victim);
+
+ creature->CastSpell(nullptr, EnigmaCrucible::Spells::EnigmaArenaVOCooldownAura, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+ }
+
+ void HandleReactionLowHealth(Player const* victim) const
+ {
+ if (!victim)
+ return;
+
+ if (Creature* creature = battlegroundMap->GetCreature(_zoSorgGUID))
+ {
+ if (creature->HasAura(EnigmaCrucible::Spells::EnigmaArenaVOCooldownAura))
+ return;
+
+ creature->AI()->Talk(EnigmaCrucible::Texts::ZoSorg::ReactionTrigger, victim);
+
+ creature->CastSpell(nullptr, EnigmaCrucible::Spells::EnigmaArenaVOCooldownAura, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+ }
+
+private:
+ GuidVector _doorGUIDs;
+ ObjectGuid _zoSorgGUID;
+
+ TaskScheduler _scheduler;
+};
+
+// 371602 - Enigma Arena Reaction Trigger - Low Health
+class spell_enigma_arena_reaction_trigger_low_health : public SpellScript
+{
+ bool Load() override
+ {
+ return GetCaster()->GetMapId() == EnigmaCrucible::MapIds::EnigmaCrucible;
+ }
+
+ void HandleHit(SpellEffIndex /*effIndex*/) const
+ {
+ Unit* target = GetHitUnit();
+ if (target->HasAura(EnigmaCrucible::Spells::ArenaLowHealthCooldownAura))
+ return;
+
+ target->CastSpell(nullptr, EnigmaCrucible::Spells::ArenaLowHealthCooldownAura, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+
+ if (ZoneScript* zoneScript = target->FindZoneScript())
+ zoneScript->DoAction(EnigmaCrucible::Actions::ReactionTrigger, GetCaster(), target);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_enigma_arena_reaction_trigger_low_health::HandleHit, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+};
+
+// 371601 - Enigma Arena Reaction Trigger
+class spell_enigma_arena_reaction_trigger : public AuraScript
+{
+ bool Load() override
+ {
+ return GetOwner()->GetMapId() == EnigmaCrucible::MapIds::EnigmaCrucible;
+ }
+
+ void HandleProc(ProcEventInfo const& eventInfo) const
+ {
+ if (ZoneScript* zonescript = GetTarget()->FindZoneScript())
+ zonescript->DoAction(EnigmaCrucible::Actions::ReactionDead, eventInfo.GetActor(), eventInfo.GetProcTarget());
+ }
+
+ void Register() override
+ {
+ OnProc += AuraProcFn(spell_enigma_arena_reaction_trigger::HandleProc);
+ }
+};
+
+// 370437 - Warning (countdown)
+class spell_enigma_arena_warning_countdown : public AuraScript
+{
+ bool Load() override
+ {
+ return GetOwner()->GetMapId() == EnigmaCrucible::MapIds::EnigmaCrucible;
+ }
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ EnigmaCrucible::Spells::WarningTeleport });
+ }
+
+ void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) const
+ {
+ Player* target = GetTarget()->ToPlayer();
+ if (!target)
+ return;
+
+ if (!target->HasAura(EnigmaCrucible::Spells::ArenaStartingAreaMarker))
+ return;
+
+ target->CastSpell(nullptr, EnigmaCrucible::Spells::WarningTeleport, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+
+ void Register() override
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_enigma_arena_warning_countdown::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+};
+
+// 371319 - Warning Teleport
+class spell_enigma_arena_warning_teleport : public SpellScript
+{
+ bool Load() override
+ {
+ return GetCaster()->GetMapId() == EnigmaCrucible::MapIds::EnigmaCrucible;
+ }
+
+ void HandleTeleport(SpellEffIndex /*effIndex*/) const
+ {
+ Player* target = GetHitPlayer();
+ if (!target)
+ return;
+
+ if (target->GetBGTeam() == ALLIANCE)
+ target->NearTeleportTo(EnigmaCrucible::Positions::PurpleWarningTeleport);
+ else
