diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/authserver/CMakeLists.txt | 98 | ||||
-rw-r--r-- | src/server/worldserver/CMakeLists.txt | 153 |
2 files changed, 69 insertions, 182 deletions
diff --git a/src/server/authserver/CMakeLists.txt b/src/server/authserver/CMakeLists.txt index d9923fa1a73..1d40129ec1b 100644 --- a/src/server/authserver/CMakeLists.txt +++ b/src/server/authserver/CMakeLists.txt @@ -10,69 +10,29 @@ ########### authserver ############### -file(GLOB_RECURSE sources_authentication Authentication/*.cpp Authentication/*.h) -file(GLOB_RECURSE sources_realms Realms/*.cpp Realms/*.h) -file(GLOB_RECURSE sources_server Server/*.cpp Server/*.h) -file(GLOB sources_localdir *.cpp *.h) - -if (USE_COREPCH) - set(authserver_PCH_HDR PrecompiledHeaders/authPCH.h) - set(authserver_PCH_SRC PrecompiledHeaders/authPCH.cpp) -endif() - -set(authserver_SRCS - ${authserver_SRCS} - ${sources_authentication} - ${sources_realms} - ${sources_server} - ${sources_localdir} -) +CollectSourceFiles( + ${CMAKE_CURRENT_SOURCE_DIR} + PRIVATE_SOURCES + # Exclude + ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders) if( WIN32 ) - set(authserver_SRCS - ${authserver_SRCS} - ${sources_windows} - ) + list(APPEND PRIVATE_SOURCES ${sources_windows}) if ( MSVC ) - set(authserver_SRCS - ${authserver_SRCS} - authserver.rc - ) - endif () + list(APPEND PRIVATE_SOURCES authserver.rc) + endif() endif() -include_directories( - ${CMAKE_BINARY_DIR} - ${CMAKE_CURRENT_SOURCE_DIR}/Authentication - ${CMAKE_CURRENT_SOURCE_DIR}/Realms - ${CMAKE_CURRENT_SOURCE_DIR}/Server - ${CMAKE_SOURCE_DIR}/dep/cppformat - ${CMAKE_SOURCE_DIR}/src/common/ - ${CMAKE_SOURCE_DIR}/src/common/Configuration - ${CMAKE_SOURCE_DIR}/src/common/Cryptography - ${CMAKE_SOURCE_DIR}/src/common/Debugging - ${CMAKE_SOURCE_DIR}/src/common/Logging - ${CMAKE_SOURCE_DIR}/src/common/Threading - ${CMAKE_SOURCE_DIR}/src/common/Utilities - ${CMAKE_SOURCE_DIR}/src/common/Platform - ${CMAKE_SOURCE_DIR}/src/server/database - ${CMAKE_SOURCE_DIR}/src/server/database/Database - ${CMAKE_SOURCE_DIR}/src/server/database/Logging - ${CMAKE_SOURCE_DIR}/src/server/database/Updater - ${CMAKE_SOURCE_DIR}/src/server/shared - ${CMAKE_SOURCE_DIR}/src/server/shared/Networking - ${CMAKE_SOURCE_DIR}/src/server/shared/Packets - ${CMAKE_SOURCE_DIR}/src/server/shared/Service - ${MYSQL_INCLUDE_DIR} - ${OPENSSL_INCLUDE_DIR} - ${VALGRIND_INCLUDE_DIR} -) +if (USE_COREPCH) + set(PRIVATE_PCH_HEADER PrecompiledHeaders/authPCH.h) + set(PRIVATE_PCH_SOURCE PrecompiledHeaders/authPCH.cpp) +endif() GroupSources(${CMAKE_CURRENT_SOURCE_DIR}) add_executable(authserver - ${authserver_SRCS} - ${authserver_PCH_SRC} + ${PRIVATE_SOURCES} + ${PRIVATE_PCH_SOURCE} ) if( NOT WIN32 ) @@ -82,15 +42,25 @@ if( NOT WIN32 ) endif() target_link_libraries(authserver - shared - database - common - cppformat - ${MYSQL_LIBRARY} - ${OPENSSL_LIBRARIES} - ${CMAKE_THREAD_LIBS_INIT} - ${Boost_LIBRARIES} -) + PUBLIC + shared) + +CollectIncludeDirectories( + ${CMAKE_CURRENT_SOURCE_DIR} + PUBLIC_INCLUDES + # Exclude + ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders) + +target_include_directories(authserver + PUBLIC + ${PUBLIC_INCLUDES} + PRIVATE + ${CMAKE_CURRENT_BINARY_DIR}) + +set_target_properties(authserver + PROPERTIES + FOLDER + "server") if( WIN32 ) if ( MSVC ) @@ -116,5 +86,5 @@ endif() # Generate precompiled header if (USE_COREPCH) - add_cxx_pch(authserver ${authserver_PCH_HDR} ${authserver_PCH_SRC}) + add_cxx_pch(authserver ${PRIVATE_PCH_HEADER} ${PRIVATE_PCH_SOURCE}) endif() diff --git a/src/server/worldserver/CMakeLists.txt b/src/server/worldserver/CMakeLists.txt index f45dae05c24..7fb4c6d2b75 100644 --- a/src/server/worldserver/CMakeLists.txt +++ b/src/server/worldserver/CMakeLists.txt @@ -8,115 +8,29 @@ # WITHOUT ANY WARRANTY, to the extent permitted by law; without even the # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -file(GLOB_RECURSE sources_CommandLine CommandLine/*.cpp CommandLine/*.h) -file(GLOB_RECURSE sources_RemoteAccess RemoteAccess/*.cpp RemoteAccess/*.h) -file(GLOB_RECURSE sources_TCSoap TCSoap/*.cpp TCSoap/*.h) -file(GLOB sources_localdir *.cpp *.h) - -if (USE_COREPCH) - set(worldserver_PCH_HDR PrecompiledHeaders/worldPCH.h) - set(worldserver_PCH_SRC PrecompiledHeaders/worldPCH.cpp) -endif() - -set(worldserver_SRCS - ${worldserver_SRCS} - ${sources_CommandLine} - ${sources_RemoteAccess} - ${sources_TCSoap} - ${sources_localdir} -) +CollectSourceFiles( + ${CMAKE_CURRENT_SOURCE_DIR} + PRIVATE_SOURCES + # Exclude + ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders) if( WIN32 ) - set(worldserver_SRCS - ${worldserver_SRCS} - ${sources_windows} - ) + list(APPEND PRIVATE_SOURCES ${sources_windows}) if ( MSVC ) - set(worldserver_SRCS - ${worldserver_SRCS} - worldserver.rc - ) + list(APPEND PRIVATE_SOURCES worldserver.rc) endif() endif() -include_directories( - ${CMAKE_BINARY_DIR} - ${CMAKE_CURRENT_SOURCE_DIR}/CommandLine - ${CMAKE_CURRENT_SOURCE_DIR}/RemoteAccess - ${CMAKE_CURRENT_SOURCE_DIR}/TCSoap - ${CMAKE_SOURCE_DIR}/dep/cppformat - ${CMAKE_SOURCE_DIR}/dep/g3dlite/include - ${CMAKE_SOURCE_DIR}/dep/gsoap - ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour/Include - ${CMAKE_SOURCE_DIR}/src/common/ - ${CMAKE_SOURCE_DIR}/src/common/Collision - ${CMAKE_SOURCE_DIR}/src/common/Collision/Models - ${CMAKE_SOURCE_DIR}/src/common/Configuration - ${CMAKE_SOURCE_DIR}/src/common/Cryptography - ${CMAKE_SOURCE_DIR}/src/common/Cryptography/Authentication - ${CMAKE_SOURCE_DIR}/src/common/Debugging - ${CMAKE_SOURCE_DIR}/src/common/Logging - ${CMAKE_SOURCE_DIR}/src/common/Threading - ${CMAKE_SOURCE_DIR}/src/common/Utilities - ${CMAKE_SOURCE_DIR}/src/common/Platform - ${CMAKE_SOURCE_DIR}/src/server/authserver/Realms - ${CMAKE_SOURCE_DIR}/src/server/database/ - ${CMAKE_SOURCE_DIR}/src/server/database/Database - ${CMAKE_SOURCE_DIR}/src/server/database/Logging - ${CMAKE_SOURCE_DIR}/src/server/database/Updater - ${CMAKE_SOURCE_DIR}/src/server/game - ${CMAKE_SOURCE_DIR}/src/server/game/Accounts - ${CMAKE_SOURCE_DIR}/src/server/game/Addons - ${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds - ${CMAKE_SOURCE_DIR}/src/server/game/Chat - ${CMAKE_SOURCE_DIR}/src/server/game/Combat - ${CMAKE_SOURCE_DIR}/src/server/game/Conditions - ${CMAKE_SOURCE_DIR}/src/server/game/DataStores - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Corpse - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Creature - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/DynamicObject - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/GameObject - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item/Container - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object/Updates - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Unit - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Vehicle - ${CMAKE_SOURCE_DIR}/src/server/game/Globals - ${CMAKE_SOURCE_DIR}/src/server/game/Grids - ${CMAKE_SOURCE_DIR}/src/server/game/Grids/Cells - ${CMAKE_SOURCE_DIR}/src/server/game/Handlers - ${CMAKE_SOURCE_DIR}/src/server/game/Instances - ${CMAKE_SOURCE_DIR}/src/server/game/Loot - ${CMAKE_SOURCE_DIR}/src/server/game/Mails - ${CMAKE_SOURCE_DIR}/src/server/game/Maps - ${CMAKE_SOURCE_DIR}/src/server/game/Miscellaneous - ${CMAKE_SOURCE_DIR}/src/server/game/Movement - ${CMAKE_SOURCE_DIR}/src/server/game/Movement/Waypoints - ${CMAKE_SOURCE_DIR}/src/server/game/Quests - ${CMAKE_SOURCE_DIR}/src/server/game/Scripting - ${CMAKE_SOURCE_DIR}/src/server/game/Server - ${CMAKE_SOURCE_DIR}/src/server/game/Server/Protocol - ${CMAKE_SOURCE_DIR}/src/server/game/Spells/Auras - ${CMAKE_SOURCE_DIR}/src/server/game/Weather - ${CMAKE_SOURCE_DIR}/src/server/game/World - ${CMAKE_SOURCE_DIR}/src/server/shared - ${CMAKE_SOURCE_DIR}/src/server/shared/DataStores - ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic - ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference - ${CMAKE_SOURCE_DIR}/src/server/shared/Networking - ${CMAKE_SOURCE_DIR}/src/server/shared/Packets - ${CMAKE_SOURCE_DIR}/src/server/shared/Service - ${MYSQL_INCLUDE_DIR} - ${OPENSSL_INCLUDE_DIR} - ${VALGRIND_INCLUDE_DIR} -) +if (USE_COREPCH) + set(PRIVATE_PCH_HEADER PrecompiledHeaders/worldPCH.h) + set(PRIVATE_PCH_SOURCE PrecompiledHeaders/worldPCH.cpp) +endif() GroupSources(${CMAKE_CURRENT_SOURCE_DIR}) add_executable(worldserver - ${worldserver_SRCS} - ${worldserver_PCH_SRC} + ${PRIVATE_SOURCES} + ${PRIVATE_PCH_SOURCE} ) if( NOT WIN32 ) @@ -132,24 +46,27 @@ endif() set_target_properties(worldserver PROPERTIES LINK_FLAGS "${worldserver_LINK_FLAGS}") target_link_libraries(worldserver - game - scripts - shared - database - common - g3dlib - gsoap - Detour - cppformat - ${JEMALLOC_LIBRARY} - ${READLINE_LIBRARY} - ${TERMCAP_LIBRARY} - ${MYSQL_LIBRARY} - ${OPENSSL_LIBRARIES} - ${ZLIB_LIBRARIES} - ${CMAKE_THREAD_LIBS_INIT} - ${Boost_LIBRARIES} -) + PUBLIC + scripts + gsoap + readline) + +CollectIncludeDirectories( + ${CMAKE_CURRENT_SOURCE_DIR} + PUBLIC_INCLUDES + # Exclude + ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders) + +target_include_directories(worldserver + PUBLIC + ${PUBLIC_INCLUDES} + PRIVATE + ${CMAKE_CURRENT_BINARY_DIR}) + +set_target_properties(worldserver + PROPERTIES + FOLDER + "server") if( WIN32 ) if ( MSVC ) @@ -175,5 +92,5 @@ endif() # Generate precompiled header if( USE_COREPCH ) - add_cxx_pch(worldserver ${worldserver_PCH_HDR} ${worldserver_PCH_SRC}) + add_cxx_pch(worldserver ${PRIVATE_PCH_HEADER} ${PRIVATE_PCH_SOURCE}) endif() |