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-rw-r--r--src/server/game/Handlers/SpellHandler.cpp19
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp10
-rw-r--r--src/server/game/World/World.cpp1
-rw-r--r--src/server/game/World/World.h1
-rw-r--r--src/server/worldserver/worldserver.conf.dist14
5 files changed, 0 insertions, 45 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 088cd8fbd70..e4731676e41 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -399,25 +399,6 @@ void WorldSession::HandleCancelAuraOpcode(WorldPackets::Spells::CancelAura& canc
return;
_player->RemoveOwnedAura(cancelAura.SpellID, cancelAura.CasterGUID, 0, AURA_REMOVE_BY_CANCEL);
-
- // If spell being removed is a resource tracker, see if player was tracking both (herbs / minerals) and remove the other
- if (sWorld->getBoolConfig(CONFIG_ALLOW_TRACK_BOTH_RESOURCES) && spellInfo->HasAura(SPELL_AURA_TRACK_RESOURCES))
- {
- Unit::AuraEffectList const& auraEffects = _player->GetAuraEffectsByType(SPELL_AURA_TRACK_RESOURCES);
- if (!auraEffects.empty())
- {
- // Build list of spell IDs to cancel. Trying to cancel the aura while iterating
- // over AuraEffectList caused "incompatible iterator" errors on second pass
- std::list<uint32> spellIDs;
-
- for (Unit::AuraEffectList::const_iterator auraEffect = auraEffects.begin(); auraEffect != auraEffects.end(); ++auraEffect)
- spellIDs.push_back((*auraEffect)->GetId());
-
- // Remove all auras related to resource tracking (only Herbs and Minerals in 3.3.5a)
- for (std::list<uint32>::iterator it = spellIDs.begin(); it != spellIDs.end(); ++it)
- _player->RemoveOwnedAura(*it, cancelAura.CasterGUID, 0, AURA_REMOVE_BY_CANCEL);
- }
- }
}
void WorldSession::HandlePetCancelAuraOpcode(WorldPackets::Spells::PetCancelAura& packet)
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 450f7c65ee5..0b6dacddae5 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -17,7 +17,6 @@
#include "Common.h"
#include "CellImpl.h"
-#include "Config.h"
#include "DB2Stores.h"
#include "DynamicObject.h"
#include "GridNotifiersImpl.h"
@@ -1595,15 +1594,6 @@ bool Aura::CanStackWith(Aura const* existingAura) const
return true;
}
- // Check for custom server setting to allow tracking both Herbs and Minerals
- // Note: The following are client limitations and cannot be coded for:
- // * The minimap tracking icon will display whichever skill is activated second
- // * The minimap tracking list will only show a check mark next to the last skill activated
- // Sometimes this bugs out and doesn't switch the check mark. It has no effect on the actual tracking though.
- // * The minimap dots are yellow for both resources
- if (m_spellInfo->HasAura(SPELL_AURA_TRACK_RESOURCES) && existingSpellInfo->HasAura(SPELL_AURA_TRACK_RESOURCES))
- return sWorld->getBoolConfig(CONFIG_ALLOW_TRACK_BOTH_RESOURCES);
-
// check spell specific stack rules
if (m_spellInfo->IsAuraExclusiveBySpecificWith(existingSpellInfo)
|| (sameCaster && m_spellInfo->IsAuraExclusiveBySpecificPerCasterWith(existingSpellInfo)))
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 7d8c91d2398..e20c081883b 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1525,7 +1525,6 @@ void World::LoadConfigSettings(bool reload)
if (m_int_configs[CONFIG_PVP_TOKEN_COUNT] < 1)
m_int_configs[CONFIG_PVP_TOKEN_COUNT] = 1;
- m_bool_configs[CONFIG_ALLOW_TRACK_BOTH_RESOURCES] = sConfigMgr->GetBoolDefault("AllowTrackBothResources", false);
m_bool_configs[CONFIG_NO_RESET_TALENT_COST] = sConfigMgr->GetBoolDefault("NoResetTalentsCost", false);
m_bool_configs[CONFIG_SHOW_KICK_IN_WORLD] = sConfigMgr->GetBoolDefault("ShowKickInWorld", false);
m_bool_configs[CONFIG_SHOW_MUTE_IN_WORLD] = sConfigMgr->GetBoolDefault("ShowMuteInWorld", false);
diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h
index 2383b0c6d10..a6a5cf411bb 100644
--- a/src/server/game/World/World.h
+++ b/src/server/game/World/World.h
@@ -171,7 +171,6 @@ enum WorldBoolConfigs
CONFIG_STATS_LIMITS_ENABLE,
CONFIG_INSTANCES_RESET_ANNOUNCE,
CONFIG_IP_BASED_ACTION_LOGGING,
- CONFIG_ALLOW_TRACK_BOTH_RESOURCES,
CONFIG_CALCULATE_CREATURE_ZONE_AREA_DATA,
CONFIG_CALCULATE_GAMEOBJECT_ZONE_AREA_DATA,
CONFIG_FEATURE_SYSTEM_BPAY_STORE_ENABLED,
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index 505c5cc1306..70b824420d5 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -3169,20 +3169,6 @@ CharDelete.KeepDays = 30
###################################################################################################
# CUSTOM SERVER OPTIONS
#
-# AllowTrackBothResources
-# Description: Allows players to track herbs and minerals at the same time (if they have the skills)
-# Default: 0 - (Do not allow)
-# 1 - (Allow)
-#
-# Note: The following are client limitations and cannot be coded for:
-# * The minimap tracking icon will display whichever skill is activated second.
-# * The minimap tracking list will only show a check mark next to the last skill activated (sometimes this
-# bugs out and doesn't switch the check mark. It has no effect on the actual tracking though).
-# * The minimap dots are yellow for both resources.
-
-AllowTrackBothResources = 0
-
-#
# PlayerStart.AllReputation
# Description: Players will start with most of the high level reputations that are needed
# for items, mounts etc.