+ target->NearTeleportTo(EnigmaCrucible::Positions::GoldWarningTeleport);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_enigma_arena_warning_teleport::HandleTeleport, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+};
+
+class condition_enigma_arena_collision_doors : public ConditionScript
+{
+public:
+ condition_enigma_arena_collision_doors() : ConditionScript("condition_enigma_arena_collision_doors") {}
+
+ bool OnConditionCheck(Condition const* /*condition*/, ConditionSourceInfo& sourceInfo) override
+ {
+ if (!sourceInfo.mConditionMap)
+ return false;
+
+ if (BattlegroundMap const* bgMap = sourceInfo.mConditionMap->ToBattlegroundMap())
+ if (Battleground const* bg = bgMap->GetBG())
+ if (bg->GetStatus() >= STATUS_IN_PROGRESS)
+ return bg->GetInProgressDuration() >= 15s;
+
+ return false;
+ }
+};
+
+void AddSC_arena_enigma_crucible()
+{
+ RegisterBattlegroundMapScript(arena_enigma_crucible, EnigmaCrucible::MapIds::EnigmaCrucible);
+ RegisterSpellScript(spell_enigma_arena_reaction_trigger_low_health);
+ RegisterSpellScript(spell_enigma_arena_reaction_trigger);
+ RegisterSpellScript(spell_enigma_arena_warning_countdown);
+ RegisterSpellScript(spell_enigma_arena_warning_teleport);
+
+ new condition_enigma_arena_collision_doors();
+}
diff --git a/src/server/scripts/Battlegrounds/NokhudonProvingGrounds/arena_nokhudon_proving_grounds.cpp b/src/server/scripts/Battlegrounds/NokhudonProvingGrounds/arena_nokhudon_proving_grounds.cpp
new file mode 100644
index 00000000000..e681304f836
--- /dev/null
+++ b/src/server/scripts/Battlegrounds/NokhudonProvingGrounds/arena_nokhudon_proving_grounds.cpp
@@ -0,0 +1,303 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Battleground.h"
+#include "BattlegroundScript.h"
+#include "Containers.h"
+#include "Conversation.h"
+#include "Creature.h"
+#include "CreatureAI.h"
+#include "GameObject.h"
+#include "Map.h"
+#include "Player.h"
+#include "ScriptedCreature.h"
+#include "ScriptMgr.h"
+#include "SpellScript.h"
+
+namespace NokhudonProvingGrounds
+{
+ namespace Actions
+ {
+ static constexpr uint32 ReactionTrigger = 1;
+ static constexpr uint32 ReactionDead = 2;
+ }
+
+ namespace Creatures
+ {
+ static constexpr uint32 Malicia = 196670;
+ static constexpr uint32 NokhudCombatant = 196470;
+ }
+
+ namespace GameObjects
+ {
+ static constexpr uint32 Door01 = 379282;
+ }
+
+ namespace MapIds
+ {
+ static constexpr uint32 NokhudonProvingGrounds = 2563;
+ }
+
+ namespace Spells
+ {
+ static constexpr uint32 ArenaLowHealthCooldownAura = 234031;
+ static constexpr uint32 NokhudonProvingGroundsVOCooldownAuraPlayerDeath = 391325;
+ static constexpr uint32 NokhudonProvingGroundsVOCooldownAura = 388904;
+ static constexpr uint32 NokhudonProvingGroundsReactionTrigger = 388970;
+ }
+
+ namespace Texts
+ {
+ namespace Malicia
+ {
+ static constexpr uint8 Prepare = 0;
+ static constexpr uint8 Start = 1;
+ static constexpr uint8 ReactionNonGendered = 2;
+ }
+ }
+
+ namespace Conversations
+ {
+ static constexpr std::array<uint32, 2> ReactionKill = { 20101, 20102 };
+ }
+}
+
+struct arena_nokhudon_proving_grounds : ArenaScript
+{
+ explicit arena_nokhudon_proving_grounds(BattlegroundMap* map) : ArenaScript(map) {}
+
+ void OnStart() override
+ {
+ for (ObjectGuid const& guid : _doorGUIDs)
+ {
+ if (GameObject* door = battlegroundMap->GetGameObject(guid))
+ {
+ door->UseDoorOrButton();
+ door->DespawnOrUnsummon(5s);
+ }
+ }
+
+ if (Creature const* creature = battlegroundMap->GetCreature(_maliciaGUID))
