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-rw-r--r--src/game/CreatureEventAI.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp
index 5ce6e4855a7..a1ee2a388b3 100644
--- a/src/game/CreatureEventAI.cpp
+++ b/src/game/CreatureEventAI.cpp
@@ -1175,11 +1175,11 @@ void CreatureEventAI::AttackStart(Unit *who)
void CreatureEventAI::MoveInLineOfSight(Unit *who)
{
- if (!who)
+ if(me->getVictim())
return;
//Check for OOC LOS Event
- if (!bEmptyList && !m_creature->getVictim())
+ if (!bEmptyList)
{
for (std::list<CreatureEventAIHolder>::iterator itr = CreatureEventAIList.begin(); itr != CreatureEventAIList.end(); ++itr)
{