diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/database/Database/Implementation/CharacterDatabase.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index b0a70d96193..4c28e581a2b 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -466,7 +466,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_UPD_GROUP_RAID_DIFFICULTY, "UPDATE `groups` SET raidDifficulty = ? WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_GROUP_LEGACY_RAID_DIFFICULTY, "UPDATE `groups` SET legacyRaidDifficulty = ? WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_INVALID_SPELL_SPELLS, "DELETE FROM character_spell WHERE spell = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_UPD_DELETE_INFO, "UPDATE characters SET deleteInfos_Name = name, deleteInfos_Account = account, deleteDate = UNIX_TIMESTAMP(), name = '', account = 0 WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_DELETE_INFO, "UPDATE characters SET deleteInfos_Name = name, deleteInfos_Account = account, deleteDate = UNIX_TIMESTAMP(), name = NULL, account = 0 WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_RESTORE_DELETE_INFO, "UPDATE characters SET name = ?, account = ?, deleteDate = NULL, deleteInfos_Name = NULL, deleteInfos_Account = NULL WHERE deleteDate IS NOT NULL AND guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_ZONE, "UPDATE characters SET zone = ? WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_LEVEL, "UPDATE characters SET level = ?, xp = 0 WHERE guid = ?", CONNECTION_ASYNC); diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index eb4ec495c32..0fc73303944 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -829,12 +829,12 @@ void WorldSession::HandleCharCreateOpcode(WorldPackets::Character::CreateCharact stmt->setUInt32(2, sRealmList->GetCurrentRealmId().Realm); trans->Append(stmt); - LoginDatabase.CommitTransaction(trans); - - AddTransactionCallback(CharacterDatabase.AsyncCommitTransaction(characterTransaction)).AfterComplete([this, newChar = std::move(newChar)](bool success) + AddTransactionCallback(CharacterDatabase.AsyncCommitTransaction(characterTransaction)).AfterComplete([this, newChar = std::move(newChar), trans](bool success) { if (success) { + LoginDatabase.CommitTransaction(trans); + TC_LOG_INFO("entities.player.character", "Account: {} (IP: {}) Create Character: {} {}", GetAccountId(), GetRemoteAddress(), newChar->GetName(), newChar->GetGUID().ToString()); sScriptMgr->OnPlayerCreate(newChar.get()); sCharacterCache->AddCharacterCacheEntry(newChar->GetGUID(), GetAccountId(), newChar->GetName(), newChar->GetNativeGender(), newChar->GetRace(), newChar->GetClass(), newChar->GetLevel(), false); |