+ creature->AI()->Talk(NokhudonProvingGrounds::Texts::Malicia::Start);
+ }
+
+ void DoAction(uint32 actionId, WorldObject* source, WorldObject* target) override
+ {
+ switch (actionId)
+ {
+ case NokhudonProvingGrounds::Actions::ReactionTrigger:
+ HandleReactionLowHealth(Object::ToPlayer(source));
+ break;
+ case NokhudonProvingGrounds::Actions::ReactionDead:
+ HandleKill(Object::ToPlayer(target));
+ break;
+ default:
+ break;
+ }
+ }
+
+ void OnPrepareStage2() override
+ {
+ if (Creature const* creature = battlegroundMap->GetCreature(_maliciaGUID))
+ creature->AI()->Talk(NokhudonProvingGrounds::Texts::Malicia::Prepare);
+ }
+
+ void OnCreatureCreate(Creature* creature) override
+ {
+ switch (creature->GetEntry())
+ {
+ case NokhudonProvingGrounds::Creatures::Malicia:
+ _maliciaGUID = creature->GetGUID();
+ break;
+ case NokhudonProvingGrounds::Creatures::NokhudCombatant:
+ _nokhudCombatantGUIDs.emplace_back(creature->GetGUID());
+ break;
+ default:
+ break;
+ }
+ }
+
+ void OnGameObjectCreate(GameObject* gameobject) override
+ {
+ switch (gameobject->GetEntry())
+ {
+ case NokhudonProvingGrounds::GameObjects::Door01:
+ _doorGUIDs.emplace_back(gameobject->GetGUID());
+ break;
+ default:
+ break;
+ }
+ }
+
+ void OnPlayerJoined(Player* player, bool /*inBattleground*/) override
+ {
+ player->CastSpell(nullptr, NokhudonProvingGrounds::Spells::NokhudonProvingGroundsReactionTrigger, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+
+ void HandleKill(Player const* victim) const
+ {
+ if (!victim)
+ return;
+
+ if (Creature* creature = battlegroundMap->GetCreature(_maliciaGUID))
+ {
+ if (creature->HasAura(NokhudonProvingGrounds::Spells::NokhudonProvingGroundsVOCooldownAuraPlayerDeath))
+ return;
+
+ uint32 conversationId = Trinity::Containers::SelectRandomContainerElement(NokhudonProvingGrounds::Conversations::ReactionKill);
+ Conversation::CreateConversation(conversationId, creature, creature->GetPosition(), ObjectGuid::Empty);
+
+ creature->CastSpell(nullptr, NokhudonProvingGrounds::Spells::NokhudonProvingGroundsVOCooldownAuraPlayerDeath, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+ }
+
+ void HandleReactionLowHealth(Player const* victim) const
+ {
+ if (!victim)
+ return;
+
+ if (Creature* creature = battlegroundMap->GetCreature(_maliciaGUID))
+ {
+ if (creature->HasAura(NokhudonProvingGrounds::Spells::NokhudonProvingGroundsVOCooldownAura))
+ return;
+
+ creature->AI()->Talk(NokhudonProvingGrounds::Texts::Malicia::ReactionNonGendered, victim);
+
+ creature->CastSpell(nullptr, NokhudonProvingGrounds::Spells::NokhudonProvingGroundsVOCooldownAura, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+
+ for (ObjectGuid const& guid : _nokhudCombatantGUIDs)
+ if (Creature* creature = battlegroundMap->GetCreature(guid))
+ creature->AI()->DoAction(NokhudonProvingGrounds::Actions::ReactionTrigger);
+ }
+
+private:
+ GuidVector _doorGUIDs;
+ GuidVector _nokhudCombatantGUIDs;
+ ObjectGuid _maliciaGUID;
+};
+
+// 196470 - Nokhud Combatant
+struct npc_nokhudon_proving_grounds_nokhud_combatant : ScriptedAI
+{
+ explicit npc_nokhudon_proving_grounds_nokhud_combatant(Creature* creature) : ScriptedAI(creature) { }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _scheduler.Update(diff);
+ }
+
+ void DoAction(int32 param) override
+ {
+ switch (param)
+ {
+ case NokhudonProvingGrounds::Actions::ReactionTrigger:
+ HandleEmoteSequence();
+ break;
