diff options
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 23 | ||||
| -rwxr-xr-x | src/server/game/Loot/LootMgr.cpp | 2 | 
2 files changed, 1 insertions, 24 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index dc78489070e..99dc7466db2 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -427,14 +427,10 @@ void ObjectMgr::LoadCreatureTemplates()          creatureTemplate.Entry = entry;          for (uint8 i = 0; i < MAX_DIFFICULTY - 1; ++i) -        {              creatureTemplate.DifficultyEntry[i] = fields[1 + i].GetUInt32(); -        }          for (uint8 i = 0; i < MAX_KILL_CREDIT; ++i) -        {              creatureTemplate.KillCredit[i] = fields[4 + i].GetUInt32(); -        }          creatureTemplate.Modelid1          = fields[6].GetUInt32();          creatureTemplate.Modelid2          = fields[7].GetUInt32(); @@ -479,14 +475,10 @@ void ObjectMgr::LoadCreatureTemplates()          creatureTemplate.SkinLootId        = fields[46].GetUInt32();          for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) -        {              creatureTemplate.resistance[i] = fields[47 + i -1].GetInt32(); -        }          for (uint8 i = 0; i < CREATURE_MAX_SPELLS; ++i) -        {              creatureTemplate.spells[i] = fields[53 + i].GetUInt32(); -        }          creatureTemplate.PetSpellDataId = fields[61].GetUInt32();          creatureTemplate.VehicleId      = fields[62].GetUInt32(); @@ -501,9 +493,7 @@ void ObjectMgr::LoadCreatureTemplates()          creatureTemplate.RacialLeader   = fields[71].GetBool();          for (uint8 i = 0; i < MAX_CREATURE_QUEST_ITEMS; ++i) -        {              creatureTemplate.questItems[i] = fields[72 + i].GetUInt32(); -        }          creatureTemplate.movementId         = fields[78].GetUInt32();          creatureTemplate.RegenHealth        = fields[79].GetBool(); @@ -518,9 +508,7 @@ void ObjectMgr::LoadCreatureTemplates()      // Checking needs to be done after loading because of the difficulty self referencing      for (CreatureTemplateContainer::const_iterator itr = CreatureTemplateStore.begin(); itr != CreatureTemplateStore.end(); ++itr) -    {          CheckCreatureTemplate(&itr->second); -    }      sLog->outString(">> Loaded %u creature definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));      sLog->outString(); @@ -1426,15 +1414,6 @@ void ObjectMgr::LoadCreatures()          return;      } -    // Build single time for check creature data -    std::set<uint32> difficultyCreatures[MAX_DIFFICULTY - 1]; - -    CreatureTemplateContainer const* ctc = sObjectMgr->GetCreatureTemplates(); -    for (CreatureTemplateContainer::const_iterator itr = ctc->begin(); itr != ctc->end(); ++itr) -            for (uint32 diff = 0; diff < MAX_DIFFICULTY - 1; ++diff) -                if (itr->second.DifficultyEntry[diff]) -                    difficultyCreatures[diff].insert(itr->second.DifficultyEntry[diff]); -      // Build single time for check spawnmask      std::map<uint32, uint32> spawnMasks;      for (uint32 i = 0; i < sMapStore.GetNumRows(); ++i) @@ -1495,7 +1474,7 @@ void ObjectMgr::LoadCreatures()          bool ok = true;          for (uint32 diff = 0; diff < MAX_DIFFICULTY - 1 && ok; ++diff)          { -            if (difficultyCreatures[diff].find(data.id) != difficultyCreatures[diff].end()) +            if (difficultyEntries[diff].find(data.id) != difficultyEntries[diff].end())              {                  sLog->outErrorDb("Table `creature` have creature (GUID: %u) that listed as difficulty %u template (entry: %u) in `creature_template`, skipped.",                      guid, diff + 1, data.id); diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index 89c13dd6b5c..d9e3d7ab823 100755 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -102,9 +102,7 @@ uint32 LootStore::LoadLootTable()      QueryResult result = WorldDatabase.PQuery("SELECT entry, item, ChanceOrQuestChance, lootmode, groupid, mincountOrRef, maxcount FROM %s", GetName());      if (!result) -    {          return 0; -}      uint32 count = 0;  | 
