diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Instances/InstanceScript.cpp | 22 | ||||
-rw-r--r-- | src/server/game/Instances/InstanceScript.h | 1 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_instance.cpp | 6 |
3 files changed, 27 insertions, 2 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index 01a82ecb5af..122c08acc1d 100644 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -659,3 +659,25 @@ void InstanceScript::UpdatePhasing() if (Player* player = itr->GetSource()) player->SendUpdatePhasing(); } + +std::string InstanceScript::GetBossStateName(uint8 state) +{ + // See enum EncounterState in InstanceScript.h + switch (state) + { + case NOT_STARTED: + return "NOT_STARTED"; + case IN_PROGRESS: + return "IN_PROGRESS"; + case FAIL: + return "FAIL"; + case DONE: + return "DONE"; + case SPECIAL: + return "SPECIAL"; + case TO_BE_DECIDED: + return "TO_BE_DECIDED"; + default: + return "INVALID"; + } +} diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h index 609c43417d5..d5fa76a1b06 100644 --- a/src/server/game/Instances/InstanceScript.h +++ b/src/server/game/Instances/InstanceScript.h @@ -224,6 +224,7 @@ class InstanceScript : public ZoneScript virtual bool SetBossState(uint32 id, EncounterState state); EncounterState GetBossState(uint32 id) const { return id < bosses.size() ? bosses[id].state : TO_BE_DECIDED; } + static std::string GetBossStateName(uint8 state); BossBoundaryMap const* GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : NULL; } // Achievement criteria additional requirements check diff --git a/src/server/scripts/Commands/cs_instance.cpp b/src/server/scripts/Commands/cs_instance.cpp index 347252ce90d..4ebc257b58b 100644 --- a/src/server/scripts/Commands/cs_instance.cpp +++ b/src/server/scripts/Commands/cs_instance.cpp @@ -252,7 +252,8 @@ public: } map->GetInstanceScript()->SetBossState(encounterId, EncounterState(state)); - handler->PSendSysMessage(LANG_COMMAND_INST_SET_BOSS_STATE, encounterId, state); + std::string stateName = InstanceScript::GetBossStateName(state); + handler->PSendSysMessage(LANG_COMMAND_INST_SET_BOSS_STATE, encounterId, state, stateName); return true; } @@ -316,7 +317,8 @@ public: } uint32 state = map->GetInstanceScript()->GetBossState(encounterId); - handler->PSendSysMessage(LANG_COMMAND_INST_GET_BOSS_STATE, encounterId, state); + std::string stateName = InstanceScript::GetBossStateName(state); + handler->PSendSysMessage(LANG_COMMAND_INST_GET_BOSS_STATE, encounterId, state, stateName); return true; } }; |