+ default:
+ break;
+ }
+ }
+
+ void HandleEmoteSequence()
+ {
+ if (me->GetStandState() != UNIT_STAND_STATE_SIT)
+ return;
+
+ me->HandleEmoteCommand(EMOTE_ONESHOT_JUMPSTART);
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+
+ _scheduler.Schedule(2s, [&](TaskContext context)
+ {
+ me->HandleEmoteCommand(EMOTE_ONESHOT_CHEER);
+ if (context.GetRepeatCounter() < 2)
+ context.Repeat(1s);
+ else
+ {
+ context.Schedule(1s, [&](TaskContext)
+ {
+ me->SetStandState(UNIT_STAND_STATE_SIT);
+ });
+ }
+ });
+ }
+
+private:
+ TaskScheduler _scheduler;
+};
+
+// 388969 - Nokhudon Proving Grounds Reaction Trigger - Low Health
+class spell_nokhudon_proving_grounds_trigger_low_health : public SpellScript
+{
+ bool Load() override
+ {
+ return GetCaster()->GetMapId() == NokhudonProvingGrounds::MapIds::NokhudonProvingGrounds;
+ }
+
+ void HandleHit(SpellEffIndex /*effIndex*/) const
+ {
+ Unit* target = GetHitUnit();
+ if (target->HasAura(NokhudonProvingGrounds::Spells::ArenaLowHealthCooldownAura))
+ return;
+
+ target->CastSpell(nullptr, NokhudonProvingGrounds::Spells::ArenaLowHealthCooldownAura, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+
+ if (ZoneScript* zoneScript = target->FindZoneScript())
+ zoneScript->DoAction(NokhudonProvingGrounds::Actions::ReactionTrigger, GetCaster(), target);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_nokhudon_proving_grounds_trigger_low_health::HandleHit, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+};
+
+// 388970 - Nokhudon Proving Grounds Reaction Trigger
+class spell_nokhudon_proving_grounds_reaction_trigger : public AuraScript
+{
+ bool Load() override
+ {
+ return GetOwner()->GetMapId() == NokhudonProvingGrounds::MapIds::NokhudonProvingGrounds;
+ }
+
+ void HandleProc(ProcEventInfo const& eventInfo) const
+ {
+ if (ZoneScript* zonescript = GetTarget()->FindZoneScript())
+ zonescript->DoAction(NokhudonProvingGrounds::Actions::ReactionDead, eventInfo.GetActor(), eventInfo.GetProcTarget());
+ }
+
+ void Register() override
+ {
+ OnProc += AuraProcFn(spell_nokhudon_proving_grounds_reaction_trigger::HandleProc);
+ }
+};
+
+void AddSC_arena_nokhudon_proving_grounds()
+{
+ RegisterBattlegroundMapScript(arena_nokhudon_proving_grounds, NokhudonProvingGrounds::MapIds::NokhudonProvingGrounds);
+ RegisterCreatureAI(npc_nokhudon_proving_grounds_nokhud_combatant);
+ RegisterSpellScript(spell_nokhudon_proving_grounds_trigger_low_health);
+ RegisterSpellScript(spell_nokhudon_proving_grounds_reaction_trigger);
+}
diff --git a/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp b/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp
index c2c3d8b3439..1e84e622ffc 100644
--- a/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp
+++ b/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp
@@ -69,6 +69,9 @@ void AddSC_arena_mugambala();
void AddSC_arena_the_robodrome();
void AddSC_arena_maldraxxus_coliseum();
+void AddSC_arena_enigma_crucible();
+
+void AddSC_arena_nokhudon_proving_grounds();
void AddSC_arena_cage_of_carnage();
@@ -126,6 +129,9 @@ void AddBattlegroundsScripts()
AddSC_arena_the_robodrome();
AddSC_arena_maldraxxus_coliseum();
+ AddSC_arena_enigma_crucible();
+
+ AddSC_arena_nokhudon_proving_grounds();
AddSC_arena_cage_of_carnage();
}
diff --git a/src/server/scripts/BrokenIsles/zone_mardum.cpp b/src/server/scripts/BrokenIsles/zone_mardum.cpp
index 536d1b02b60..2f0cdd852c5 100644
--- a/src/server/scripts/BrokenIsles/zone_mardum.cpp
