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-rw-r--r--src/game/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 9c1001e28a8..e9b9e06fd8b 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -7465,7 +7465,7 @@ void Player::CastItemCombatSpell(Unit *target, WeaponAttackType attType, uint32
continue;
// Check if item is useable (forms or disarm)
if (attType == BASE_ATTACK)
- if (!IsUseEquipedWeapon(true))
+ if (!IsUseEquipedWeapon(true) && !IsInFeralForm())
continue;
}
CastItemCombatSpell(target, attType, procVictim, procEx, item, proto);