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-rw-r--r--src/game/AuctionHouseHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/AuctionHouseHandler.cpp b/src/game/AuctionHouseHandler.cpp
index 7f7fb34aff7..5ccdf02e0d1 100644
--- a/src/game/AuctionHouseHandler.cpp
+++ b/src/game/AuctionHouseHandler.cpp
@@ -330,7 +330,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket & recv_data)
return;
// price too low for next bid if not buyout
- if (price < auction->buyout || auction->buyout == 0 &&
+ if ((price < auction->buyout || auction->buyout == 0) &&
price < auction->bid + auction->GetAuctionOutBid())
{
//auction has already higher bid, client tests it!