+++ b/src/server/scripts/BrokenIsles/zone_mardum.cpp
@@ -27,6 +27,7 @@
#include "MapUtils.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
+#include "PathGenerator.h"
#include "PassiveAI.h"
#include "PhasingHandler.h"
#include "Player.h"
@@ -34,6 +35,7 @@
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellAuras.h"
+#include "SpellMgr.h"
#include "SpellScript.h"
#include "TemporarySummon.h"
@@ -1969,6 +1971,282 @@ CreatureAI* DemonHunterHiddenNoMoreAISelector(Creature* creature)
return new NullCreatureAI(creature);
};
+enum FelLordCazaData
+{
+ // Text
+ SAY_FEL_LORD_CAZA_AGGRO = 0,
+ SAY_FEL_LORD_CAZA_THROW_AXE = 1,
+ SAY_FEL_LORD_CAZA_DEATH = 2,
+
+ // Spells
+ SPELL_FEL_LORD_CAZA_SWEEPING_SLASH = 197002,
+ SPELL_FEL_LORD_CAZA_FEL_INFUSION = 197180,
+ SPELL_FEL_LORD_CAZA_VIOLENT_FEL_ENERGY = 196989,
+ SPELL_FEL_LORD_CAZA_THROW_AXE_JUMP = 196875,
+ SPELL_FEL_LORD_CAZA_THROW_AXE_MISSILE = 196876,
+ SPELL_FEL_LORD_CAZA_THROW_AXE_KNOCKBACK = 196955,
+ SPELL_FEL_LORD_CAZA_DIES = 210101,
+ SPELL_FEL_LORD_CAZA_KILL_CREDIT = 210104,
+ SPELL_FEL_LORD_CAZA_TAKING_POWER = 210105,
+ SPELL_AREATRIGGER_DUMMY_FEL_LORD_CAZA = 197471, // Serverside
+
+ // Events
+ EVENT_CAZA_SWEEPING_SLASH = 1,
+ EVENT_CAZA_FEL_INFUSION,
+ EVENT_CAZA_THROW_AXE_JUMP,
+
+ NPC_FEL_LORD_CAZA = 96441,
+
+ DATA_CAZA_AXE_TARGET_GUID = 0,
+
+ ACTION_CAZA_AXE_RETRIEVED = 0,
+};
+
+// 96441 - Fel Lord Caza
+struct npc_fel_lord_caza_cryptic_hollow : public ScriptedAI
+{
+ npc_fel_lord_caza_cryptic_hollow(Creature* creature) : ScriptedAI(creature) { }
+
+ void JustEngagedWith(Unit* /*who*/) override
+ {
+ Talk(SAY_FEL_LORD_CAZA_AGGRO);
+ _events.ScheduleEvent(EVENT_CAZA_SWEEPING_SLASH, 6s);
+ _events.ScheduleEvent(EVENT_CAZA_FEL_INFUSION, 11s);
+ _events.ScheduleEvent(EVENT_CAZA_THROW_AXE_JUMP, 23s);
+ }
+
+ void Reset() override
+ {
+ _events.Reset();
+ _axeTarget = ObjectGuid::Empty;
+ }
+
+ void JustDied(Unit* /*killer*/) override
+ {
+ Talk(SAY_FEL_LORD_CAZA_DEATH);
+ DoCastSelf(SPELL_FEL_LORD_CAZA_DIES);
+
+ for (ObjectGuid tapperGUID : me->GetTapList())
+ {
+ if (Player* tapper = ObjectAccessor::GetPlayer(*me, tapperGUID))
+ tapper->CastSpell(tapper, SPELL_FEL_LORD_CAZA_KILL_CREDIT, false);
+ }
+ }
+
+ void OnSpellCast(SpellInfo const* spell) override
+ {
+ if (spell->Id == SPELL_FEL_LORD_CAZA_THROW_AXE_MISSILE)
+ me->SetReactState(REACT_AGGRESSIVE);
+ }
+
+ void SpellHitTarget(WorldObject* target, SpellInfo const* spellInfo) override
+ {
+ if (spellInfo->Id == SPELL_AREATRIGGER_DUMMY_FEL_LORD_CAZA && target->GetTypeId() == TYPEID_PLAYER && !me->IsInCombat())
+ me->AI()->AttackStart(target->ToUnit());
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ _events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_CAZA_SWEEPING_SLASH:
+ DoCastVictim(SPELL_FEL_LORD_CAZA_SWEEPING_SLASH);
+ break;
+ case EVENT_CAZA_FEL_INFUSION:
+ DoCast(SPELL_FEL_LORD_CAZA_FEL_INFUSION);
+ break;
+ case EVENT_CAZA_THROW_AXE_JUMP:
+ Talk(SAY_FEL_LORD_CAZA_THROW_AXE);
+ me->SetReactState(REACT_PASSIVE);
+ DoCast(SPELL_FEL_LORD_CAZA_THROW_AXE_JUMP);
+ break;
+ default:
+ break;
+ }
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+ }
+ }
+
+ void DoAction(int32 param) override
+ {
+ if (param != ACTION_CAZA_AXE_RETRIEVED)
+ return;
+
+ _events.ScheduleEvent(EVENT_CAZA_FEL_INFUSION, 400ms);
+ _events.ScheduleEvent(EVENT_CAZA_SWEEPING_SLASH, 8500ms);
+ _events.ScheduleEvent(EVENT_CAZA_THROW_AXE_JUMP, 12000ms);
+ }
+
