diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 21 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 2 |
2 files changed, 15 insertions, 8 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 5fc65281c6e..5ae10b11ca9 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -470,13 +470,20 @@ void Unit::Update(uint32 p_time) _lastExtraAttackSpell = 0; } - // not implemented before 3.0.2 - if (uint32 base_att = getAttackTimer(BASE_ATTACK)) - setAttackTimer(BASE_ATTACK, (p_time >= base_att ? 0 : base_att - p_time)); - if (uint32 ranged_att = getAttackTimer(RANGED_ATTACK)) - setAttackTimer(RANGED_ATTACK, (p_time >= ranged_att ? 0 : ranged_att - p_time)); - if (uint32 off_att = getAttackTimer(OFF_ATTACK)) - setAttackTimer(OFF_ATTACK, (p_time >= off_att ? 0 : off_att - p_time)); + auto spellPausesCombatTimer = [&](CurrentSpellTypes type) + { + return GetCurrentSpell(type) && GetCurrentSpell(type)->GetSpellInfo()->HasAttribute(SPELL_ATTR6_DELAY_COMBAT_TIMER_DURING_CAST); + }; + + if (!spellPausesCombatTimer(CURRENT_GENERIC_SPELL) && !spellPausesCombatTimer(CURRENT_CHANNELED_SPELL)) + { + if (uint32 base_att = getAttackTimer(BASE_ATTACK)) + setAttackTimer(BASE_ATTACK, (p_time >= base_att ? 0 : base_att - p_time)); + if (uint32 ranged_att = getAttackTimer(RANGED_ATTACK)) + setAttackTimer(RANGED_ATTACK, (p_time >= ranged_att ? 0 : ranged_att - p_time)); + if (uint32 off_att = getAttackTimer(OFF_ATTACK)) + setAttackTimer(OFF_ATTACK, (p_time >= off_att ? 0 : off_att - p_time)); + } // update abilities available only for fraction of time UpdateReactives(p_time); diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 2bdf48ccf8d..a4548a4a38b 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -645,7 +645,7 @@ enum SpellAttr6 : uint32 SPELL_ATTR6_NO_JUMP_PATHING = 0x00010000, /*NYI*/ // TITLE No Jump Pathing SPELL_ATTR6_ALLOW_EQUIP_WHILE_CASTING = 0x00020000, // TITLE Allow Equip While Casting SPELL_ATTR6_ORIGINATE_FROM_CONTROLLER = 0x00040000, // TITLE Originate From Controller DESCRIPTION Client will prevent casting if not possessed, charmer will be caster for all intents and purposes - SPELL_ATTR6_DELAY_COMBAT_TIMER_DURING_CAST = 0x00080000, /*NYI*/ // TITLE Delay Combat Timer During Cast + SPELL_ATTR6_DELAY_COMBAT_TIMER_DURING_CAST = 0x00080000, // TITLE Delay Combat Timer During Cast SPELL_ATTR6_AURA_ICON_ONLY_FOR_CASTER_LIMIT_10 = 0x00100000, // TITLE Aura Icon Only For Caster (Limit 10) (client only) SPELL_ATTR6_SHOW_MECHANIC_AS_COMBAT_TEXT = 0x00200000, // TITLE Show Mechanic as Combat Text (client only) SPELL_ATTR6_ABSORB_CANNOT_BE_IGNORE = 0x00400000, /*NYI*/ // TITLE Absorb Cannot Be Ignore |