+ void SetGUID(ObjectGuid const& guid, int32 id) override
+ {
+ if (id != DATA_CAZA_AXE_TARGET_GUID)
+ return;
+
+ _axeTarget = guid;
+ }
+
+ ObjectGuid GetGUID(int32 id) const override
+ {
+ if (id != DATA_CAZA_AXE_TARGET_GUID)
+ return ObjectGuid::Empty;
+
+ return _axeTarget;
+ }
+
+private:
+ EventMap _events;
+ ObjectGuid _axeTarget;
+};
+
+// ID - 169
+struct at_fel_lord_caza_intro : AreaTriggerAI
+{
+ using AreaTriggerAI::AreaTriggerAI;
+
+ void OnUnitEnter(Unit* unit) override
+ {
+ Player* player = unit->ToPlayer();
+ if (!player || player->IsGameMaster())
+ return;
+
+ Creature* caza = player->FindNearestCreature(NPC_FEL_LORD_CAZA, 100.0f);
+ if (!caza || caza->isDead())
+ return;
+
+ // This should have a cooldown of 2 minutes
+ caza->CastSpell(player, SPELL_AREATRIGGER_DUMMY_FEL_LORD_CAZA, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
+ }
+};
+
+// 197180 - Fel Infusion
+// ID - 5315
+struct at_fel_lord_caza_fel_infusion : AreaTriggerAI
+{
+ using AreaTriggerAI::AreaTriggerAI;
+
+ void OnUnitEnter(Unit* unit) override
+ {
+ if (!unit->IsPlayer())
+ return;
+
+ Unit* caster = at->GetCaster();
+ if (!caster)
+ return;
+
+ caster->CastSpell(unit, SPELL_FEL_LORD_CAZA_VIOLENT_FEL_ENERGY, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
+ }
+};
+
+// 196959 - Throw Axe
+// ID - 5295
+struct at_fel_lord_caza_throw_axe_knockback : AreaTriggerAI
+{
+ using AreaTriggerAI::AreaTriggerAI;
+
+ void OnInitialize() override
+ {
+ SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(at->GetSpellId(), DIFFICULTY_NONE);
+ if (!spellInfo)
+ return;
+
+ Unit* caster = at->GetCaster();
+ if (!caster)
+ return;
+
+ Unit* axeTarget = ObjectAccessor::GetUnit(*at, caster->GetAI()->GetGUID(DATA_CAZA_AXE_TARGET_GUID));
+ if (!axeTarget)
+ return;
+
+ Position destPos = at->GetFirstCollisionPosition(spellInfo->GetMaxRange(false, caster), at->GetRelativeAngle(axeTarget));
+ PathGenerator path(at);
+
+ path.CalculatePath(destPos.GetPositionX(), destPos.GetPositionY(), destPos.GetPositionZ(), false);
+
+ at->InitSplines(path.GetPath());
+ }
+
+ void OnUnitEnter(Unit* unit) override
+ {
+ if (Unit* caster = at->GetCaster())
+ if (caster->IsValidAttackTarget(unit))
+ caster->CastSpell(unit, SPELL_FEL_LORD_CAZA_THROW_AXE_KNOCKBACK, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
+ }
+};
+
+// 196889 - Throw Axe
+class spell_fel_lord_caza_throwing_axe_selector : public SpellScript
+{
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ targets.remove_if([this](WorldObject* target) -> bool
+ {
+ return GetCaster()->GetDistance(target) <= 25.0f;
+ });
+ }
+
+ void HandleHit(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->CastSpell(GetHitUnit()->GetPosition(), SPELL_FEL_LORD_CAZA_THROW_AXE_MISSILE, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
+ GetCaster()->SetFacingToObject(GetHitUnit());
+ GetCaster()->GetAI()->SetGUID(GetHitUnit()->GetGUID(), DATA_CAZA_AXE_TARGET_GUID);
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_fel_lord_caza_throwing_axe_selector::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ OnEffectHitTarget += SpellEffectFn(spell_fel_lord_caza_throwing_axe_selector::HandleHit, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+};
+
+// 210103 - (Serverside/Non-DB2) Hidden No More: Fel Lord Caza Dies 02
+class spell_fel_lord_caza_dies_02 : public SpellScript
+{
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_FEL_LORD_CAZA_TAKING_POWER });
+ }
+
+ void HandleHitTarget(SpellEffIndex /*effIndex*/) const
+ {
+ Unit* target = GetHitUnit();
+ target->CastSpell(target, SPELL_FEL_LORD_CAZA_TAKING_POWER, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
+ .TriggeringSpell = GetSpell()
+ });
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_fel_lord_caza_dies_02::HandleHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+};
+
+// 196892 - Disarmed
+class spell_fel_lord_caza_disarmed : public AuraScript
+{
+ void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ GetTarget()->GetAI()->DoAction(ACTION_CAZA_AXE_RETRIEVED);
+ }
+
+ void Register() override
+ {
+ AfterEffectRemove += AuraEffectRemoveFn(spell_fel_lord_caza_disarmed::AfterRemove, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE_3, AURA_EFFECT_HANDLE_REAL);
+ }
+};
+
void AddSC_zone_mardum()
{
// Creature
@@ -1982,6 +2260,7 @@ void AddSC_zone_mardum()
RegisterCreatureAI(npc_inquisitor_baleful_molten_shore);
RegisterCreatureAI(npc_baleful_beaming_eye);
RegisterCreatureAI(npc_sevis_brightflame_shivarra_gateway);
+ RegisterCreatureAI(npc_fel_lord_caza_cryptic_hollow);
// AISelector
new FactoryCreatureScript<CreatureAI, &KaynSunfuryNearLegionBannerAISelector>("npc_kayn_sunfury_ashtongue_intro");
@@ -1998,6 +2277,9 @@ void AddSC_zone_mardum()
// AreaTrigger
RegisterAreaTriggerAI(at_enter_the_illidari_ashtongue_allari_killcredit);
RegisterAreaTriggerAI(at_enter_the_illidari_shivarra_conversation);
+ RegisterAreaTriggerAI(at_fel_lord_caza_intro);
+ RegisterAreaTriggerAI(at_fel_lord_caza_fel_infusion);
+ RegisterAreaTriggerAI(at_fel_lord_caza_throw_axe_knockback);
// EventScript
new event_sevis_sacrifice_player();
@@ -2026,4 +2308,7 @@ void AddSC_zone_mardum()
RegisterSpellScriptWithArgs(spell_freed_killcredit_set_them_free<NPC_IZAL_WHITEMOON_FREED>, "spell_izal_whitemoon_killcredit_set_them_free");
RegisterSpellScriptWithArgs(spell_freed_killcredit_set_them_free<NPC_BELATH_DAWNBLADE_FREED>, "spell_belath_dawnblade_killcredit_set_them_free");
RegisterSpellScriptWithArgs(spell_freed_killcredit_set_them_free<NPC_MANNETHREL_DARKSTAR_FREED>, "spell_mannethrel_darkstar_killcredit_set_them_free");
+ RegisterSpellScript(spell_fel_lord_caza_throwing_axe_selector);
+ RegisterSpellScript(spell_fel_lord_caza_dies_02);
+ RegisterSpellScript(spell_fel_lord_caza_disarmed);
};
diff --git a/src/server/scripts/EasternKingdoms/zone_westfall.cpp b/src/server/scripts/EasternKingdoms/zone_westfall.cpp
index 60162630e80..a4e8e5287be 100644
--- a/src/server/scripts/EasternKingdoms/zone_westfall.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_westfall.cpp
@@ -30,6 +30,14 @@ namespace Creatures
{
static constexpr uint32 EnergizedHarvestReaper = 42342;
static constexpr uint32 OverloadedHarvestGolem = 42601;
+ static constexpr uint32 JangolodeMineGlubtok = 42492;
+ static constexpr uint32 JangolodeMineFigure = 42515;
+}
+
+namespace Spells
+{
+ static constexpr uint32 JangolodeMineSummonFigure = 79265;
+ static constexpr uint32 JangolodeMineSummonGlubtok = 79263;
}
namespace Events
@@ -182,6 +190,105 @@ class spell_westfall_wake_harvest_golem : public SpellScript
OnEffectHitTarget += SpellEffectFn(spell_westfall_wake_harvest_golem::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
+
+// 79262 - Summon Lou's House
+class spell_westfall_summon_lous_house : public SpellScript
+{
+ void HandleScriptEffect(SpellEffIndex /*effIndex*/)
+ {
+ Unit* caster = GetCaster();
+ caster->CastSpell(nullptr, Spells::JangolodeMineSummonFigure, CastSpellExtraArgs(TRIGGERED_FULL_MASK));
+ caster->CastSpell(nullptr, Spells::JangolodeMineSummonGlubtok, CastSpellExtraArgs(TRIGGERED_FULL_MASK));
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_westfall_summon_lous_house::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+};
+
+// 79275 - Quest Credit: Jangolde Event
+class spell_westfall_quest_credit_jangolode_event : public SpellScript
+{
+ void HandleScriptEffect(SpellEffIndex /*effIndex*/)
+ {
+ GetHitUnit()->ExitVehicle();
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_westfall_quest_credit_jangolode_event::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+};
+
+// 79290 - General Trigger 1: Glubtok
+// 79292 - General Trigger 2: Glubtok
+// 79294 - General Trigger 3: Glubtok
+// 79297 - General Trigger 4: Glubtok
+class spell_westfall_livin_the_life_ping_glubtok : public SpellScript
+{
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ Player* player = Object::ToPlayer(GetCaster());
+ if (!player)
+ return;
+
+ targets.clear();
+ if (Creature* creature = player->FindNearestCreatureWithOptions(50.0f, { .CreatureId = Creatures::JangolodeMineGlubtok, .OwnerGuid = player->GetGUID() }))
+ targets.push_back(creature);
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_westfall_livin_the_life_ping_glubtok::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ }
+};
+
+// 79279 - General Trigger 1: Figure
+// 79283 - General Trigger 2: Figure
+// 79284 - General Trigger 3: Figure
+// 79287 - General Trigger 4: Figure
+class spell_westfall_livin_the_life_ping_figure : public SpellScript
+{
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ Player* player = Object::ToPlayer(GetCaster());
+ if (!player)
+ return;
+
+ targets.clear();
+ if (Creature* creature = player->FindNearestCreatureWithOptions(50.0f, { .CreatureId = Creatures::JangolodeMineFigure, .OwnerGuid = player->GetGUID() }))
+ targets.push_back(creature);
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_westfall_livin_the_life_ping_figure::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ }
+};
+
+// 79273 - Despawn Jangolode Actor
+class spell_westfall_despawn_jangolode_actor : public SpellScript
+{
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ Player* player = Object::ToPlayer(GetCaster());
+ if (!player)
+ return;
+
+ targets.clear();
+ if (Creature* creature = player->FindNearestCreatureWithOptions(50.0f, { .CreatureId = Creatures::JangolodeMineGlubtok, .OwnerGuid = player->GetGUID() }))
+ targets.push_back(creature);
+
+ if (Creature* creature = player->FindNearestCreatureWithOptions(50.0f, { .CreatureId = Creatures::JangolodeMineFigure, .OwnerGuid = player->GetGUID() }))
+ targets.push_back(creature);
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_westfall_despawn_jangolode_actor::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ }
+};
}
void AddSC_westfall()
@@ -195,4 +302,9 @@ void AddSC_westfall()
RegisterSpellScript(spell_westfall_unbound_energy);
RegisterSpellScript(spell_westfall_reaping_blows);
RegisterSpellScript(spell_westfall_wake_harvest_golem);
+ RegisterSpellScript(spell_westfall_summon_lous_house);
+ RegisterSpellScript(spell_westfall_quest_credit_jangolode_event);
+ RegisterSpellScript(spell_westfall_despawn_jangolode_actor);
+ RegisterSpellScript(spell_westfall_livin_the_life_ping_glubtok);
+ RegisterSpellScript(spell_westfall_livin_the_life_ping_figure);
}